Player Matchup

Xbalanque
Xbalanque
Mvrfortune
Xbalanque
Level 108
God Stats
12W - 9L
1,612 SR
Queue Stats
211W - 210L
1,608 Elo+
Party 1
Tyr
Tyr
Para1norman01
Tyr
Level 13
God Stats
12W - 14L
1,606 SR
Queue Stats
197W - 208L
1,500 Elo+
Solo
Athena
Athena
PepegaPhone
Athena
Level 12
God Stats
6W - 2L
1,737 SR
Queue Stats
9W - 4L
1,662 Elo+
Party 1
Raijin
Raijin
YamaBot
Raijin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
arjayBAZINGA
Ao Kuang
Level 9
God Stats
9W - 3L
1,820 SR
Queue Stats
11W - 5L
1,793 Elo+
Solo
Team Averages
Level 32
1,655 SR
1,629 Elo+

VS

Team Averages
Level 41
1,485 SR
1,624 Elo+
The Morrigan
The Morrigan
JCriip
The Morrigan
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 56L
1,564 Elo+
Party 3
Heimdallr
Heimdallr
Penguins Hatred
Heimdallr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,703 Elo+
Party 2
Ratatoskr
Ratatoskr
Tsukawa
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 53L
1,638 Elo+
Party 2
Athena
Athena
VonDoMagic
Athena
Level 12
God Stats
0W - 2L
1,316 SR
Queue Stats
24W - 32L
1,605 Elo+
Party 3
Zeus
Zeus
xChurrox
Zeus
Level 29
God Stats
2W - 8L
1,609 SR
Queue Stats
192W - 145L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mvrfortune
Xbalanque
20
9 / 1 / 9
13,008
619
18,048
15,218
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 1
9,275
442
6,895
14,874
11,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
16
4 / 2 / 12
12,048
574
12,511
19,046
18,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
YamaBot
Raijin
16
2 / 5 / 2
10,508
500
7,412
11,783
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
arjayBAZINGA
Ao Kuang
17
4 / 0 / 3
10,986
523
6,987
14,667
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JCriip
The Morrigan
15
4 / 5 / 2
9,500
452
8,969
11,063
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Penguins Hatred
Heimdallr
16
1 / 3 / 2
9,351
445
5,453
10,797
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Tsukawa
Ratatoskr
18
4 / 1 / 4
10,714
510
11,267
16,634
13,295
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
VonDoMagic
Athena
12
1 / 7 / 5
8,472
403
7,863
20,899
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
17
3 / 4 / 8
10,801
514
18,008
14,258
6,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
20
Kills
13
13
Deaths
20
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
JCriip
The Morrigan
4
5
2
1
W
Xbalanque
Mvrfortune
Xbalanque
9
1
9
13.5
W
1
5
1
0.3
L
Heimdallr
Penguins Hatred
Heimdallr
1
3
2
0.67
W
Athena
4
2
12
5
L
Ratatoskr
Tsukawa
Ratatoskr
4
1
4
6
L
Athena
VonDoMagic
Athena
1
7
5
0.5
W
Raijin
YamaBot
Raijin
2
5
2
0.6
W
Ao Kuang
arjayBAZINGA
Ao Kuang
4
0
3
5.5
L
Zeus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,853
Damage
51,560
75,588
Taken
73,651
47,657
Mitigated
39,647
18,442
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
JCriip
The Morrigan
8,969
1,726
0
5,083
11,063
3,648
0
3,758
6,932
56,684
2,365
W
Xbalanque
Mvrfortune
Xbalanque
18,048
9,859
0
4,800
15,218
6,887
2,703
5,746
9,336
0
123,590
W
6,895
1,681
0
4,264
14,874
11,237
726
6,500
8,256
0
43,928
L
Heimdallr
Penguins Hatred
Heimdallr
5,453
2,787
0
3,307
10,797
3,945
416
1,389
9,408
0
56,997
W
Athena
12,511
3,072
0
1,000
19,046
18,454
0
9,221
9,537
37,154
0
L
Ratatoskr
Tsukawa
Ratatoskr
11,267
3,468
0
6,445
16,634
13,295
1,294
5,089
11,445
107
70,303
L
Athena
VonDoMagic
Athena
7,863
2,268
0
2,241
20,899
12,339
498
9,931
10,934
28,998
0
W
Raijin
YamaBot
Raijin
7,412
912
108
1,970
11,783
4,823
628
6,413
5,052
51,713
0
W
Ao Kuang
arjayBAZINGA
Ao Kuang
6,987
2,399
0
6,300
14,667
6,256
0
4,905
9,676
73,056
0
L
Zeus
18,008
2,557
231
4,491
14,258
6,420
1,597
6,096
7,966
73,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,825
Gold Earned
48,838
531
Minions Killed
497
0
Camps Cleared
0
2,026,124
Distance Traveled
1,850,908
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,500
452
93
4
0
352,500
1
W
Xbalanque
13,008
619
189
9
0
407,903
0
W
Tyr
9,275
442
75
4
0
385,001
4
L
Heimdallr
9,351
445
97
5
0
383,376
3
W
Athena
12,048
574
30
1
0
441,105
11
L
Ratatoskr
10,714
510
136
6
0
416,642
1
L
Athena
8,472
403
46
2
0
380,131
5
W
Raijin
10,508
500
125
6
0
371,187
4
W
Ao Kuang
10,986
523
112
5
0
420,928
10
L
Zeus
10,801
514
125
6
0
318,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role