Player Matchup

Tsukuyomi
Tsukuyomi
BADWOLF294
Tsukuyomi
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
193W - 185L
1,580 Elo+
Party 2
Hercules
Hercules
Koolnaider
Hercules
Level 23
God Stats
6W - 2L
1,837 SR
Queue Stats
270W - 241L
1,381 Elo+
Party 2
Neith
Neith
Marlow41
Neith
Level 49
God Stats
6W - 9L
1,350 SR
Queue Stats
29W - 29L
1,459 Elo+
Party 3
Ares
Ares
Miskra
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,478 Elo+
Party 3
Scylla
Scylla
smorgen
Scylla
Level 80
God Stats
3W - 8L
1,290 SR
Queue Stats
98W - 101L
1,420 Elo+
Party 3
Team Averages
Level 62
1,495 SR
1,464 Elo+

VS

Team Averages
Level 60
1,485 SR
1,500 Elo+
Ymir
Ymir
ChrisArt
Ymir
Level 29
God Stats
18W - 17L
1,636 SR
Queue Stats
34W - 35L
1,507 Elo+
Party 1
Athena
Athena
DonDMatoke
Athena
Level 36
God Stats
2W - 3L
1,584 SR
Queue Stats
116W - 127L
1,469 Elo+
Solo
Rama
Rama
Jatgernoob
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,459 Elo+
Party 1
Achilles
Achilles
PatrickAvenger
Achilles
Level 128
God Stats
3W - 13L
1,205 SR
Queue Stats
238W - 216L
1,564 Elo+
Party 1
Agni
Agni
RoknarDK
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BADWOLF294
Tsukuyomi
15
3 / 2 / 10
8,901
524
10,902
11,754
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Koolnaider
Hercules
15
4 / 1 / 2
8,660
509
7,830
9,951
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Neith
Marlow41
Neith
14
2 / 0 / 5
8,022
472
8,146
4,336
1,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Miskra
Ares
13
4 / 0 / 4
8,447
497
6,292
8,286
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
smorgen
Scylla
15
3 / 1 / 3
8,887
523
6,242
7,758
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 0
6,738
396
1,121
8,793
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
DonDMatoke
Athena
12
2 / 3 / 0
7,707
453
6,329
13,684
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
7,044
414
4,715
11,453
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
2 / 2 / 0
8,720
513
7,641
11,394
11,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
14
0 / 4 / 3
8,460
498
4,988
9,994
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
4
4
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BADWOLF294
Tsukuyomi
3
2
10
4
L
Ymir
0
3
0
0
L
Athena
DonDMatoke
Athena
2
3
0
0.67
L
0
4
1
0.13
W
Hercules
Koolnaider
Hercules
4
1
2
5
W
Neith
Marlow41
Neith
2
0
5
4.5
W
Ares
Miskra
Ares
4
0
4
6
L
Achilles
2
2
0
1
L
Agni
0
4
3
0.38
W
Scylla
smorgen
Scylla
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,412
Damage
24,794
42,085
Taken
55,318
23,205
Mitigated
32,402
13,287
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BADWOLF294
Tsukuyomi
10,902
3,563
0
3,022
11,754
4,374
0
5,159
6,595
0
58,732
L
Ymir
1,121
148
0
2,037
8,793
6,783
0
2,049
6,744
13,750
0
L
Athena
DonDMatoke
Athena
6,329
1,449
0
5,586
13,684
5,975
0
1,194
12,359
39,655
0
L
4,715
4,086
0
5,130
11,453
3,893
1,588
3,107
8,346
0
55,031
W
Hercules
Koolnaider
Hercules
7,830
2,662
0
3,261
9,951
8,043
0
3,355
6,596
0
41,094
W
Neith
Marlow41
Neith
8,146
4,632
0
2,166
4,336
1,607
1,754
476
3,860
0
53,575
W
Ares
Miskra
Ares
6,292
772
0
2,110
8,286
6,471
557
1,767
6,519
24,761
0
L
Achilles
7,641
1,273
0
3,949
11,394
11,596
0
1,213
9,693
5,798
42,362
L
Agni
4,988
277
0
2,170
9,994
4,155
0
4,595
5,092
52,075
0
W
Scylla
smorgen
Scylla
6,242
869
0
2,728
7,758
2,710
1,159
2,954
4,804
51,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
38,669
475
Minions Killed
429
0
Camps Cleared
0
1,636,063
Distance Traveled
1,490,557
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,901
524
112
7
0
365,437
3
L
Ymir
6,738
396
23
1
0
271,488
2
L
Athena
7,707
453
81
5
0
294,049
1
L
Rama
7,044
414
100
6
0
282,499
3
W
Hercules
8,660
509
97
6
0
345,668
3
W
Neith
8,022
472
129
8
0
296,735
3
W
Ares
8,447
497
26
2
0
313,328
3
L
Achilles
8,720
513
106
6
0
328,114
5
L
Agni
8,460
498
119
7
0
314,407
5
W
Scylla
8,887
523
111
7
0
314,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role