Player Matchup

Nemesis
Nemesis
CashSwagger1122
Nemesis
Level 28
God Stats
20W - 22L
1,430 SR
Queue Stats
92W - 122L
1,331 Elo+
Party 1
Chiron
Chiron
Deezdeezwhat
Chiron
Level 18
God Stats
62W - 84L
1,373 SR
Queue Stats
98W - 150L
1,265 Elo+
Solo
Ymir
Ymir
FlyN_Hwn
Ymir
Level 28
God Stats
17W - 9L
1,574 SR
Queue Stats
79W - 105L
1,300 Elo+
Party 1
Ra
Ra
noel123iamme
Ra
Level 29
God Stats
3W - 1L
1,651 SR
Queue Stats
121W - 139L
1,329 Elo+
Party 1
Gilgamesh
Gilgamesh
partyOfTheShah
Gilgamesh
Level 27
God Stats
20W - 18L
1,446 SR
Queue Stats
77W - 76L
1,322 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,309 Elo+

VS

Team Averages
Level 9
1,447 SR
1,190 Elo+
Neith
Neith
BigAhron
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,100 Elo+
Party 2
Ra
Ra
Desgoon
Ra
Level 22
God Stats
9W - 6L
1,644 SR
Queue Stats
31W - 33L
1,375 Elo+
Solo
Guan Yu
Guan Yu
MChicken10
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,217 Elo+
Party 2
Thanatos
Thanatos
PC_Shniper
Thanatos
Level 8
God Stats
12W - 17L
1,299 SR
Queue Stats
87W - 77L
1,042 Elo+
Party 2
Ares
Ares
deweycuts
Ares
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
155W - 143L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 8
11,309
565
5,726
11,893
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
10 / 2 / 10
11,839
592
16,930
16,548
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
14 / 2 / 11
11,897
595
17,144
10,509
10,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
8 / 3 / 7
11,931
597
14,376
13,194
11,128
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
partyOfTheShah
Gilgamesh
20
5 / 3 / 2
12,394
620
7,672
11,604
7,865
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigAhron
Neith
10
1 / 8 / 1
7,296
365
3,926
10,873
3,377
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
0 / 9 / 1
8,093
405
6,963
13,834
5,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MChicken10
Guan Yu
13
2 / 5 / 0
8,016
401
6,394
17,986
14,319
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
PC_Shniper
Thanatos
16
8 / 6 / 1
10,220
511
11,086
17,565
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
0 / 11 / 2
7,569
378
4,312
19,010
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
39
Kills
11
11
Deaths
39
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
BigAhron
Neith
1
8
1
0.19
W
2
1
8
6
W
Chiron
10
2
10
7.5
L
0
9
1
0.06
W
Ymir
14
2
11
9.75
L
Guan Yu
MChicken10
Guan Yu
2
5
0
0.4
L
Thanatos
PC_Shniper
Thanatos
8
6
1
1.42
L
Ares
0
11
2
0.09
W
8
3
7
3.83
W
Gilgamesh
partyOfTheShah
Gilgamesh
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,848
Damage
32,681
63,748
Taken
79,268
40,182
Mitigated
42,516
21,288
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigAhron
Neith
3,926
2,406
0
791
10,873
3,377
410
4,877
5,996
0
19,764
W
5,726
2,794
0
304
11,893
4,605
0
2,405
9,488
0
85,804
W
Chiron
16,930
11,088
425
9,622
16,548
5,961
567
2,256
14,292
0
76,667
L
6,963
719
20
630
13,834
5,712
320
10,028
3,806
55,847
0
W
Ymir
17,144
2,882
0
1,001
10,509
10,623
230
3,383
7,126
49,318
0
L
Guan Yu
MChicken10
Guan Yu
6,394
983
285
884
17,986
14,319
0
6,120
11,866
0
30,505
L
Thanatos
PC_Shniper
Thanatos
11,086
3,925
0
11,750
17,565
6,999
0
4,685
12,880
0
58,399
L
Ares
4,312
927
190
657
19,010
12,109
388
5,810
13,200
24,030
0
W
14,376
1,658
2,018
6,865
13,194
11,128
2,249
3,231
9,963
79,039
0
W
Gilgamesh
partyOfTheShah
Gilgamesh
7,672
2,447
0
1,053
11,604
7,865
3,743
0
11,604
0
83,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
41,194
621
Minions Killed
305
0
Camps Cleared
0
1,818,856
Distance Traveled
1,635,808
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,296
365
27
1
0
277,048
0
W
Nemesis
11,309
565
139
7
0
394,103
1
W
Chiron
11,839
592
92
5
0
317,102
0
L
Ra
8,093
405
81
4
0
336,333
0
W
Ymir
11,897
595
77
4
0
370,294
4
L
Guan Yu
8,016
401
61
3
0
345,670
0
L
Thanatos
10,220
511
97
5
0
352,546
1
L
Ares
7,569
378
39
2
0
324,211
0
W
Ra
11,931
597
149
7
0
403,184
2
W
Gilgamesh
12,394
620
164
8
0
334,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role