Player Matchup

Amaterasu
Amaterasu
LordXhan
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,251 Elo+
Party 1
Skadi
Skadi
Somwukong
Skadi
Level 22
God Stats
1W - 1L
1,427 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
Treelimb
Zeus
Level 43
God Stats
1W - 0L
1,453 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
augmented6ixth
Sylvanus
Level 120
God Stats
4W - 9L
1,473 SR
Queue Stats
14W - 18L
1,508 Elo+
Party 1
Mercury
Mercury
xnebula
Mercury
Level 120
God Stats
1W - 0L
1,325 SR
Queue Stats
25W - 26L
1,498 Elo+
Party 1
Team Averages
Level 67
1,435 SR
1,451 Elo+

VS

Team Averages
Level 54
1,371 SR
1,239 Elo+
Athena
Athena
BigWillie342
Athena
Level 16
God Stats
2W - 6L
1,224 SR
Queue Stats
7W - 16L
1,272 Elo+
Party 2
Hachiman
Hachiman
DKK26
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,102 Elo+
Party 2
Gilgamesh
Gilgamesh
LiTELOVETT
Gilgamesh
Level 88
God Stats
1W - 4L
1,260 SR
Queue Stats
219W - 213L
1,272 Elo+
Party 2
Anubis
Anubis
Okamikueck
Anubis
Level 77
God Stats
9W - 2L
1,370 SR
Queue Stats
193W - 190L
1,272 Elo+
Party 2
Da Ji
Da Ji
Slayer425
Da Ji
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 150L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LordXhan
Amaterasu
20
9 / 12 / 7
18,074
532
20,868
36,345
35,241
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Somwukong
Skadi
20
7 / 7 / 15
17,766
523
24,111
23,323
10,897
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
20
14 / 12 / 7
18,593
547
33,356
22,769
9,398
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
20
8 / 8 / 17
19,793
582
28,183
38,475
54,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
xnebula
Mercury
20
8 / 11 / 8
17,979
529
14,252
33,126
15,609
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
2 / 9 / 9
14,114
415
8,280
32,537
42,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
DKK26
Hachiman
19
0 / 8 / 1
12,611
371
6,443
16,225
7,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
LiTELOVETT
Gilgamesh
20
16 / 14 / 7
19,104
562
43,817
44,738
45,546
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Okamikueck
Anubis
20
17 / 8 / 7
17,570
517
33,816
26,525
14,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Slayer425
Da Ji
20
14 / 8 / 9
17,131
504
24,007
35,495
18,736
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
82
46
Kills
49
50
Deaths
47
54
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
2
9
9
0.72
L
Hachiman
DKK26
Hachiman
0
8
1
0.06
L
Gilgamesh
LiTELOVETT
Gilgamesh
16
14
7
1.39
W
Amaterasu
LordXhan
Amaterasu
9
12
7
1.04
L
Anubis
Okamikueck
Anubis
17
8
7
2.56
L
Da Ji
Slayer425
Da Ji
14
8
9
2.31
W
Skadi
Somwukong
Skadi
7
7
15
2.07
W
Zeus
14
12
7
1.46
W
Sylvanus
8
8
17
2.06
W
Mercury
xnebula
Mercury
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,770
Damage
116,363
154,038
Taken
155,520
125,994
Mitigated
129,194
34,504
Healing
35,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,280
2,396
750
2,520
32,537
42,803
823
10,579
21,810
79,949
0
L
Hachiman
DKK26
Hachiman
6,443
3,173
0
1,813
16,225
7,343
2,473
4,004
12,207
0
59,625
L
Gilgamesh
LiTELOVETT
Gilgamesh
43,817
18,794
0
11,792
44,738
45,546
1,187
19,359
25,203
0
126,619
W
Amaterasu
LordXhan
Amaterasu
20,868
14,923
6
10,885
36,345
35,241
4,564
2,469
33,813
0
84,930
L
Anubis
Okamikueck
Anubis
33,816
356
0
11,690
26,525
14,766
828
14,363
11,672
114,677
0
L
Da Ji
Slayer425
Da Ji
24,007
6,196
0
6,480
35,495
18,736
0
12,222
23,089
0
104,064
W
Skadi
Somwukong
Skadi
24,111
13,260
0
3,019
23,323
10,897
5,698
12,879
10,444
0
111,079
W
Zeus
33,356
4,863
0
3,507
22,769
9,398
1,521
6,628
16,141
89,475
0
W
Sylvanus
28,183
8,474
4,712
9,800
38,475
54,849
2,347
10,401
27,994
100,425
0
W
Mercury
xnebula
Mercury
14,252
8,152
0
2,575
33,126
15,609
2,729
9,719
23,407
0
142,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,205
Gold Earned
80,530
691
Minions Killed
704
0
Camps Cleared
0
2,911,378
Distance Traveled
2,761,195
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
14,114
415
103
3
0
516,195
5
L
Hachiman
12,611
371
108
3
0
551,253
6
L
Gilgamesh
19,104
562
168
5
0
520,115
3
W
Amaterasu
18,074
532
144
4
0
581,163
0
L
Anubis
17,570
517
176
5
0
562,507
5
L
Da Ji
17,131
504
149
4
0
611,125
0
W
Skadi
17,766
523
147
4
0
578,911
0
W
Zeus
18,593
547
125
4
0
545,804
5
W
Sylvanus
19,793
582
107
3
0
531,616
0
W
Mercury
17,979
529
168
5
0
673,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role