Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
cjledger
Danzaburou
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo
Team Averages
Level 50
1,437 SR
1,408 Elo+

VS

Team Averages
Level 41
1,545 SR
1,365 Elo+
Jormungandr
Jormungandr
G0D_0F_WYRMS
Jormungandr
Level 29
God Stats
87W - 52L
1,601 SR
Queue Stats
183W - 195L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
Yelltz
Heimdallr
Level 22
God Stats
26W - 35L
1,405 SR
Queue Stats
232W - 314L
1,199 Elo+
Solo
Odin
Odin
genocidalhippy
Odin
Level 71
God Stats
111W - 70L
1,628 SR
Queue Stats
420W - 432L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 4 / 2
8,130
739
6,516
8,321
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
 
Cerberus
9
0 / 5 / 3
6,710
610
2,302
12,091
5,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
cjledger
Danzaburou
10
2 / 7 / 3
7,650
695
5,542
9,585
3,313
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G0D_0F_WYRMS
Jormungandr
12
4 / 0 / 10
8,752
796
7,158
8,524
4,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Yelltz
Heimdallr
12
4 / 3 / 7
8,693
790
9,578
7,177
2,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 3 / 4
9,357
851
9,068
8,878
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
16
16
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
2
1.25
L
Cerberus
 
Cerberus
0
5
3
0.3
W
Jormungandr
G0D_0F_WYRMS
Jormungandr
4
0
10
9
W
Heimdallr
Yelltz
Heimdallr
4
3
7
2.5
L
Danzaburou
cjledger
Danzaburou
2
7
3
0.5
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,360
Damage
25,804
29,997
Taken
24,579
13,431
Mitigated
15,696
4,706
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,516
670
0
1,908
8,321
4,247
0
2,074
6,107
21,341
0
L
Cerberus
 
Cerberus
2,302
52
0
734
12,091
5,871
0
3,137
8,707
13,799
0
W
Jormungandr
G0D_0F_WYRMS
Jormungandr
7,158
1,211
331
2,310
8,524
4,827
261
3,417
4,849
18,648
0
W
Heimdallr
Yelltz
Heimdallr
9,578
4,058
0
268
7,177
2,588
502
2,410
4,567
0
43,484
L
Danzaburou
cjledger
Danzaburou
5,542
2,114
270
1,794
9,585
3,313
0
1,987
7,423
0
21,568
W
9,068
1,937
0
435
8,878
8,281
443
2,399
6,321
0
28,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,490
Gold Earned
26,802
111
Minions Killed
140
0
Camps Cleared
0
705,102
Distance Traveled
653,628
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,130
739
45
4
0
226,298
3
L
Cerberus
6,710
610
31
3
0
313,162
3
W
Jormungandr
8,752
796
42
4
0
226,100
0
W
Heimdallr
8,693
790
67
6
0
216,743
2
L
Danzaburou
7,650
695
35
3
0
165,642
0
W
Odin
9,357
851
31
3
0
210,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role