Player Matchup

Ymir
Ymir
Cannius66
Ymir
Level 47
God Stats
27W - 13L
1,603 SR
Queue Stats
190W - 206L
1,373 Elo+
Party 2
Osiris
Osiris
Mr_MuTaNtE_PR
Osiris
Level 129
God Stats
6W - 9L
1,426 SR
Queue Stats
227W - 205L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
Oh_ZoRi
Heimdallr
Level 124
God Stats
4W - 3L
1,537 SR
Queue Stats
241W - 244L
1,529 Elo+
Party 2
Izanami
Izanami
Stay Nguyenning
Izanami
Level 38
God Stats
99W - 60L
1,659 SR
Queue Stats
153W - 153L
1,437 Elo+
Solo
Arachne
Arachne
xqEazy__
Arachne
Level 62
God Stats
9W - 8L
1,512 SR
Queue Stats
256W - 266L
1,497 Elo+
Party 2
Team Averages
Level 80
1,547 SR
1,475 Elo+

VS

Team Averages
Level 43
1,567 SR
1,459 Elo+
Chiron
Chiron
CeeFour20
Chiron
Level 28
God Stats
37W - 50L
1,618 SR
Queue Stats
320W - 338L
1,432 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DBDWARRIOR
Cu Chulainn
Level 78
God Stats
9W - 12L
1,660 SR
Queue Stats
19W - 17L
1,457 Elo+
Party 1
Tiamat
Tiamat
Kilted Koala
Tiamat
Level 37
God Stats
8W - 7L
1,397 SR
Queue Stats
312W - 303L
1,437 Elo+
Party 3
Ymir
Ymir
a failed wizard
Ymir
Level 45
God Stats
35W - 30L
1,580 SR
Queue Stats
524W - 473L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
xiixArsonxiix
Baron Samedi
Level 28
God Stats
347W - 304L
1,578 SR
Queue Stats
350W - 311L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 6
9,929
523
7,289
14,904
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 3 / 2
12,177
641
14,806
21,093
17,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Oh_ZoRi
Heimdallr
16
3 / 2 / 1
9,810
516
9,958
8,447
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 1 / 3
12,051
634
9,515
15,305
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
xqEazy__
Arachne
18
2 / 1 / 7
10,721
564
10,663
14,718
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CeeFour20
Chiron
14
2 / 2 / 0
7,940
418
8,653
11,316
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
DBDWARRIOR
Cu Chulainn
15
2 / 6 / 1
9,406
495
12,540
16,715
14,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
15
0 / 6 / 1
8,860
466
6,294
11,159
6,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 2
8,388
441
4,597
15,668
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
xiixArsonxiix
Baron Samedi
17
3 / 4 / 2
10,200
537
10,804
11,139
5,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
8
8
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
6
4
L
Chiron
CeeFour20
Chiron
2
2
0
1
L
Cu Chulainn
DBDWARRIOR
Cu Chulainn
2
6
1
0.42
L
Tiamat
0
6
1
0.08
W
9
3
2
3.33
W
Heimdallr
Oh_ZoRi
Heimdallr
3
2
1
1.75
W
5
1
3
6.5
L
1
2
2
1
L
Baron Samedi
xiixArsonxiix
Baron Samedi
3
4
2
1
W
Arachne
xqEazy__
Arachne
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
42,888
74,467
Taken
65,997
46,499
Mitigated
46,411
32,315
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,289
1,293
195
5,665
14,904
11,210
175
5,234
9,668
31,557
0
L
Chiron
CeeFour20
Chiron
8,653
3,093
687
4,828
11,316
4,080
0
2,654
8,662
0
39,684
L
Cu Chulainn
DBDWARRIOR
Cu Chulainn
12,540
2,958
0
3,132
16,715
14,565
490
684
16,031
5,823
53,321
L
Tiamat
6,294
780
0
1,792
11,159
6,806
722
560
10,596
56,468
0
W
14,806
6,969
0
9,374
21,093
17,876
1,219
3,801
17,220
0
80,864
W
Heimdallr
Oh_ZoRi
Heimdallr
9,958
5,838
0
3,741
8,447
3,192
1,040
2,138
6,279
0
65,755
W
9,515
6,905
0
8,507
15,305
6,150
8,085
7,231
7,746
0
104,579
L
4,597
266
231
3,141
15,668
15,312
0
2,998
12,670
37,073
0
L
Baron Samedi
xiixArsonxiix
Baron Samedi
10,804
958
429
2,943
11,139
5,648
0
393
10,746
85,383
0
W
Arachne
xqEazy__
Arachne
10,663
7,091
0
4,833
14,718
8,071
212
4,592
10,080
0
83,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
44,794
647
Minions Killed
522
0
Camps Cleared
0
1,893,536
Distance Traveled
1,736,114
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,929
523
55
3
0
380,641
1
L
Chiron
7,940
418
95
5
0
320,598
5
L
Cu Chulainn
9,406
495
110
6
0
338,130
1
L
Tiamat
8,860
466
115
6
0
336,625
0
W
Osiris
12,177
641
145
8
0
360,900
2
W
Heimdallr
9,810
516
120
6
0
349,694
5
W
Izanami
12,051
634
192
10
0
359,313
3
L
Ymir
8,388
441
41
2
0
385,865
4
L
Baron Samedi
10,200
537
161
8
0
354,896
0
W
Arachne
10,721
564
135
7
0
442,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role