Player Matchup

Tyr
Tyr
FGP Dizzy
Tyr
Level 42
God Stats
5W - 6L
1,451 SR
Queue Stats
115W - 105L
1,340 Elo+
Party 1
Cerberus
Cerberus
FGP RUTHLESS
Cerberus
Level 23
God Stats
6W - 8L
1,500 SR
Queue Stats
28W - 30L
1,301 Elo+
Party 1
Raijin
Raijin
QueenPinch
Raijin
Level 13
God Stats
4W - 12L
1,245 SR
Queue Stats
21W - 36L
1,300 Elo+
Solo
Team Averages
Level 26
1,399 SR
1,314 Elo+

VS

Team Averages
Level 47
1,439 SR
1,234 Elo+
Kukulkan
Kukulkan
PostwarCrab027
Kukulkan
Level 22
God Stats
1W - 4L
1,203 SR
Queue Stats
5W - 13L
1,132 Elo+
Party 2
Mercury
Mercury
Tasty_Weeb
Mercury
Level 69
God Stats
0W - 2L
1,516 SR
Queue Stats
20W - 32L
1,232 Elo+
Party 2
Gilgamesh
Gilgamesh
Win_123p
Gilgamesh
Level 49
God Stats
19W - 22L
1,597 SR
Queue Stats
133W - 202L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 15
11,500
676
12,626
16,160
15,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
FGP RUTHLESS
Cerberus
16
10 / 1 / 12
12,752
750
14,103
13,321
12,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
QueenPinch
Raijin
16
9 / 5 / 7
12,598
741
13,039
11,352
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 7 / 1
10,233
602
8,232
14,993
5,395
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Tasty_Weeb
Mercury
14
5 / 5 / 2
11,506
677
13,374
16,971
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Win_123p
Gilgamesh
12
1 / 11 / 2
9,769
575
11,000
17,662
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
23
Kills
8
8
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
W
Cerberus
FGP RUTHLESS
Cerberus
10
1
12
16
L
Kukulkan
2
7
1
0.36
W
Raijin
QueenPinch
Raijin
9
5
7
2.5
L
Mercury
Tasty_Weeb
Mercury
5
5
2
1.2
L
Gilgamesh
Win_123p
Gilgamesh
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
32,606
40,833
Taken
49,626
32,895
Mitigated
18,758
8,822
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,626
2,811
723
2,325
16,160
15,608
737
2,781
13,193
0
34,764
W
Cerberus
FGP RUTHLESS
Cerberus
14,103
589
237
2,734
13,321
12,710
417
3,417
9,604
32,360
0
L
Kukulkan
8,232
1,305
497
861
14,993
5,395
0
8,731
5,962
38,235
0
W
Raijin
QueenPinch
Raijin
13,039
1,047
197
2,606
11,352
4,577
781
1,442
9,734
60,279
0
L
Mercury
Tasty_Weeb
Mercury
13,374
8,149
0
3,017
16,971
5,326
0
8,038
8,537
0
45,759
L
Gilgamesh
Win_123p
Gilgamesh
11,000
3,673
0
476
17,662
8,037
0
9,615
7,781
0
40,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
31,508
183
Minions Killed
169
0
Camps Cleared
0
920,871
Distance Traveled
854,292
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,500
676
34
2
0
326,422
1
W
Cerberus
12,752
750
55
3
0
330,829
0
L
Kukulkan
10,233
602
59
3
0
215,135
0
W
Raijin
12,598
741
94
6
0
263,620
2
L
Mercury
11,506
677
58
3
0
373,424
0
L
Gilgamesh
9,769
575
52
3
0
265,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role