Player Matchup

Terra
Terra
KarsonZucc
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RickMorranis
Nu Wa
Level 65
God Stats
15W - 7L
1,659 SR
Queue Stats
65W - 52L
1,547 Elo+
Party 1
The Morrigan
The Morrigan
Rinatos
The Morrigan
Level 100
God Stats
39W - 41L
1,629 SR
Queue Stats
39W - 41L
1,477 Elo+
Solo
Nike
Nike
TkthaFraud
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Medusa
Medusa
mrbunghole
Medusa
Level 84
God Stats
7W - 5L
1,733 SR
Queue Stats
84W - 67L
1,561 Elo+
Party 1
Team Averages
Level 77
1,604 SR
1,517 Elo+

VS

Team Averages
Level 109
1,558 SR
1,522 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BranBran2019
Zhong Kui
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,729 Elo+
Solo
Bakasura
Bakasura
DepressedGoose
Bakasura
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IrishJaguars
Izanami
Level 137
God Stats
51W - 37L
1,699 SR
Queue Stats
140W - 142L
1,492 Elo+
Solo
Neith
Neith
UnSeeN HoStiLe
Neith
Level 87
God Stats
18W - 17L
1,592 SR
Queue Stats
91W - 139L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 3 / 9
9,480
729
5,952
16,926
12,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
1 / 2 / 12
9,152
704
14,828
8,183
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Rinatos
The Morrigan
19
13 / 1 / 6
12,980
998
17,903
9,042
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 7
9,162
705
3,815
10,995
8,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
mrbunghole
Medusa
16
4 / 4 / 11
10,448
804
12,913
11,414
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 4 / 7
10,016
770
8,171
13,794
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
BranBran2019
Zhong Kui
16
2 / 5 / 7
9,254
712
12,472
15,400
11,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
16
1 / 5 / 7
9,481
729
5,940
12,104
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
IrishJaguars
Izanami
16
4 / 4 / 5
9,972
767
11,298
13,994
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 5
9,173
706
7,101
9,522
3,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
21
Kills
14
14
Deaths
21
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
4
7
1.88
L
Zhong Kui
BranBran2019
Zhong Kui
2
5
7
1.1
L
Bakasura
1
5
7
0.9
L
Izanami
IrishJaguars
Izanami
4
4
5
1.63
W
Terra
1
3
9
1.83
W
1
2
12
3.5
W
The Morrigan
Rinatos
The Morrigan
13
1
6
16
W
2
4
7
1.38
L
3
3
5
1.83
W
Medusa
mrbunghole
Medusa
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,411
Damage
44,982
56,560
Taken
64,814
34,070
Mitigated
40,960
15,031
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,171
547
0
304
13,794
16,020
0
9,098
4,250
21,435
0
L
Zhong Kui
BranBran2019
Zhong Kui
12,472
885
732
4,215
15,400
11,692
131
8,531
6,588
35,384
0
L
Bakasura
5,940
3,912
0
2,675
12,104
4,248
1,113
7,329
4,539
0
32,481
L
Izanami
IrishJaguars
Izanami
11,298
7,251
219
645
13,994
5,214
84
7,616
6,146
0
45,802
W
Terra
5,952
454
4,028
4,328
16,926
12,368
206
8,198
8,441
19,379
0
W
14,828
2,375
0
319
8,183
3,476
1,613
2,577
5,466
47,606
0
W
The Morrigan
Rinatos
The Morrigan
17,903
2,369
0
2,612
9,042
4,122
321
2,740
6,302
41,982
0
W
3,815
394
1,178
614
10,995
8,968
423
3,676
7,264
0
18,955
L
7,101
1,682
0
1,358
9,522
3,786
656
5,045
4,307
0
36,453
W
Medusa
mrbunghole
Medusa
12,913
5,629
0
1,952
11,414
5,136
1,118
3,982
7,377
0
39,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,222
Gold Earned
47,896
269
Minions Killed
314
8
Camps Cleared
8
1,196,911
Distance Traveled
1,079,622
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,016
770
26
2
0
183,797
3
L
Zhong Kui
9,254
712
52
4
1
219,024
0
L
Bakasura
9,481
729
81
6
6
246,263
2
L
Izanami
9,972
767
81
6
0
205,692
0
W
Terra
9,480
729
25
2
2
261,504
2
W
Nu Wa
9,152
704
66
5
0
238,582
1
W
The Morrigan
12,980
998
65
5
1
240,410
1
W
Nike
9,162
705
45
3
0
236,716
0
L
Neith
9,173
706
74
6
1
224,846
3
W
Medusa
10,448
804
68
5
5
219,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role