Player Matchup

Nemesis
Nemesis
Angel 9 8 56985
Nemesis
Level 34
God Stats
4W - 5L
1,484 SR
Queue Stats
6W - 9L
1,253 Elo+
Party 2
Neith
Neith
KillerPuerta
Neith
Level 22
God Stats
4W - 2L
1,476 SR
Queue Stats
4W - 6L
1,244 Elo+
Party 2
Tiamat
Tiamat
PinkyLyn2929
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,369 Elo+
Party 2
Merlin
Merlin
Velachido
Merlin
Level 124
God Stats
2W - 0L
1,270 SR
Queue Stats
7W - 10L
1,260 Elo+
Party 2
Gilgamesh
Gilgamesh
XanamaXX
Gilgamesh
Level 18
God Stats
7W - 5L
1,627 SR
Queue Stats
57W - 63L
1,502 Elo+
Solo
Team Averages
Level 41
1,471 SR
1,326 Elo+

VS

Team Averages
Level 18
1,456 SR
1,404 Elo+
Ne Zha
Ne Zha
BearsCubsfan757
Ne Zha
Level 13
God Stats
14W - 13L
1,434 SR
Queue Stats
26W - 28L
1,406 Elo+
Solo
Sylvanus
Sylvanus
MissAtomicBomb94
Sylvanus
Level 26
God Stats
39W - 37L
1,579 SR
Queue Stats
75W - 90L
1,396 Elo+
Solo
Tiamat
Tiamat
Pali_dox
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 191L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
Spoonbae
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 180L
1,385 Elo+
Party 1
Neith
Neith
TrainerGZ
Neith
Level 6
God Stats
0W - 2L
1,268 SR
Queue Stats
52W - 55L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 19
14,870
1,352
26,665
23,625
8,952
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 1 / 22
12,506
1,137
13,811
9,245
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
0 / 3 / 11
10,207
928
1,964
6,139
3,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Velachido
Merlin
20
21 / 5 / 19
15,532
1,412
37,623
13,258
5,835
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
XanamaXX
Gilgamesh
20
10 / 4 / 18
12,920
1,175
29,768
16,681
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 12 / 3
13,572
1,234
12,795
26,271
10,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 12
11,435
1,040
8,912
24,493
27,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Pali_dox
Tiamat
17
3 / 12 / 6
11,044
1,004
16,884
25,773
15,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Spoonbae
Cernunnos
17
1 / 13 / 7
10,698
973
14,782
25,530
9,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
TrainerGZ
Neith
16
1 / 9 / 4
10,442
949
5,950
14,558
6,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
48
51
Kills
16
17
Deaths
51
89
Assists
32
Player
Kills
Deaths
Assists
KDA
W
17
4
19
6.63
L
10
12
3
0.96
W
3
1
22
14
L
1
5
12
1.4
L
Tiamat
Pali_dox
Tiamat
3
12
6
0.5
W
Tiamat
0
3
11
1.83
L
Cernunnos
Spoonbae
Cernunnos
1
13
7
0.35
L
Neith
TrainerGZ
Neith
1
9
4
0.33
W
Merlin
Velachido
Merlin
21
5
19
6.1
W
Gilgamesh
XanamaXX
Gilgamesh
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,831
Damage
59,323
68,948
Taken
116,625
29,373
Mitigated
69,276
15,423
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,665
19,787
0
6,732
23,625
8,952
0
7,678
15,947
0
33,945
L
12,795
6,213
0
3,039
26,271
10,484
0
7,543
18,501
75
31,364
W
13,811
7,130
558
2,320
9,245
4,068
0
2,304
6,941
0
31,430
L
8,912
3,644
2,752
2,552
24,493
27,887
0
8,241
15,947
19,244
0
L
Tiamat
Pali_dox
Tiamat
16,884
2,848
0
1,500
25,773
15,349
0
7,919
17,586
28,327
0
W
Tiamat
1,964
981
0
876
6,139
3,407
0
2,257
3,882
6,225
0
L
Cernunnos
Spoonbae
Cernunnos
14,782
7,048
195
928
25,530
9,322
0
10,635
14,606
0
35,703
L
Neith
TrainerGZ
Neith
5,950
2,451
0
601
14,558
6,234
0
3,974
10,398
0
19,587
W
Merlin
Velachido
Merlin
37,623
1,694
53
1,312
13,258
5,835
0
5,035
8,223
53,140
0
W
Gilgamesh
XanamaXX
Gilgamesh
29,768
13,319
0
3,572
16,681
7,111
0
8,597
8,084
0
52,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,035
Gold Earned
57,191
165
Minions Killed
167
8
Camps Cleared
3
1,002,171
Distance Traveled
869,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,870
1,352
10
1
0
224,115
0
L
Ne Zha
13,572
1,234
31
3
0
172,249
0
W
Neith
12,506
1,137
59
5
1
196,436
0
L
Sylvanus
11,435
1,040
19
2
0
173,065
0
L
Tiamat
11,044
1,004
27
2
0
208,180
0
W
Tiamat
10,207
928
13
1
0
156,607
2
L
Cernunnos
10,698
973
51
5
0
163,116
0
L
Neith
10,442
949
39
4
3
153,083
0
W
Merlin
15,532
1,412
37
3
3
210,315
0
W
Gilgamesh
12,920
1,175
46
4
4
214,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role