Player Matchup

Artemis
Artemis
AlphaChory
Artemis
Level 40
God Stats
30W - 24L
1,666 SR
Queue Stats
534W - 412L
1,536 Elo+
Party 1
Discordia
Discordia
DeltaBlue8244
Discordia
Level 65
God Stats
37W - 27L
1,624 SR
Queue Stats
926W - 770L
1,452 Elo+
Party 1
King Arthur
King Arthur
EchoDerek
King Arthur
Level 62
God Stats
51W - 44L
1,425 SR
Queue Stats
236W - 201L
1,487 Elo+
Party 1
Artio
Artio
Legion42OfBruH
Artio
Level 62
God Stats
7W - 19L
1,141 SR
Queue Stats
145W - 177L
1,376 Elo+
Solo
Fenrir
Fenrir
marcoaps
Fenrir
Level 123
God Stats
27W - 13L
1,745 SR
Queue Stats
780W - 640L
1,540 Elo+
Party 1
Team Averages
Level 70
1,520 SR
1,478 Elo+

VS

Team Averages
Level 65
1,664 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
BundySZN
Ah Muzen Cab
Level 54
God Stats
3W - 6L
1,701 SR
Queue Stats
265W - 276L
1,490 Elo+
Party 2
Mercury
Mercury
KvshNut
Mercury
Level 47
God Stats
13W - 13L
1,688 SR
Queue Stats
57W - 70L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
SimpWard
Cthulhu
Level 18
God Stats
5W - 10L
1,652 SR
Queue Stats
45W - 57L
1,496 Elo+
Party 2
Ra
Ra
verbocarne
Ra
Level 126
God Stats
7W - 14L
1,487 SR
Queue Stats
52W - 75L
1,387 Elo+
Solo
Achilles
Achilles
zekromzy
Achilles
Level 81
God Stats
4W - 3L
1,790 SR
Queue Stats
296W - 287L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaChory
Artemis
12
1 / 2 / 5
7,239
483
6,225
8,180
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
DeltaBlue8244
Discordia
14
1 / 1 / 10
8,507
567
4,933
6,419
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
EchoDerek
King Arthur
15
3 / 0 / 4
8,681
579
6,466
8,182
4,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 4
6,704
447
3,626
12,883
7,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
marcoaps
Fenrir
15
13 / 0 / 2
9,405
627
14,016
8,958
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BundySZN
Ah Muzen Cab
10
1 / 4 / 1
6,399
427
4,421
10,344
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
KvshNut
Mercury
10
3 / 8 / 0
6,695
446
2,120
12,924
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SimpWard
Cthulhu
11
0 / 1 / 4
6,723
448
8,399
8,664
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 0
6,858
457
3,495
10,810
4,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
zekromzy
Achilles
13
0 / 3 / 0
6,727
448
2,302
9,323
5,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
5
5
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlphaChory
Artemis
1
2
5
1.75
L
Ah Muzen Cab
BundySZN
Ah Muzen Cab
1
4
1
0.38
W
Discordia
DeltaBlue8244
Discordia
1
1
10
6
W
King Arthur
EchoDerek
King Arthur
3
0
4
5
L
Mercury
KvshNut
Mercury
3
8
0
0.38
W
3
2
4
2.5
L
Cthulhu
SimpWard
Cthulhu
0
1
4
2
W
Fenrir
marcoaps
Fenrir
13
0
2
14
L
1
5
0
0.2
L
Achilles
zekromzy
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,266
Damage
20,737
44,622
Taken
52,065
22,262
Mitigated
24,771
14,244
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlphaChory
Artemis
6,225
4,082
0
2,770
8,180
2,863
392
4,091
4,089
0
43,218
L
Ah Muzen Cab
BundySZN
Ah Muzen Cab
4,421
2,678
0
4,394
10,344
3,281
0
2,648
7,696
0
35,859
W
Discordia
DeltaBlue8244
Discordia
4,933
965
0
1,382
6,419
2,281
486
2,288
4,131
54,670
0
W
King Arthur
EchoDerek
King Arthur
6,466
633
0
2,296
8,182
4,670
156
0
8,182
0
54,396
L
Mercury
KvshNut
Mercury
2,120
865
0
2,868
12,924
3,728
0
678
12,246
0
30,381
W
3,626
297
1,128
3,065
12,883
7,174
36
3,925
8,958
20,684
0
L
Cthulhu
SimpWard
Cthulhu
8,399
127
57
730
8,664
7,646
0
2,052
6,612
27,409
0
W
Fenrir
marcoaps
Fenrir
14,016
3,537
0
3,603
8,958
5,274
0
1,590
7,368
0
55,367
L
3,495
471
52
3,061
10,810
4,466
0
3,181
7,629
39,205
0
L
Achilles
zekromzy
Achilles
2,302
471
0
2,334
9,323
5,650
0
0
9,323
0
30,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
33,402
425
Minions Killed
324
0
Camps Cleared
0
1,460,183
Distance Traveled
1,289,191
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,239
483
89
6
0
247,224
1
L
Ah Muzen Cab
6,399
427
67
4
0
269,281
0
W
Discordia
8,507
567
98
7
0
292,838
9
W
King Arthur
8,681
579
114
8
0
314,356
7
L
Mercury
6,695
446
65
4
0
289,054
0
W
Artio
6,704
447
27
2
0
275,887
0
L
Cthulhu
6,723
448
49
3
0
245,043
1
W
Fenrir
9,405
627
97
6
0
329,878
3
L
Ra
6,858
457
79
5
0
242,391
4
L
Achilles
6,727
448
64
4
0
243,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role