Player Matchup

Awilix
Awilix
HealingZephyr
Awilix
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,194 Elo+
Solo
Ganesha
Ganesha
Jscovil0
Ganesha
Level 24
God Stats
3W - 0L
1,728 SR
Queue Stats
24W - 15L
1,419 Elo+
Party 2
Bellona
Bellona
RNBomber
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
cpbpablo
Aphrodite
Level 19
God Stats
33W - 17L
1,449 SR
Queue Stats
130W - 126L
1,335 Elo+
Solo
Cthulhu
Cthulhu
griffinthegamer
Cthulhu
Level 24
God Stats
2W - 2L
1,290 SR
Queue Stats
33W - 31L
1,341 Elo+
Party 2
Team Averages
Level 19
1,493 SR
1,358 Elo+

VS

Team Averages
Level 13
1,535 SR
1,500 Elo+
Neith
Neith
Candylaand
Neith
Level 4
God Stats
12W - 9L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Horus
Horus
Darth Jarbar
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Mitchitus
Izanami
Level 26
God Stats
4W - 6L
1,674 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
ThePartyOtter
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Set
Set
Wake Renagade
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,258
605
3,612
4,694
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Jscovil0
Ganesha
10
1 / 3 / 17
6,894
575
5,164
9,735
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
RNBomber
Bellona
10
3 / 4 / 5
6,248
521
4,846
7,440
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
cpbpablo
Aphrodite
11
4 / 0 / 8
6,654
555
5,221
7,029
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
14 / 3 / 5
7,587
632
10,208
8,743
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
4 / 6 / 1
5,624
469
7,776
8,959
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 2
5,929
494
1,796
5,895
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Mitchitus
Izanami
9
1 / 5 / 0
6,092
508
2,890
7,857
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 7 / 2
5,382
449
3,546
9,740
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 8 / 1
5,099
425
3,357
7,955
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
28
Kills
9
10
Deaths
28
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
4
6
1
0.75
L
2
2
2
1.5
W
6
0
2
7
W
Ganesha
Jscovil0
Ganesha
1
3
17
3.17
L
Izanami
Mitchitus
Izanami
1
5
0
0.2
W
Bellona
RNBomber
Bellona
3
4
5
1.38
L
1
7
2
0.29
L
1
8
1
0.19
W
Aphrodite
cpbpablo
Aphrodite
4
0
8
8
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
19,365
37,641
Taken
40,406
22,457
Mitigated
13,927
16,704
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,776
5,792
0
1,255
8,959
2,618
425
6,309
2,312
0
19,256
L
1,796
886
88
538
5,895
2,721
459
718
5,148
0
18,607
W
3,612
1,777
318
2,618
4,694
1,454
0
0
4,694
0
33,385
W
Ganesha
Jscovil0
Ganesha
5,164
635
0
3,247
9,735
5,338
64
1,352
8,383
16,968
0
L
Izanami
Mitchitus
Izanami
2,890
1,888
0
768
7,857
2,385
1,124
1,568
6,100
0
29,413
W
Bellona
RNBomber
Bellona
4,846
1,741
0
742
7,440
5,094
1,325
190
7,250
0
27,588
L
3,546
1,079
593
576
9,740
3,597
84
7,245
2,238
11,023
0
L
3,357
1,110
0
263
7,955
2,606
0
3,679
4,015
0
14,108
W
Aphrodite
cpbpablo
Aphrodite
5,221
743
2,923
5,469
7,029
2,620
538
541
6,488
27,231
0
W
10,208
858
272
1,115
8,743
7,951
37
1,463
7,280
25,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
28,126
242
Minions Killed
164
0
Camps Cleared
0
1,180,874
Distance Traveled
983,671
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,624
469
26
2
0
182,173
0
L
Horus
5,929
494
44
4
0
220,059
0
W
Awilix
7,258
605
73
6
0
263,579
2
W
Ganesha
6,894
575
4
0
0
221,416
0
L
Izanami
6,092
508
71
6
0
192,879
1
W
Bellona
6,248
521
50
4
0
238,346
2
L
Yemoja
5,382
449
11
1
0
196,201
0
L
Set
5,099
425
12
1
0
192,359
0
W
Aphrodite
6,654
555
66
6
0
217,078
4
W
Cthulhu
7,587
632
49
4
0
240,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role