Player Matchup

Neith
Neith
B1t0h1313
Neith
Level 17
God Stats
19W - 49L
1,300 SR
Queue Stats
20W - 51L
1,246 Elo+
Solo
Bastet
Bastet
CarpeSodium
Bastet
Level 24
God Stats
3W - 1L
1,959 SR
Queue Stats
46W - 28L
1,701 Elo+
Party 2
Geb
Geb
JetLegend
Geb
Level 26
God Stats
445W - 429L
1,583 SR
Queue Stats
456W - 446L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Shoopp
Erlang Shen
Level 42
God Stats
2W - 3L
1,905 SR
Queue Stats
124W - 91L
1,658 Elo+
Party 2
Hades
Hades
TheJewKnows
Hades
Level 17
God Stats
5W - 5L
1,721 SR
Queue Stats
33W - 21L
1,696 Elo+
Party 2
Team Averages
Level 25
1,694 SR
1,573 Elo+

VS

Team Averages
Level 20
1,512 SR
1,560 Elo+
Fenrir
Fenrir
Awoooooooga
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,601 Elo+
Party 1
Agni
Agni
Dspritzman
Agni
Level 21
God Stats
5W - 2L
1,601 SR
Queue Stats
73W - 55L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
PeterPopof
Sylvanus
Level 28
God Stats
53W - 25L
1,719 SR
Queue Stats
157W - 121L
1,642 Elo+
Party 1
Hachiman
Hachiman
SirTheo60
Hachiman
Level 6
God Stats
14W - 1L
1,123 SR
Queue Stats
16W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
russiankoolaid
Nu Wa
Level 27
God Stats
43W - 36L
1,618 SR
Queue Stats
246W - 237L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B1t0h1313
Neith
16
1 / 1 / 1
11,590
773
520
2,989
979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bastet
20
8 / 7 / 11
15,794
1,053
34,160
24,747
13,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
0 / 6 / 16
13,832
922
12,200
32,680
48,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Shoopp
Erlang Shen
20
11 / 9 / 9
16,433
1,096
30,445
28,483
36,833
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 8 / 11
13,627
908
16,348
28,472
23,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 3 / 13
15,952
1,063
28,913
23,975
16,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 4 / 19
14,859
991
22,661
17,575
6,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PeterPopof
Sylvanus
20
4 / 1 / 22
15,130
1,009
12,191
18,227
22,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
SirTheo60
Hachiman
20
3 / 8 / 21
14,381
959
21,628
19,551
8,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 5 / 22
15,039
1,003
21,768
20,294
8,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
128
21
Kills
31
31
Deaths
21
48
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
3
13
6.83
L
Neith
B1t0h1313
Neith
1
1
1
1.5
L
Bastet
8
7
11
1.93
W
5
4
19
3.63
L
0
6
16
1.33
W
Sylvanus
PeterPopof
Sylvanus
4
1
22
15
L
Erlang Shen
Shoopp
Erlang Shen
11
9
9
1.72
W
Hachiman
SirTheo60
Hachiman
3
8
21
1.69
L
1
8
11
0.81
W
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,673
Damage
107,161
117,371
Taken
99,622
122,877
Mitigated
62,553
6,389
Healing
28,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
28,913
8,839
0
1,595
23,975
16,609
0
7,768
15,699
0
47,492
L
Neith
B1t0h1313
Neith
520
316
0
22
2,989
979
0
1,797
1,192
0
2,671
L
Bastet
34,160
7,850
0
602
24,747
13,285
0
12,418
12,329
0
54,913
W
22,661
2,193
0
1,027
17,575
6,995
0
3,340
14,235
44,308
0
L
12,200
85
0
0
32,680
48,552
0
15,924
16,756
29,934
0
W
Sylvanus
PeterPopof
Sylvanus
12,191
3,312
12,460
6,452
18,227
22,405
0
7,917
10,310
37,729
0
L
Erlang Shen
Shoopp
Erlang Shen
30,445
15,308
0
3,077
28,483
36,833
0
15,530
12,953
0
69,620
W
Hachiman
SirTheo60
Hachiman
21,628
9,839
0
1,335
19,551
8,344
0
5,287
14,264
0
49,600
L
16,348
709
384
2,304
28,472
23,228
0
10,951
17,521
61,291
0
W
21,768
6,559
2,448
3,188
20,294
8,200
0
4,236
16,058
49,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,276
Gold Earned
75,361
272
Minions Killed
280
3
Camps Cleared
9
1,247,889
Distance Traveled
1,349,712
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,952
1,063
36
2
5
327,577
1
L
Neith
11,590
773
6
0
0
40,194
0
L
Bastet
15,794
1,053
51
3
1
335,108
0
W
Agni
14,859
991
63
4
2
274,417
0
L
Geb
13,832
922
28
2
0
331,517
0
W
Sylvanus
15,130
1,009
55
4
0
262,760
1
L
Erlang Shen
16,433
1,096
71
5
2
307,239
0
W
Hachiman
14,381
959
72
5
1
247,803
2
L
Hades
13,627
908
116
8
0
233,831
0
W
Nu Wa
15,039
1,003
54
4
1
237,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role