Player Matchup

Danzaburou
Danzaburou
Platinum IV
SentPain
Danzaburou
Platinum IV
Level 127
God Stats
14W - 15L
1,615 SR
Queue Stats
111W - 110L
1,691 MMR
Party 3
Agni
Agni
Platinum I
Siegfried8
Agni
Platinum I
Level 156
God Stats
4W - 7L
1,676 SR
Queue Stats
347W - 358L
1,712 MMR
Solo
Nemesis
Nemesis
Gold I
SlimPickenz
Nemesis
Gold I
Level 138
God Stats
24W - 11L
1,685 SR
Queue Stats
85W - 87L
1,717 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Slurpiefac3
Guan Yu
Platinum V
Level 147
God Stats
1W - 2L
1,598 SR
Queue Stats
111W - 110L
1,651 MMR
Party 3
Sobek
Sobek
Gold I
cheesecrackers
Sobek
Gold I
Level 126
God Stats
1W - 3L
1,582 SR
Queue Stats
209W - 202L
1,661 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,631 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,617 SR
1,680 MMR
Cthulhu
Cthulhu
Gold III
DMranToLATAM
Cthulhu
Gold III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,580 MMR
Party 2
Heimdallr
Heimdallr
Gold I
PogCoomyhousePog
Heimdallr
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
ResidentJew
Sun Wukong
Platinum V
Level 47
God Stats
4W - 0L
1,917 SR
Queue Stats
34W - 22L
1,894 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum IV
StreetJesus3
Zhong Kui
Platinum IV
Level 148
God Stats
10W - 10L
1,613 SR
Queue Stats
809W - 826L
1,689 MMR
Solo
Achilles
Achilles
Gold IV
illuminati
Achilles
Gold IV
Level 139
God Stats
4W - 3L
1,554 SR
Queue Stats
80W - 73L
1,736 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SentPain
Danzaburou
20
7 / 6 / 5
15,116
581
21,751
24,455
11,431
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 7 / 4
12,119
466
18,624
21,539
9,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SlimPickenz
Nemesis
20
7 / 6 / 5
13,209
508
18,184
23,165
15,136
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Slurpiefac3
Guan Yu
20
3 / 5 / 3
13,166
506
13,022
25,694
28,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 9
11,785
453
12,929
29,510
35,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetApolloTsukuyomiTiamatAthena

VS

Bans
ScyllaCu ChulainnAresKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DMranToLATAM
Cthulhu
19
2 / 3 / 10
14,840
571
21,549
41,232
42,160
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
20
3 / 6 / 8
14,751
567
12,549
23,184
11,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ResidentJew
Sun Wukong
20
12 / 4 / 7
17,306
666
25,297
26,085
22,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
StreetJesus3
Zhong Kui
20
1 / 5 / 10
13,356
514
19,833
27,523
20,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
illuminati
Achilles
20
10 / 2 / 10
15,523
597
20,421
25,571
17,336
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
20
Kills
28
28
Deaths
20
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DMranToLATAM
Cthulhu
2
3
10
2.33
W
Heimdallr
3
6
8
1.17
W
Sun Wukong
ResidentJew
Sun Wukong
12
4
7
3.88
L
Danzaburou
SentPain
Danzaburou
7
6
5
1.58
L
3
7
4
0.71
L
Nemesis
SlimPickenz
Nemesis
7
6
5
1.58
L
Guan Yu
Slurpiefac3
Guan Yu
3
5
3
0.9
W
Zhong Kui
StreetJesus3
Zhong Kui
1
5
10
1.2
L
0
4
9
1.13
W
Achilles
illuminati
Achilles
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,510
Damage
99,649
124,363
Taken
143,595
100,294
Mitigated
113,610
34,206
Healing
61,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DMranToLATAM
Cthulhu
21,549
2,612
1,330
17,146
41,232
42,160
78
13,583
27,159
57,437
0
W
Heimdallr
12,549
7,672
0
10,401
23,184
11,301
6,000
2,349
20,833
0
113,648
W
Sun Wukong
ResidentJew
Sun Wukong
25,297
5,666
0
9,466
26,085
22,342
738
3,979
21,960
0
126,662
L
Danzaburou
SentPain
Danzaburou
21,751
11,909
0
11,507
24,455
11,431
456
4,825
19,550
0
121,665
L
18,624
906
0
5,748
21,539
9,811
0
9,029
12,510
104,115
0
L
Nemesis
SlimPickenz
Nemesis
18,184
7,762
0
2,657
23,165
15,136
0
7,525
15,480
0
90,605
L
Guan Yu
Slurpiefac3
Guan Yu
13,022
2,323
2,008
7,626
25,694
28,500
0
5,792
19,502
674
79,058
W
Zhong Kui
StreetJesus3
Zhong Kui
19,833
555
296
12,321
27,523
20,471
2,064
7,817
19,372
103,367
0
L
12,929
1,414
0
4,660
29,510
35,416
0
14,779
14,651
29,887
0
W
Achilles
illuminati
Achilles
20,421
7,063
0
10,868
25,571
17,336
0
5,126
20,265
0
125,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,395
Gold Earned
75,776
676
Minions Killed
755
0
Camps Cleared
0
2,537,131
Distance Traveled
2,574,410
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,840
571
73
3
0
553,376
4
W
Heimdallr
14,751
567
148
6
0
454,189
4
W
Sun Wukong
17,306
666
233
9
0
519,973
2
L
Danzaburou
15,116
581
183
7
0
457,760
5
L
Agni
12,119
466
198
8
0
465,853
9
L
Nemesis
13,209
508
109
4
0
524,465
5
L
Guan Yu
13,166
506
151
6
0
527,953
2
W
Zhong Kui
13,356
514
159
6
0
464,112
6
L
Sobek
11,785
453
35
1
0
561,100
5
W
Achilles
15,523
597
142
5
0
582,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role