Player Matchup

Fenrir
Fenrir
Silver II
Angelslegion
Fenrir
Silver II
Level 144
God Stats
9W - 3L
1,666 SR
Queue Stats
308W - 303L
1,067 MMR
Solo
Cernunnos
Cernunnos
Silver I
DeadKushCaptain
Cernunnos
Silver I
Level 106
God Stats
32W - 23L
1,600 SR
Queue Stats
452W - 454L
1,111 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
Janold_Jeagen
Erlang Shen
Silver III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,030 MMR
Party 1
Chang'e
Chang'e
Silver I
Zelgius6532
Chang'e
Silver I
Level 69
God Stats
1W - 7L
1,099 SR
Queue Stats
79W - 85L
1,143 MMR
Solo
Khepri
Khepri
Silver IV
coolaidman_420
Khepri
Silver IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
939 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,473 SR
1,058 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,570 SR
1,148 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
Keherbo
Arachne
Silver III
Level 104
God Stats
62W - 72L
1,415 SR
Queue Stats
765W - 779L
953 MMR
Solo
Heimdallr
Heimdallr
Silver II
PatriotAct
Heimdallr
Silver II
Level 125
God Stats
12W - 8L
1,664 SR
Queue Stats
270W - 271L
1,087 MMR
Solo
Nike
Nike
Silver II
boomer494
Nike
Silver II
Level 110
God Stats
32W - 20L
1,672 SR
Queue Stats
175W - 177L
1,048 MMR
Solo
Hades
Hades
Silver II
xTitansfan93x
Hades
Silver II
Level 107
God Stats
52W - 38L
1,597 SR
Queue Stats
254W - 272L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 2 / 4
6,071
607
4,842
6,186
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
DeadKushCaptain
Cernunnos
10
1 / 0 / 3
5,552
555
3,025
6,045
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Janold_Jeagen
Erlang Shen
11
4 / 0 / 2
6,214
621
4,346
6,013
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Zelgius6532
Chang'e
9
0 / 0 / 4
5,425
543
2,349
2,777
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 1
5,771
577
2,190
4,817
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaTsukuyomiSetDanzaburouTiamat

VS

Bans
ScyllaCu ChulainnAwilixCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 3 / 2
4,526
453
2,255
6,597
3,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Keherbo
Arachne
9
2 / 3 / 0
5,408
541
2,520
8,991
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
PatriotAct
Heimdallr
9
1 / 2 / 2
4,980
498
3,856
4,457
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
3
0 / 2 / 0
3,635
364
63
1,856
697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 0
5,579
558
1,854
7,553
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
2
0.33
W
Fenrir
4
2
4
3
W
Cernunnos
DeadKushCaptain
Cernunnos
1
0
3
2.5
W
Erlang Shen
Janold_Jeagen
Erlang Shen
4
0
2
5
L
Arachne
Keherbo
Arachne
2
3
0
0.67
L
Heimdallr
PatriotAct
Heimdallr
1
2
2
1
W
Chang'e
Zelgius6532
Chang'e
0
0
4
2
L
Nike
0
2
0
0
W
4
2
1
2.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
10,548
25,838
Taken
29,454
11,053
Mitigated
10,537
10,834
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,255
126
0
2,207
6,597
3,311
0
683
5,914
13,225
0
W
Fenrir
4,842
1,343
0
2,281
6,186
3,296
0
901
5,285
0
26,142
W
Cernunnos
DeadKushCaptain
Cernunnos
3,025
1,741
0
3,249
6,045
1,936
1,199
262
5,783
0
30,038
W
Erlang Shen
Janold_Jeagen
Erlang Shen
4,346
2,073
0
1,743
6,013
3,009
0
1,202
4,786
0
30,184
L
Arachne
Keherbo
Arachne
2,520
1,941
0
3,867
8,991
2,527
0
598
8,355
0
24,451
L
Heimdallr
PatriotAct
Heimdallr
3,856
1,176
0
1,310
4,457
1,184
0
995
3,462
0
24,245
W
Chang'e
Zelgius6532
Chang'e
2,349
85
272
1,728
2,777
799
111
1,143
1,634
23,672
0
L
Nike
63
38
0
25
1,856
697
0
0
1,856
0
3,775
W
2,190
433
516
1,045
4,817
2,013
241
601
4,216
10,145
0
L
1,854
0
128
2,564
7,553
2,818
0
2,035
5,328
29,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
24,128
240
Minions Killed
211
0
Camps Cleared
0
935,216
Distance Traveled
797,327
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,526
453
23
2
0
191,364
0
W
Fenrir
6,071
607
63
6
0
221,295
2
W
Cernunnos
5,552
555
55
6
0
169,970
1
W
Erlang Shen
6,214
621
50
5
0
178,721
1
L
Arachne
5,408
541
57
6
0
187,716
0
L
Heimdallr
4,980
498
40
4
0
153,041
1
W
Chang'e
5,425
543
58
6
0
159,708
6
L
Nike
3,635
364
13
1
0
103,183
0
W
Khepri
5,771
577
14
1
0
205,522
1
L
Hades
5,579
558
78
8
0
162,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role