Player Matchup

Ravana
Ravana
Devinstator34
Ravana
Level 58
God Stats
1W - 2L
1,521 SR
Queue Stats
21W - 32L
1,335 Elo+
Party 1
Achilles
Achilles
JBArms07
Achilles
Level 34
God Stats
9W - 10L
1,478 SR
Queue Stats
40W - 65L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
T2S_Hayden
Kukulkan
Level 40
God Stats
17W - 29L
1,360 SR
Queue Stats
86W - 99L
1,362 Elo+
Party 1
Mercury
Mercury
ZachZemeyers
Mercury
Level 23
God Stats
14W - 18L
1,450 SR
Queue Stats
14W - 23L
1,330 Elo+
Party 1
Ares
Ares
xXBullWinkleXx7
Ares
Level 60
God Stats
1W - 6L
1,257 SR
Queue Stats
174W - 206L
1,395 Elo+
Party 1
Team Averages
Level 43
1,413 SR
1,354 Elo+

VS

Team Averages
Level 59
1,559 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EXOTICsplash242
Pele
Level 26
God Stats
6W - 4L
1,481 SR
Queue Stats
289W - 288L
1,334 Elo+
Party 2
Khepri
Khepri
Exotic Quantum
Khepri
Level 65
God Stats
3W - 6L
1,665 SR
Queue Stats
329W - 314L
1,423 Elo+
Party 2
King Arthur
King Arthur
KINGMETROE
King Arthur
Level 73
God Stats
24W - 31L
1,420 SR
Queue Stats
579W - 580L
1,495 Elo+
Party 2
Neith
Neith
omar_s_-Diegolaz
Neith
Level 65
God Stats
11W - 9L
1,727 SR
Queue Stats
583W - 628L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,116
465
2,332
6,243
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
JBArms07
Achilles
9
1 / 4 / 0
4,849
441
2,953
9,024
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
T2S_Hayden
Kukulkan
10
0 / 3 / 0
5,432
494
1,887
5,103
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
ZachZemeyers
Mercury
6
1 / 6 / 0
4,337
394
2,538
6,304
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 1
4,630
421
2,546
6,808
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 2
6,788
617
2,096
3,315
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 2 / 7
6,317
574
5,441
5,872
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 4
4,821
438
705
1,491
811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
KINGMETROE
King Arthur
13
4 / 1 / 0
7,105
646
5,064
6,716
2,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
8 / 0 / 1
6,702
609
5,915
4,611
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
20
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
2
2
L
1
4
1
0.38
W
4
2
7
3.75
W
0
0
4
2
L
Achilles
JBArms07
Achilles
1
4
0
0.25
W
King Arthur
KINGMETROE
King Arthur
4
1
0
4
L
Kukulkan
T2S_Hayden
Kukulkan
0
3
0
0
L
Mercury
ZachZemeyers
Mercury
1
6
0
0.17
W
8
0
1
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,256
Damage
19,221
33,482
Taken
22,005
15,170
Mitigated
7,844
3,938
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,096
270
135
2,174
3,315
1,117
656
1,201
2,046
41,391
0
L
2,332
781
0
968
6,243
1,904
0
402
5,841
0
21,483
W
5,441
2,146
0
222
5,872
1,667
75
1,519
4,277
0
25,214
W
705
165
0
1,003
1,491
811
0
548
943
3,132
0
L
Achilles
JBArms07
Achilles
2,953
968
0
468
9,024
5,131
0
0
9,024
0
18,150
W
King Arthur
KINGMETROE
King Arthur
5,064
753
0
1,970
6,716
2,778
0
0
6,716
0
40,493
L
Kukulkan
T2S_Hayden
Kukulkan
1,887
340
0
659
5,103
1,753
0
1,742
3,361
27,910
0
L
Mercury
ZachZemeyers
Mercury
2,538
1,158
123
447
6,304
1,728
0
470
5,834
0
9,292
W
5,915
3,269
0
2,980
4,611
1,471
1,255
1,021
3,590
0
37,718
L
2,546
316
369
904
6,808
4,654
38
187
6,621
15,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
31,733
181
Minions Killed
302
0
Camps Cleared
0
1,041,404
Distance Traveled
920,328
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,788
617
91
8
0
186,686
4
L
Ravana
5,116
465
48
4
0
222,406
0
W
Pele
6,317
574
44
4
0
228,545
1
W
Khepri
4,821
438
9
1
0
107,035
1
L
Achilles
4,849
441
29
3
0
215,621
0
W
King Arthur
7,105
646
88
8
0
201,854
3
L
Kukulkan
5,432
494
67
6
0
182,489
4
L
Mercury
4,337
394
18
2
0
216,942
0
W
Neith
6,702
609
70
6
0
196,208
2
L
Ares
4,630
421
19
2
0
203,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role