Player Matchup

Kuzenbo
Kuzenbo
Nathanbacon214
Kuzenbo
Level 147
God Stats
20W - 15L
1,702 SR
Queue Stats
565W - 449L
1,604 Elo+
Party 1
He Bo
He Bo
TrollsiveFlamez
He Bo
Level 125
God Stats
6W - 5L
1,339 SR
Queue Stats
395W - 339L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lv MisFit lv
Ah Muzen Cab
Level 126
God Stats
3W - 0L
1,285 SR
Queue Stats
345W - 259L
1,631 Elo+
Party 1
Team Averages
Level 133
1,442 SR
1,602 Elo+

VS

Team Averages
Level 94
1,661 SR
1,506 Elo+
Nox
Nox
DaRealAznMan
Nox
Level 109
God Stats
0W - 1L
1,672 SR
Queue Stats
5W - 8L
1,743 Elo+
Solo
Ares
Ares
LILTYRELL93
Ares
Level 108
God Stats
7W - 4L
1,812 SR
Queue Stats
129W - 140L
1,545 Elo+
Solo
Izanami
Izanami
NeeGroEh
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
8,180
682
7,081
10,405
10,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 2 / 1
8,759
730
7,402
5,299
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
lv MisFit lv
Ah Muzen Cab
12
3 / 0 / 5
8,907
742
9,038
6,422
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,301
608
5,804
5,900
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
7,700
642
4,488
13,356
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
NeeGroEh
Izanami
10
2 / 5 / 0
7,376
615
4,633
9,632
3,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
0
3
2
0.33
W
0
0
8
4
L
Izanami
NeeGroEh
Izanami
2
5
0
0.4
W
6
2
1
3.25
W
Ah Muzen Cab
lv MisFit lv
Ah Muzen Cab
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
14,925
22,126
Taken
28,888
14,207
Mitigated
16,628
10,381
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,804
774
0
395
5,900
2,312
0
2,373
3,527
39,114
0
L
4,488
173
0
3,462
13,356
10,448
0
6,960
6,396
11,207
0
W
7,081
2,457
1,755
4,276
10,405
10,268
660
4,179
6,226
30,087
0
L
Izanami
NeeGroEh
Izanami
4,633
3,354
0
430
9,632
3,868
0
5,194
4,438
0
22,161
W
7,402
142
0
401
5,299
1,659
711
2,782
2,517
22,426
0
W
Ah Muzen Cab
lv MisFit lv
Ah Muzen Cab
9,038
2,726
0
3,949
6,422
2,280
1,619
3,397
3,025
0
48,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
22,377
151
Minions Killed
134
0
Camps Cleared
0
680,205
Distance Traveled
677,581
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,301
608
79
7
0
224,655
2
L
Ares
7,700
642
15
1
0
248,544
3
W
Kuzenbo
8,180
682
33
3
0
261,907
5
L
Izanami
7,376
615
40
3
0
204,382
2
W
He Bo
8,759
730
32
3
0
205,855
2
W
Ah Muzen Cab
8,907
742
86
7
0
212,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role