Player Matchup

Kuzenbo
Kuzenbo
CaptainFinnegan
Kuzenbo
Level 66
God Stats
1W - 6L
1,075 SR
Queue Stats
56W - 56L
1,431 Elo+
Solo
Neith
Neith
Kcorr727
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,591 Elo+
Solo
Pele
Pele
Lord_AJAB
Pele
Level 78
God Stats
28W - 26L
1,660 SR
Queue Stats
287W - 324L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
TheOnlyGeo
Sun Wukong
Level 76
God Stats
2W - 8L
1,809 SR
Queue Stats
613W - 668L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
lilgaynoah
Kukulkan
Level 53
God Stats
16W - 20L
1,537 SR
Queue Stats
226W - 226L
1,388 Elo+
Solo
Team Averages
Level 68
1,516 SR
1,466 Elo+

VS

Team Averages
Level 85
1,543 SR
1,473 Elo+
Achilles
Achilles
Aprosopos
Achilles
Level 86
God Stats
41W - 25L
1,593 SR
Queue Stats
170W - 168L
1,465 Elo+
Party 1
Raijin
Raijin
Sebt21
Raijin
Level 89
God Stats
4W - 2L
1,330 SR
Queue Stats
294W - 281L
1,427 Elo+
Party 1
Cupid
Cupid
SpursHarryKane
Cupid
Level 69
God Stats
38W - 36L
1,511 SR
Queue Stats
270W - 266L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
TarikJN
Cthulhu
Level 66
God Stats
9W - 4L
1,708 SR
Queue Stats
639W - 654L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
jukoboi
Ao Kuang
Level 115
God Stats
85W - 70L
1,572 SR
Queue Stats
600W - 594L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,594
506
4,219
15,210
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Kcorr727
Neith
11
2 / 5 / 2
6,699
447
7,982
9,547
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
12
1 / 3 / 3
7,155
477
4,652
9,125
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
TheOnlyGeo
Sun Wukong
14
3 / 0 / 0
8,138
543
3,017
5,203
3,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
lilgaynoah
Kukulkan
14
1 / 4 / 2
7,850
523
6,869
6,147
2,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aprosopos
Achilles
16
3 / 3 / 0
9,245
616
5,692
9,626
7,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Sebt21
Raijin
15
3 / 1 / 4
9,400
627
5,468
6,860
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 7
7,368
491
5,330
7,685
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TarikJN
Cthulhu
11
1 / 2 / 9
6,812
454
5,673
12,627
7,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
jukoboi
Ao Kuang
15
9 / 1 / 5
9,250
617
10,835
10,769
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
18
18
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aprosopos
Achilles
3
3
0
1
L
2
6
3
0.58
L
Neith
Kcorr727
Neith
2
5
2
0.6
L
Pele
1
3
3
0.83
W
Raijin
Sebt21
Raijin
3
1
4
5
W
2
2
7
2.75
W
Cthulhu
TarikJN
Cthulhu
1
2
9
2.75
L
Sun Wukong
TheOnlyGeo
Sun Wukong
3
0
0
3
W
Ao Kuang
jukoboi
Ao Kuang
9
1
5
11.5
L
Kukulkan
lilgaynoah
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
32,998
45,232
Taken
47,567
21,436
Mitigated
22,825
8,986
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aprosopos
Achilles
5,692
1,326
0
1,368
9,626
7,290
1,079
0
9,626
0
61,115
L
4,219
2,170
0
3,396
15,210
9,097
0
10,201
4,930
14,410
0
L
Neith
Kcorr727
Neith
7,982
4,694
0
2,677
9,547
2,951
0
4,574
4,873
0
28,433
L
Pele
4,652
1,604
0
1,213
9,125
3,837
0
2,024
7,099
0
42,873
W
Raijin
Sebt21
Raijin
5,468
448
0
1,153
6,860
2,591
0
3,399
3,461
64,594
0
W
5,330
2,828
0
2,612
7,685
2,263
0
2,321
5,364
0
37,411
W
Cthulhu
TarikJN
Cthulhu
5,673
959
111
4,505
12,627
7,002
84
2,589
10,038
20,819
0
L
Sun Wukong
TheOnlyGeo
Sun Wukong
3,017
845
0
1,261
5,203
3,276
0
607
4,596
0
36,341
W
Ao Kuang
jukoboi
Ao Kuang
10,835
1,683
0
6,409
10,769
3,679
0
2,779
7,990
52,205
0
L
Kukulkan
lilgaynoah
Kukulkan
6,869
578
0
439
6,147
2,275
0
4,227
1,758
55,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
42,075
330
Minions Killed
462
0
Camps Cleared
0
1,380,781
Distance Traveled
1,449,131
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,245
616
133
9
0
254,785
11
L
Kuzenbo
7,594
506
15
1
0
295,483
4
L
Neith
6,699
447
53
4
0
264,441
0
L
Pele
7,155
477
88
6
0
313,837
7
W
Raijin
9,400
627
133
9
0
259,114
6
W
Cupid
7,368
491
63
4
0
285,610
4
W
Cthulhu
6,812
454
31
2
0
327,829
6
L
Sun Wukong
8,138
543
76
5
0
223,444
7
W
Ao Kuang
9,250
617
102
7
0
321,793
5
L
Kukulkan
7,850
523
98
7
0
283,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role