Player Matchup

The Morrigan
The Morrigan
BelI304
The Morrigan
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
17W - 13L
1,546 Elo+
Solo
Thor
Thor
K1ller_Lui
Thor
Level 122
God Stats
2W - 0L
1,188 SR
Queue Stats
73W - 53L
1,510 Elo+
Party 1
Medusa
Medusa
Mexicano158708
Medusa
Level 27
God Stats
10W - 7L
1,435 SR
Queue Stats
382W - 334L
1,537 Elo+
Solo
Ares
Ares
OD-Snlpez
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 97L
1,527 Elo+
Solo
Nemesis
Nemesis
To_mi_ok_a
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,637 Elo+
Party 1
Team Averages
Level 38
1,425 SR
1,551 Elo+

VS

Team Averages
Level 27
1,557 SR
1,421 Elo+
Khepri
Khepri
Yurmafrikan
Khepri
Level 47
God Stats
8W - 14L
1,384 SR
Queue Stats
36W - 48L
1,391 Elo+
Party 2
Izanami
Izanami
Yurmjohn
Izanami
Level 24
God Stats
9W - 11L
1,581 SR
Queue Stats
22W - 21L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
Yurmtahj
Gilgamesh
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
20W - 25L
1,416 Elo+
Party 2
Scylla
Scylla
l Zero01 l
Scylla
Level 23
God Stats
2W - 3L
1,818 SR
Queue Stats
66W - 84L
1,450 Elo+
Solo
Set
Set
taheem
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BelI304
The Morrigan
13
6 / 1 / 2
7,876
606
6,121
5,241
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 4
7,480
575
8,273
8,336
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
14 / 0 / 1
9,373
721
11,558
7,682
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
2 / 0 / 8
7,224
556
3,651
9,358
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
To_mi_ok_a
Nemesis
14
4 / 0 / 4
8,011
616
5,948
6,795
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 5 / 1
5,213
401
3,618
9,930
5,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Yurmjohn
Izanami
10
0 / 8 / 2
6,070
467
3,399
10,609
2,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Yurmtahj
Gilgamesh
12
3 / 3 / 0
7,081
545
3,637
10,364
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
l Zero01 l
Scylla
10
0 / 5 / 0
5,700
438
2,797
7,974
2,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
taheem
Set
7
0 / 8 / 1
5,248
404
3,880
10,137
2,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
29
Kills
3
3
Deaths
29
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BelI304
The Morrigan
6
1
2
7
W
3
2
4
2.5
W
14
0
1
14.5
W
Ares
2
0
8
6
W
Nemesis
To_mi_ok_a
Nemesis
4
0
4
6
L
Khepri
0
5
1
0.1
L
Izanami
Yurmjohn
Izanami
0
8
2
0.13
L
Gilgamesh
Yurmtahj
Gilgamesh
3
3
0
1
L
Scylla
l Zero01 l
Scylla
0
5
0
0
L
Set
taheem
Set
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
17,331
37,412
Taken
49,014
18,840
Mitigated
18,063
11,541
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BelI304
The Morrigan
6,121
1,716
0
1,597
5,241
2,004
460
1,917
3,324
40,661
1,589
W
8,273
1,280
0
1,290
8,336
4,167
207
488
7,848
0
42,413
W
11,558
5,641
63
3,467
7,682
3,120
3,468
1,436
6,246
0
65,594
W
Ares
3,651
259
0
1,324
9,358
6,439
119
1,252
8,106
20,592
0
W
Nemesis
To_mi_ok_a
Nemesis
5,948
2,496
0
3,800
6,795
3,110
156
1,322
5,473
0
44,357
L
Khepri
3,618
687
0
276
9,930
5,315
0
3,201
6,514
16,201
0
L
Izanami
Yurmjohn
Izanami
3,399
2,548
0
927
10,609
2,445
0
1,758
8,786
0
30,739
L
Gilgamesh
Yurmtahj
Gilgamesh
3,637
1,289
0
1,895
10,364
5,349
0
171
9,893
0
33,838
L
Scylla
l Zero01 l
Scylla
2,797
120
0
1,613
7,974
2,209
630
2,404
5,256
26,303
0
L
Set
taheem
Set
3,880
1,677
0
1,038
10,137
2,745
0
1,276
8,761
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
29,312
374
Minions Killed
234
0
Camps Cleared
0
1,242,825
Distance Traveled
1,176,599
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,876
606
80
6
0
245,710
3
W
Thor
7,480
575
65
5
0
222,075
2
W
Medusa
9,373
721
107
8
0
251,650
1
W
Ares
7,224
556
24
2
0
230,787
2
W
Nemesis
8,011
616
98
8
0
292,603
4
L
Khepri
5,213
401
12
1
0
285,283
0
L
Izanami
6,070
467
73
6
0
208,130
0
L
Gilgamesh
7,081
545
60
5
0
239,316
1
L
Scylla
5,700
438
43
3
0
205,425
2
L
Set
5,248
404
46
4
0
238,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role