Player Matchup

Thanatos
Thanatos
Hackhaddock4
Thanatos
Level 25
God Stats
22W - 17L
1,784 SR
Queue Stats
295W - 311L
1,466 Elo+
Party 3
Agni
Agni
Mosea
Agni
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 29L
1,452 Elo+
Party 3
Bellona
Bellona
Respectfully
Bellona
Level 13
God Stats
0W - 3L
1,290 SR
Queue Stats
70W - 83L
1,379 Elo+
Party 3
Ares
Ares
Sable9
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Shpiece
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,485 Elo+
Party 3
Team Averages
Level 22
1,515 SR
1,456 Elo+

VS

Team Averages
Level 26
1,376 SR
1,490 Elo+
Apollo
Apollo
Badagada123
Apollo
Level 27
God Stats
5W - 6L
1,216 SR
Queue Stats
166W - 155L
1,642 Elo+
Solo
Bacchus
Bacchus
BuyGMEstock
Bacchus
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 1
Fenrir
Fenrir
Jormanegandr
Fenrir
Level 59
God Stats
9W - 9L
1,404 SR
Queue Stats
114W - 148L
1,380 Elo+
Party 2
Merlin
Merlin
OhHenryViii
Merlin
Level 26
God Stats
3W - 3L
1,261 SR
Queue Stats
81W - 82L
1,308 Elo+
Party 1
Vamana
Vamana
lokipegme
Vamana
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hackhaddock4
Thanatos
12
5 / 6 / 2
8,017
472
9,109
14,006
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Mosea
Agni
15
9 / 4 / 3
9,177
540
10,760
8,783
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Respectfully
Bellona
11
2 / 5 / 2
6,989
411
4,784
11,649
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Sable9
Ares
8
0 / 6 / 0
6,041
355
1,191
9,304
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Shpiece
Izanami
11
0 / 6 / 6
6,596
388
4,435
7,636
2,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
11 / 2 / 4
10,664
627
7,587
9,550
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
BuyGMEstock
Bacchus
11
1 / 4 / 8
7,816
460
4,134
9,174
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
1 / 5 / 9
7,876
463
4,346
12,777
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
3 / 3 / 5
8,539
502
6,121
5,738
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
lokipegme
Vamana
17
11 / 2 / 4
10,901
641
15,249
16,550
9,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
16
Kills
27
27
Deaths
16
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
11
2
4
6.5
W
Bacchus
BuyGMEstock
Bacchus
1
4
8
1.25
L
Thanatos
Hackhaddock4
Thanatos
5
6
2
1
W
Fenrir
1
5
9
1.1
L
Agni
Mosea
Agni
9
4
3
2.63
W
Merlin
3
3
5
1.83
L
Bellona
Respectfully
Bellona
2
5
2
0.6
L
Ares
Sable9
Ares
0
6
0
0
L
Izanami
Shpiece
Izanami
0
6
6
0.5
W
Vamana
lokipegme
Vamana
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
37,437
51,378
Taken
53,789
23,218
Mitigated
27,326
13,043
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,587
3,986
0
4,941
9,550
3,366
0
1,352
8,180
0
75,557
W
Bacchus
BuyGMEstock
Bacchus
4,134
1,154
0
603
9,174
8,324
0
2,000
7,022
26,415
0
L
Thanatos
Hackhaddock4
Thanatos
9,109
2,434
0
8,660
14,006
4,657
0
1,890
12,014
0
34,810
W
Fenrir
4,346
1,275
441
5,304
12,777
4,208
173
3,779
8,764
0
32,378
L
Agni
Mosea
Agni
10,760
195
0
1,955
8,783
2,732
0
2,350
6,047
45,224
0
W
Merlin
6,121
302
0
38
5,738
1,784
341
2,664
2,808
31,328
0
L
Bellona
Respectfully
Bellona
4,784
1,578
0
1,438
11,649
7,728
0
662
10,891
0
27,261
L
Ares
Sable9
Ares
1,191
429
0
471
9,304
5,566
0
2,153
7,115
13,958
0
L
Izanami
Shpiece
Izanami
4,435
3,684
0
519
7,636
2,535
0
2,424
5,056
0
24,852
W
Vamana
lokipegme
Vamana
15,249
7,855
0
5,483
16,550
9,644
2,401
1,414
15,064
0
68,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
45,796
279
Minions Killed
407
0
Camps Cleared
0
1,412,818
Distance Traveled
1,436,452
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,664
627
124
7
0
282,410
3
W
Bacchus
7,816
460
33
2
0
234,811
1
L
Thanatos
8,017
472
61
4
0
320,871
0
W
Fenrir
7,876
463
53
3
0
282,157
1
L
Agni
9,177
540
96
6
0
289,452
0
W
Merlin
8,539
502
69
4
0
295,490
3
L
Bellona
6,989
411
59
3
0
310,264
0
L
Ares
6,041
355
22
1
0
204,738
0
L
Izanami
6,596
388
41
2
0
287,493
1
W
Vamana
10,901
641
128
8
0
341,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role