Player Matchup

Ganesha
Ganesha
Chalk1UP
Ganesha
Level 124
God Stats
2W - 2L
1,862 SR
Queue Stats
125W - 118L
1,495 Elo+
Party 2
Hades
Hades
Hirogushi
Hades
Level 103
God Stats
16W - 14L
1,506 SR
Queue Stats
67W - 54L
1,537 Elo+
Solo
Nu Wa
Nu Wa
xMemoryAdept
Nu Wa
Level 135
God Stats
11W - 6L
1,810 SR
Queue Stats
147W - 146L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
xWhoD3y
Gilgamesh
Level 157
God Stats
6W - 7L
1,382 SR
Queue Stats
240W - 243L
1,511 Elo+
Party 2
Artemis
Artemis
zvonoth5756
Artemis
Level 154
God Stats
19W - 9L
1,537 SR
Queue Stats
303W - 325L
1,545 Elo+
Solo
Team Averages
Level 135
1,619 SR
1,518 Elo+

VS

Team Averages
Level 103
1,624 SR
1,526 Elo+
Izanami
Izanami
LovelyJuney
Izanami
Level 141
God Stats
9W - 8L
1,685 SR
Queue Stats
26W - 40L
1,426 Elo+
Solo
Achilles
Achilles
Smohke
Achilles
Level 129
God Stats
10W - 5L
1,659 SR
Queue Stats
65W - 46L
1,574 Elo+
Solo
Hel
Hel
Srbindy
Hel
Level 104
God Stats
44W - 29L
1,539 SR
Queue Stats
949W - 966L
1,533 Elo+
Party 1
Ymir
Ymir
kerastuff
Ymir
Level 79
God Stats
10W - 9L
1,576 SR
Queue Stats
654W - 661L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
mangood88
Gilgamesh
Level 63
God Stats
37W - 26L
1,660 SR
Queue Stats
215W - 207L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chalk1UP
Ganesha
15
2 / 1 / 3
9,212
439
4,695
13,110
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Hirogushi
Hades
16
1 / 9 / 3
10,213
486
9,073
17,516
8,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 6 / 6
10,650
507
13,313
12,256
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
xWhoD3y
Gilgamesh
18
8 / 3 / 3
11,535
549
13,158
18,803
8,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
zvonoth5756
Artemis
16
3 / 7 / 1
10,375
494
12,983
19,144
7,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LovelyJuney
Izanami
19
3 / 2 / 4
12,042
573
12,008
15,891
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Smohke
Achilles
20
10 / 2 / 3
12,831
611
14,260
16,343
8,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
19
7 / 5 / 5
12,358
588
14,554
13,614
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
3 / 3 / 5
11,070
527
4,958
16,516
15,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
mangood88
Gilgamesh
19
2 / 4 / 6
11,639
554
12,006
15,238
10,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
16
Kills
25
26
Deaths
16
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chalk1UP
Ganesha
2
1
3
3.5
L
Hades
Hirogushi
Hades
1
9
3
0.28
W
Izanami
LovelyJuney
Izanami
3
2
4
2.5
W
Achilles
Smohke
Achilles
10
2
3
5.75
W
Hel
7
5
5
1.9
W
Ymir
3
3
5
1.83
W
Gilgamesh
mangood88
Gilgamesh
2
4
6
1.25
L
2
6
6
0.83
L
Gilgamesh
xWhoD3y
Gilgamesh
8
3
3
3.17
L
Artemis
zvonoth5756
Artemis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,222
Damage
57,786
80,829
Taken
77,602
39,076
Mitigated
46,859
21,213
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chalk1UP
Ganesha
4,695
193
0
1,202
13,110
10,020
0
2,997
10,113
37,464
0
L
Hades
Hirogushi
Hades
9,073
2,631
343
5,340
17,516
8,446
408
2,420
15,096
59,962
0
W
Izanami
LovelyJuney
Izanami
12,008
7,659
0
5,552
15,891
7,207
282
2,496
13,203
0
95,878
W
Achilles
Smohke
Achilles
14,260
7,258
0
3,017
16,343
8,443
1,278
5,141
10,918
0
110,942
W
Hel
14,554
1,370
4,230
6,670
13,614
5,017
713
5,485
7,665
88,033
0
W
Ymir
4,958
402
0
1,626
16,516
15,351
240
5,093
11,170
29,749
0
W
Gilgamesh
mangood88
Gilgamesh
12,006
3,411
0
2,081
15,238
10,841
589
7,481
7,565
0
84,419
L
13,313
1,276
0
2,171
12,256
4,244
0
7,415
4,841
78,909
0
L
Gilgamesh
xWhoD3y
Gilgamesh
13,158
3,618
0
5,080
18,803
8,970
0
3,691
15,112
0
87,875
L
Artemis
zvonoth5756
Artemis
12,983
6,501
0
7,077
19,144
7,396
59
2,989
16,155
0
71,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,985
Gold Earned
59,940
618
Minions Killed
709
0
Camps Cleared
0
1,842,862
Distance Traveled
2,078,219
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,212
439
28
1
0
434,710
11
L
Hades
10,213
486
154
7
0
333,679
8
W
Izanami
12,042
573
175
8
0
357,414
3
W
Achilles
12,831
611
158
8
0
504,484
1
W
Hel
12,358
588
171
8
0
409,386
8
W
Ymir
11,070
527
49
2
0
421,252
4
W
Gilgamesh
11,639
554
156
7
0
385,683
4
L
Nu Wa
10,650
507
164
8
0
328,505
5
L
Gilgamesh
11,535
549
134
6
0
430,333
4
L
Artemis
10,375
494
138
7
0
315,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role