Player Matchup

Bellona
Bellona
AceDrakex
Bellona
Level 28
God Stats
2W - 6L
1,216 SR
Queue Stats
24W - 37L
1,355 Elo+
Party 2
Tyr
Tyr
Muff1nStuffn883
Tyr
Level 136
God Stats
20W - 31L
1,380 SR
Queue Stats
490W - 561L
1,401 Elo+
Party 3
Neith
Neith
Onaylilla
Neith
Level 17
God Stats
7W - 22L
1,271 SR
Queue Stats
7W - 22L
1,234 Elo+
Party 2
Merlin
Merlin
Roxeechief
Merlin
Level 77
God Stats
10W - 9L
1,480 SR
Queue Stats
95W - 127L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
ZxSpawnDevilxZ
Kukulkan
Level 48
God Stats
34W - 29L
1,409 SR
Queue Stats
665W - 746L
1,337 Elo+
Party 3
Team Averages
Level 61
1,351 SR
1,336 Elo+

VS

Team Averages
Level 52
1,583 SR
1,423 Elo+
Guan Yu
Guan Yu
DRONNNN6
Guan Yu
Level 47
God Stats
4W - 0L
1,916 SR
Queue Stats
155W - 141L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
FocussedCactus
Jormungandr
Level 28
God Stats
10W - 14L
1,390 SR
Queue Stats
11W - 15L
1,309 Elo+
Party 4
Cernunnos
Cernunnos
IABuccaneer
Cernunnos
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 154L
1,483 Elo+
Party 1
Anubis
Anubis
chicagoplayer85
Anubis
Level 74
God Stats
29W - 19L
1,653 SR
Queue Stats
181W - 156L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
game645
Tsukuyomi
Level 62
God Stats
4W - 3L
1,458 SR
Queue Stats
174W - 203L
1,316 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AceDrakex
Bellona
13
3 / 3 / 0
7,671
511
6,008
10,198
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 1
7,057
470
2,166
9,548
4,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Onaylilla
Neith
9
1 / 4 / 0
5,762
384
2,908
7,135
1,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Roxeechief
Merlin
13
1 / 5 / 1
7,662
511
3,811
9,842
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
12
1 / 2 / 1
7,050
470
4,383
7,624
2,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRONNNN6
Guan Yu
15
3 / 0 / 2
8,113
541
5,846
7,527
5,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
FocussedCactus
Jormungandr
12
2 / 1 / 2
6,881
459
6,581
6,887
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
IABuccaneer
Cernunnos
13
4 / 1 / 4
7,910
527
3,560
7,715
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 1 / 3
9,042
603
8,128
7,464
3,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
game645
Tsukuyomi
12
1 / 4 / 2
7,080
472
4,569
10,844
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
16
16
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
AceDrakex
Bellona
3
3
0
1
W
Guan Yu
DRONNNN6
Guan Yu
3
0
2
4
W
Jormungandr
FocussedCactus
Jormungandr
2
1
2
3
W
Cernunnos
IABuccaneer
Cernunnos
4
1
4
6
L
1
2
1
0.75
L
Neith
Onaylilla
Neith
1
4
0
0.25
L
Merlin
Roxeechief
Merlin
1
5
1
0.3
L
Kukulkan
1
2
1
0.75
W
6
1
3
7.5
W
Tsukuyomi
game645
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
28,684
44,347
Taken
40,437
17,126
Mitigated
18,866
14,093
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AceDrakex
Bellona
6,008
2,527
0
2,666
10,198
6,076
588
1,154
8,669
107
38,345
W
Guan Yu
DRONNNN6
Guan Yu
5,846
799
155
4,831
7,527
5,271
277
240
7,287
0
39,106
W
Jormungandr
FocussedCactus
Jormungandr
6,581
626
258
1,892
6,887
3,561
143
1,822
5,065
33,159
0
W
Cernunnos
IABuccaneer
Cernunnos
3,560
1,632
0
3,264
7,715
2,552
244
1,742
5,973
0
34,263
L
2,166
228
0
3,070
9,548
4,050
0
1,670
7,753
0
36,522
L
Neith
Onaylilla
Neith
2,908
1,291
0
1,822
7,135
1,813
0
3,532
3,603
0
14,316
L
Merlin
Roxeechief
Merlin
3,811
322
0
3,095
9,842
2,659
670
4,672
5,170
49,453
0
L
Kukulkan
4,383
880
110
3,330
7,624
2,528
0
3,681
3,943
40,449
0
W
8,128
772
0
5,183
7,464
3,876
452
3,042
4,422
68,479
0
W
Tsukuyomi
game645
Tsukuyomi
4,569
669
0
4,486
10,844
3,606
0
1,455
9,389
0
40,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
39,026
356
Minions Killed
414
0
Camps Cleared
0
1,309,493
Distance Traveled
1,366,747
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,671
511
82
5
0
275,663
0
W
Guan Yu
8,113
541
82
5
0
309,530
4
W
Jormungandr
6,881
459
51
3
0
290,888
0
W
Cernunnos
7,910
527
67
4
0
253,189
3
L
Tyr
7,057
470
73
5
0
273,236
1
L
Neith
5,762
384
19
1
0
254,203
0
L
Merlin
7,662
511
103
7
0
229,859
2
L
Kukulkan
7,050
470
79
5
0
276,532
4
W
Anubis
9,042
603
128
9
0
257,362
3
W
Tsukuyomi
7,080
472
86
6
0
255,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role