Player Matchup

Khepri
Khepri
Diddlysquat33
Khepri
Level 129
God Stats
14W - 10L
1,637 SR
Queue Stats
198W - 225L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KingKinky
Danzaburou
Level 106
God Stats
14W - 10L
1,550 SR
Queue Stats
48W - 36L
1,558 Elo+
Party 1
Hel
Hel
rareturtle
Hel
Level 128
God Stats
12W - 8L
1,720 SR
Queue Stats
223W - 212L
1,617 Elo+
Party 1
Team Averages
Level 121
1,636 SR
1,558 Elo+

VS

Team Averages
Level 84
1,570 SR
1,565 Elo+
Hades
Hades
KinglyBacon
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,492 Elo+
Solo
Izanami
Izanami
WesternPrnCity
Izanami
Level 68
God Stats
16W - 12L
1,709 SR
Queue Stats
94W - 88L
1,614 Elo+
Solo
Artio
Artio
dbennett1027
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 8
6,894
689
3,776
14,358
8,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
KingKinky
Danzaburou
11
8 / 1 / 2
8,596
860
9,024
9,042
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 8
7,253
725
12,246
6,440
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,037
704
7,523
11,128
4,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 2 / 1
7,143
714
9,571
7,484
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 5
6,519
652
4,961
11,489
7,661
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
Danzaburou
KingKinky
Danzaburou
8
1
2
9
L
2
3
2
1
L
3
2
1
1.75
L
0
5
5
0.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,046
Damage
22,055
29,840
Taken
30,101
13,866
Mitigated
14,899
16,834
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,776
196
520
1,872
14,358
8,261
0
4,952
9,406
7,521
0
W
Danzaburou
KingKinky
Danzaburou
9,024
3,771
0
3,378
9,042
3,314
406
4,100
4,942
0
33,338
L
7,523
626
373
4,234
11,128
4,689
0
6,043
5,085
23,963
0
L
9,571
7,224
0
1,987
7,484
2,549
0
5,002
2,482
0
38,727
L
4,961
680
1,490
2,386
11,489
7,661
0
5,003
6,486
11,459
0
W
12,246
869
5,836
5,228
6,440
2,291
28
3,435
3,005
29,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,743
Gold Earned
20,699
93
Minions Killed
120
0
Camps Cleared
0
545,379
Distance Traveled
539,062
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,894
689
4
0
0
167,547
0
W
Danzaburou
8,596
860
53
5
0
176,274
4
L
Hades
7,037
704
39
4
0
166,410
1
L
Izanami
7,143
714
69
7
0
170,777
2
L
Artio
6,519
652
12
1
0
201,875
0
W
Hel
7,253
725
36
4
0
201,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role