Player Matchup

Raijin
Raijin
Extremitie
Raijin
Level 125
God Stats
0W - 1L
1,698 SR
Queue Stats
145W - 143L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Inhapropiado
Sun Wukong
Level 99
God Stats
65W - 75L
1,502 SR
Queue Stats
291W - 404L
1,403 Elo+
Party 3
Kuzenbo
Kuzenbo
VenRey
Kuzenbo
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
446W - 559L
1,444 Elo+
Party 3
Neith
Neith
davineto
Neith
Level 32
God Stats
25W - 28L
1,554 SR
Queue Stats
136W - 194L
1,430 Elo+
Party 3
Arachne
Arachne
doberman47
Arachne
Level 108
God Stats
179W - 123L
1,637 SR
Queue Stats
531W - 581L
1,481 Elo+
Party 3
Team Averages
Level 98
1,578 SR
1,468 Elo+

VS

Team Averages
Level 69
1,531 SR
1,501 Elo+
Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Invincible_Bomb
Ymir
Level 15
God Stats
6W - 2L
1,579 SR
Queue Stats
23W - 13L
1,579 Elo+
Party 2
Mercury
Mercury
Invincible_Ruin
Mercury
Level 118
God Stats
7W - 10L
1,616 SR
Queue Stats
457W - 531L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
PurgeIgnorance
Danzaburou
Level 62
God Stats
15W - 17L
1,462 SR
Queue Stats
189W - 186L
1,423 Elo+
Party 1
Horus
Horus
supergoodside569
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 427L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Extremitie
Raijin
9
0 / 5 / 0
5,113
465
1,563
5,886
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Inhapropiado
Sun Wukong
9
0 / 3 / 0
4,961
451
1,648
8,914
4,153
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
VenRey
Kuzenbo
8
0 / 0 / 1
5,103
464
2,429
6,363
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
davineto
Neith
9
0 / 1 / 2
5,008
455
4,626
5,055
1,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
doberman47
Arachne
11
2 / 2 / 0
5,907
537
2,267
7,417
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 4
6,390
581
5,279
3,695
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 2
6,695
609
6,186
4,817
3,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 0 / 1
7,018
638
2,351
5,095
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
PurgeIgnorance
Danzaburou
9
1 / 1 / 0
5,377
489
4,734
6,234
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
4,921
447
3,189
6,159
2,281
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
11
11
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
4
4
L
Raijin
Extremitie
Raijin
0
5
0
0
L
Sun Wukong
Inhapropiado
Sun Wukong
0
3
0
0
W
2
0
2
3
W
6
0
1
6.5
W
Danzaburou
PurgeIgnorance
Danzaburou
1
1
0
1
L
Kuzenbo
VenRey
Kuzenbo
0
0
1
0.5
L
Neith
davineto
Neith
0
1
2
1
L
Arachne
doberman47
Arachne
2
2
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,533
Damage
21,739
33,635
Taken
26,000
12,858
Mitigated
10,164
10,073
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,279
711
0
1,264
3,695
1,125
286
1,518
2,177
36,643
0
L
Raijin
Extremitie
Raijin
1,563
251
0
1,345
5,886
1,735
0
2,496
3,098
29,690
0
L
Sun Wukong
Inhapropiado
Sun Wukong
1,648
367
0
1,827
8,914
4,153
0
5,525
3,389
0
26,469
W
6,186
2,012
0
3,716
4,817
3,162
0
0
4,817
36,513
0
W
2,351
885
0
250
5,095
1,659
0
794
4,301
0
34,164
W
Danzaburou
PurgeIgnorance
Danzaburou
4,734
1,871
0
3,386
6,234
1,937
0
1,119
5,115
0
31,429
L
Kuzenbo
VenRey
Kuzenbo
2,429
1,047
0
2,300
6,363
3,498
0
747
5,551
12,777
0
L
Neith
davineto
Neith
4,626
2,138
0
2,765
5,055
1,238
0
0
5,055
0
28,074
L
Arachne
doberman47
Arachne
2,267
1,647
0
1,836
7,417
2,234
0
2,192
5,077
0
34,986
W
3,189
2,041
508
1,788
6,159
2,281
148
561
5,598
0
19,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,092
Gold Earned
30,401
264
Minions Killed
336
0
Camps Cleared
0
976,203
Distance Traveled
1,030,221
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,390
581
72
7
0
221,060
3
L
Raijin
5,113
465
62
6
0
187,866
7
L
Sun Wukong
4,961
451
38
3
0
160,912
3
W
Ymir
6,695
609
81
7
0
191,146
5
W
Mercury
7,018
638
87
8
0
251,523
3
W
Danzaburou
5,377
489
57
5
0
169,746
3
L
Kuzenbo
5,103
464
21
2
0
207,325
2
L
Neith
5,008
455
68
6
0
184,630
0
L
Arachne
5,907
537
75
7
0
235,470
1
W
Horus
4,921
447
39
4
0
196,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role