Player Matchup

Discordia
Discordia
Aerialtrees
Discordia
Level 28
God Stats
6W - 1L
1,943 SR
Queue Stats
524W - 190L
2,070 Elo+
Party 2
Hachiman
Hachiman
CammTheGemini
Hachiman
Level 129
God Stats
13W - 5L
1,802 SR
Queue Stats
889W - 628L
1,707 Elo+
Party 2
Bacchus
Bacchus
philmkraken420
Bacchus
Level 159
God Stats
13W - 6L
1,686 SR
Queue Stats
305W - 126L
1,854 Elo+
Party 2
Team Averages
Level 105
1,811 SR
1,877 Elo+

VS

Team Averages
Level 73
1,453 SR
1,536 Elo+
King Arthur
King Arthur
CRIPPLE J
King Arthur
Level 121
God Stats
4W - 8L
1,455 SR
Queue Stats
217W - 255L
1,511 Elo+
Party 1
Olorun
Olorun
ManzanaShiffer
Olorun
Level 8
God Stats
9W - 8L
1,552 SR
Queue Stats
41W - 18L
1,609 Elo+
Solo
Anhur
Anhur
OJLOVENICOLE
Anhur
Level 91
God Stats
16W - 41L
1,352 SR
Queue Stats
287W - 298L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aerialtrees
Discordia
14
7 / 1 / 10
11,356
710
13,342
8,590
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
CammTheGemini
Hachiman
16
9 / 3 / 12
12,190
762
24,913
16,025
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 15
11,347
709
15,553
15,734
16,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRIPPLE J
King Arthur
12
0 / 8 / 4
9,846
615
6,491
27,169
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 4 / 0
11,405
713
14,732
19,993
7,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 9 / 1
8,700
544
4,655
13,648
4,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
21
Kills
6
6
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aerialtrees
Discordia
7
1
10
12
L
King Arthur
CRIPPLE J
King Arthur
0
8
4
0.25
W
Hachiman
CammTheGemini
Hachiman
9
3
12
5
L
6
4
0
1.5
L
0
9
1
0.06
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,808
Damage
25,878
40,349
Taken
60,810
25,655
Mitigated
30,726
15,755
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aerialtrees
Discordia
13,342
1,629
0
906
8,590
2,882
846
3,409
5,181
41,752
0
L
King Arthur
CRIPPLE J
King Arthur
6,491
175
0
6,318
27,169
18,927
0
10,891
15,415
0
31,352
W
Hachiman
CammTheGemini
Hachiman
24,913
13,816
0
8,921
16,025
6,149
2,344
6,626
9,399
0
77,514
L
14,732
7,424
445
7,848
19,993
7,569
348
9,878
9,241
49,679
0
L
4,655
1,971
0
1,437
13,648
4,230
150
5,953
7,193
0
31,293
W
15,553
1,382
0
5,928
15,734
16,624
176
4,728
10,643
36,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
29,951
193
Minions Killed
145
0
Camps Cleared
0
886,972
Distance Traveled
795,743
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,356
710
74
5
0
281,306
3
L
King Arthur
9,846
615
37
2
0
282,908
3
W
Hachiman
12,190
762
101
6
0
278,473
3
L
Olorun
11,405
713
58
4
0
266,684
3
L
Anhur
8,700
544
50
3
0
246,151
1
W
Bacchus
11,347
709
18
1
0
327,193
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role