Player Matchup

Gilgamesh
Gilgamesh
TH3 L6W
Gilgamesh
Level 25
God Stats
13W - 11L
1,566 SR
Queue Stats
51W - 55L
1,280 Elo+
Solo
Hachiman
Hachiman
Uxmanzor_S1OG
Hachiman
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
235W - 349L
1,101 Elo+
Party 2
Tiamat
Tiamat
playdohboy34
Tiamat
Level 12
God Stats
0W - 4L
1,141 SR
Queue Stats
5W - 27L
904 Elo+
Party 2
Team Averages
Level 22
1,402 SR
1,095 Elo+

VS

Team Averages
Level 47
1,493 SR
1,246 Elo+
Danzaburou
Danzaburou
CagedNebula
Danzaburou
Level 99
God Stats
7W - 17L
1,478 SR
Queue Stats
13W - 28L
1,185 Elo+
Party 1
Ares
Ares
TSM Killmonger
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,052 Elo+
Party 1
Zeus
Zeus
firestar414
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TH3 L6W
Gilgamesh
20
14 / 5 / 6
17,272
720
37,259
32,494
24,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Uxmanzor_S1OG
Hachiman
20
7 / 4 / 12
15,961
665
17,224
20,545
9,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
15
0 / 7 / 10
12,757
532
5,897
19,564
17,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CagedNebula
Danzaburou
19
5 / 5 / 10
16,291
679
18,381
21,640
10,556
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 7 / 8
14,957
623
13,628
29,891
40,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 9 / 3
15,184
633
26,715
20,239
9,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
21
Kills
16
16
Deaths
21
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CagedNebula
Danzaburou
5
5
10
2
L
Gilgamesh
TH3 L6W
Gilgamesh
14
5
6
3.4
W
3
7
8
1
L
Hachiman
Uxmanzor_S1OG
Hachiman
7
4
12
3.25
W
8
9
3
1.06
L
Tiamat
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,380
Damage
58,724
72,603
Taken
71,770
51,658
Mitigated
60,538
14,418
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CagedNebula
Danzaburou
18,381
8,485
0
5,820
21,640
10,556
2,775
2,978
18,204
0
75,602
L
Gilgamesh
TH3 L6W
Gilgamesh
37,259
14,475
228
7,174
32,494
24,488
1,441
17,310
15,184
952
117,512
W
13,628
1,358
0
0
29,891
40,342
203
2,002
27,593
38,215
0
L
Hachiman
Uxmanzor_S1OG
Hachiman
17,224
6,305
1,190
1,856
20,545
9,796
928
12,770
7,775
782
67,267
W
26,715
5,538
0
3,351
20,239
9,640
571
1,117
18,964
85,816
0
L
Tiamat
5,897
594
393
3,577
19,564
17,374
930
10,845
8,719
23,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
46,432
215
Minions Killed
232
0
Camps Cleared
0
1,209,300
Distance Traveled
1,059,216
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,291
679
110
5
0
375,283
1
L
Gilgamesh
17,272
720
101
4
0
411,272
1
W
Ares
14,957
623
35
1
0
366,269
0
L
Hachiman
15,961
665
74
3
0
434,418
6
W
Zeus
15,184
633
87
4
0
317,664
0
L
Tiamat
12,757
532
40
2
0
363,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role