Player Matchup

Cthulhu
Cthulhu
Gold V
IamGears
Cthulhu
Gold V
Level 151
God Stats
10W - 2L
1,514 SR
Queue Stats
72W - 37L
1,666 MMR
Party 1
Bastet
Bastet
Gold V
JEFF2117
Bastet
Gold V
Level 119
God Stats
25W - 6L
1,608 SR
Queue Stats
64W - 37L
1,666 MMR
Party 1
Tiamat
Tiamat
Gold V
NezhaSenpai
Tiamat
Gold V
Level 147
God Stats
9W - 0L
1,555 SR
Queue Stats
30W - 8L
1,666 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,559 SR
1,666 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,725 SR
1,581 MMR
Sylvanus
Sylvanus
Gold IV
BOSS THE HAAS
Sylvanus
Gold IV
Level 135
God Stats
1W - 5L
1,675 SR
Queue Stats
187W - 216L
1,490 MMR
Solo
Guan Yu
Guan Yu
Bronze III
SedgeIRL
Guan Yu
Bronze III
Level 40
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 2L
1,652 MMR
Solo
Ah Puch
Ah Puch
Gold IV
TrashRando187
Ah Puch
Gold IV
Level 116
God Stats
0W - 5L
1,759 SR
Queue Stats
224W - 249L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IamGears
Cthulhu
20
2 / 3 / 12
16,787
579
26,800
26,037
25,211
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
JEFF2117
Bastet
20
8 / 5 / 8
18,667
644
24,238
20,444
11,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
8 / 2 / 7
18,355
633
24,919
19,438
14,289
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaAthenaSobekAphroditePoseidon

VS

Bans
ScyllaAnhurChang'eHou YiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BOSS THE HAAS
Sylvanus
19
2 / 6 / 7
16,229
560
15,869
32,753
40,751
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
SedgeIRL
Guan Yu
20
6 / 5 / 4
17,496
603
16,141
33,592
35,618
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
20
2 / 7 / 4
16,233
560
20,937
21,375
8,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
10
10
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BOSS THE HAAS
Sylvanus
2
6
7
0.92
W
Cthulhu
IamGears
Cthulhu
2
3
12
2.67
W
Bastet
JEFF2117
Bastet
8
5
8
2.4
W
Tiamat
8
2
7
5.75
L
Guan Yu
SedgeIRL
Guan Yu
6
5
4
1.6
L
Ah Puch
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,957
Damage
52,947
65,919
Taken
87,720
50,538
Mitigated
84,793
14,357
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BOSS THE HAAS
Sylvanus
15,869
1,027
4,769
8,667
32,753
40,751
0
20,865
11,888
74,194
3,232
W
Cthulhu
IamGears
Cthulhu
26,800
1,140
1,394
5,062
26,037
25,211
1,030
16,632
9,405
104,667
0
W
Bastet
JEFF2117
Bastet
24,238
5,627
0
759
20,444
11,038
423
9,413
11,031
0
130,562
W
Tiamat
24,919
922
174
6,968
19,438
14,289
564
11,450
7,988
92,271
0
L
Guan Yu
SedgeIRL
Guan Yu
16,141
2,833
2,180
6,897
33,592
35,618
263
17,952
15,640
0
109,771
L
Ah Puch
20,937
1,444
0
2,789
21,375
8,424
477
13,047
8,328
91,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,809
Gold Earned
49,958
344
Minions Killed
349
0
Camps Cleared
0
1,665,407
Distance Traveled
1,502,593
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
16,229
560
67
2
0
471,756
7
W
Cthulhu
16,787
579
110
4
0
555,045
1
W
Bastet
18,667
644
134
5
0
563,735
5
W
Tiamat
18,355
633
100
3
0
546,627
0
L
Guan Yu
17,496
603
133
5
0
572,687
8
L
Ah Puch
16,233
560
149
5
0
458,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role