Player Matchup

Guan Yu
Guan Yu
DwarfInTar
Guan Yu
Level 26
God Stats
4W - 2L
1,776 SR
Queue Stats
67W - 56L
1,609 Elo+
Party 1
Arachne
Arachne
HeraYourQueen
Arachne
Level 29
God Stats
6W - 5L
1,607 SR
Queue Stats
34W - 32L
1,600 Elo+
Solo
Ra
Ra
Mamameya0
Ra
Level 25
God Stats
50W - 36L
1,625 SR
Queue Stats
84W - 69L
1,594 Elo+
Party 1
Cerberus
Cerberus
schootnpooht7
Cerberus
Level 25
God Stats
3W - 4L
1,584 SR
Queue Stats
102W - 81L
1,639 Elo+
Solo
Izanami
Izanami
zekejeagar
Izanami
Level 27
God Stats
5W - 15L
1,475 SR
Queue Stats
81W - 83L
1,571 Elo+
Party 1
Team Averages
Level 26
1,614 SR
1,603 Elo+

VS

Team Averages
Level 29
1,763 SR
1,604 Elo+
Discordia
Discordia
Natbagel
Discordia
Level 32
God Stats
7W - 1L
1,901 SR
Queue Stats
52W - 43L
1,597 Elo+
Party 2
Chernobog
Chernobog
Reedmeister
Chernobog
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,633 Elo+
Party 2
Mulan
Mulan
TheCrumbGambit69
Mulan
Level 26
God Stats
5W - 0L
1,985 SR
Queue Stats
53W - 48L
1,591 Elo+
Party 2
Yemoja
Yemoja
bottlemouse
Yemoja
Level 21
God Stats
5W - 6L
1,720 SR
Queue Stats
29W - 30L
1,562 Elo+
Party 2
Arachne
Arachne
mightymousaye
Arachne
Level 26
God Stats
3W - 0L
1,710 SR
Queue Stats
99W - 71L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DwarfInTar
Guan Yu
16
1 / 5 / 7
11,924
459
7,357
23,742
27,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
16
6 / 6 / 1
10,805
416
11,769
23,072
10,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 9 / 4
10,979
422
10,520
20,425
8,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
schootnpooht7
Cerberus
20
1 / 4 / 1
12,162
468
18,374
31,111
34,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
zekejeagar
Izanami
20
7 / 7 / 1
12,750
490
14,007
28,223
11,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Natbagel
Discordia
18
3 / 6 / 11
13,252
510
29,410
14,084
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Reedmeister
Chernobog
18
2 / 5 / 10
12,339
475
14,203
19,390
8,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 2 / 9
14,332
551
19,344
27,475
26,846
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
18
0 / 1 / 13
12,857
495
9,418
13,300
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
20
22 / 1 / 2
18,683
719
30,265
21,716
13,134
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
15
Kills
31
31
Deaths
15
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DwarfInTar
Guan Yu
1
5
7
0.9
L
Arachne
6
6
1
1.08
L
0
9
4
0.22
W
Discordia
Natbagel
Discordia
3
6
11
1.42
W
Chernobog
Reedmeister
Chernobog
2
5
10
1.4
W
4
2
9
4.25
W
Yemoja
0
1
13
6.5
W
Arachne
22
1
2
23
L
Cerberus
schootnpooht7
Cerberus
1
4
1
0.38
L
Izanami
zekejeagar
Izanami
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,027
Damage
102,640
126,573
Taken
95,965
92,476
Mitigated
61,281
37,390
Healing
38,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DwarfInTar
Guan Yu
7,357
779
1,911
3,518
23,742
27,548
0
8,892
14,460
682
31,478
L
Arachne
11,769
6,147
0
6,852
23,072
10,200
0
6,744
15,955
0
61,346
L
10,520
607
1,209
3,530
20,425
8,299
753
8,787
10,966
85,549
0
W
Discordia
Natbagel
Discordia
29,410
2,099
0
500
14,084
5,249
366
3,408
10,676
83,940
0
W
Chernobog
Reedmeister
Chernobog
14,203
9,504
0
2,710
19,390
8,577
429
3,271
16,080
0
68,096
W
19,344
3,451
0
11,525
27,475
26,846
3,202
10,739
15,936
565
93,382
W
Yemoja
9,418
1,548
6,989
3,488
13,300
7,475
250
5,467
7,808
42,857
0
W
Arachne
30,265
16,839
0
12,899
21,716
13,134
6,318
5,259
16,307
0
181,187
L
Cerberus
schootnpooht7
Cerberus
18,374
923
0
13,698
31,111
34,690
0
3,515
26,656
99,941
0
L
Izanami
zekejeagar
Izanami
14,007
8,933
0
6,672
28,223
11,739
836
9,524
18,466
0
108,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,620
Gold Earned
71,463
723
Minions Killed
654
0
Camps Cleared
0
2,245,765
Distance Traveled
2,526,064
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,924
459
56
2
0
489,397
6
L
Arachne
10,805
416
90
3
0
448,214
2
L
Ra
10,979
422
143
6
0
421,674
3
W
Discordia
13,252
510
111
4
0
469,529
4
W
Chernobog
12,339
475
104
4
0
449,740
2
W
Mulan
14,332
551
166
6
0
475,656
1
W
Yemoja
12,857
495
37
1
0
518,562
8
W
Arachne
18,683
719
236
9
0
612,577
2
L
Cerberus
12,162
468
243
9
0
480,433
6
L
Izanami
12,750
490
191
7
0
406,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role