Player Matchup

Nemesis
Nemesis
CharlieV28
Nemesis
Level 68
God Stats
6W - 2L
1,503 SR
Queue Stats
99W - 123L
1,414 Elo+
Party 1
Neith
Neith
Dr SWOLE Squad
Neith
Level 13
God Stats
2W - 3L
1,652 SR
Queue Stats
139W - 164L
1,354 Elo+
Party 3
Scylla
Scylla
GVOZomB
Scylla
Level 70
God Stats
0W - 2L
1,308 SR
Queue Stats
68W - 66L
1,421 Elo+
Party 3
Ares
Ares
GVObigCHILL
Ares
Level 80
God Stats
1W - 6L
1,179 SR
Queue Stats
110W - 110L
1,405 Elo+
Party 3
Horus
Horus
Skuanshis
Horus
Level 16
God Stats
1W - 1L
1,690 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Team Averages
Level 49
1,467 SR
1,419 Elo+

VS

Team Averages
Level 40
1,556 SR
1,423 Elo+
Izanami
Izanami
ChipChops
Izanami
Level 42
God Stats
11W - 12L
1,500 SR
Queue Stats
84W - 83L
1,479 Elo+
Party 4
Kumbhakarna
Kumbhakarna
PoobPursuer
Kumbhakarna
Level 22
God Stats
3W - 1L
1,494 SR
Queue Stats
51W - 56L
1,332 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SinOfWrath1x
Tsukuyomi
Level 37
God Stats
6W - 8L
1,404 SR
Queue Stats
94W - 90L
1,542 Elo+
Solo
Cabrakan
Cabrakan
blob234
Cabrakan
Level 77
God Stats
30W - 21L
1,572 SR
Queue Stats
829W - 849L
1,318 Elo+
Party 2
Vulcan
Vulcan
wakeforestpwns
Vulcan
Level 20
God Stats
7W - 7L
1,811 SR
Queue Stats
49W - 47L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CharlieV28
Nemesis
15
3 / 7 / 1
9,342
467
5,656
17,738
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 7
8,351
418
6,344
11,125
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
GVOZomB
Scylla
16
2 / 5 / 2
9,301
465
6,991
8,880
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 5 / 5
8,594
430
10,296
16,097
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Skuanshis
Horus
12
0 / 5 / 1
7,237
362
2,321
9,258
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChipChops
Izanami
17
6 / 2 / 9
11,665
583
8,024
10,927
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
PoobPursuer
Kumbhakarna
15
2 / 4 / 5
10,125
506
5,182
17,446
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
SinOfWrath1x
Tsukuyomi
18
10 / 4 / 7
12,010
601
15,820
12,968
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
blob234
Cabrakan
17
6 / 0 / 6
11,542
577
7,666
12,970
14,213
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 0 / 4
11,740
587
11,556
5,337
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
10
Kills
29
29
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CharlieV28
Nemesis
3
7
1
0.5
W
Izanami
ChipChops
Izanami
6
2
9
5.25
L
1
7
7
0.64
L
Scylla
GVOZomB
Scylla
2
5
2
0.6
L
4
5
5
1.3
W
Kumbhakarna
PoobPursuer
Kumbhakarna
2
4
5
1.13
W
Tsukuyomi
SinOfWrath1x
Tsukuyomi
10
4
7
3.38
L
Horus
Skuanshis
Horus
0
5
1
0.1
W
Cabrakan
blob234
Cabrakan
6
0
6
9
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
48,248
63,098
Taken
59,648
33,459
Mitigated
41,504
8,092
Healing
20,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CharlieV28
Nemesis
5,656
1,064
0
1,709
17,738
7,217
0
6,569
11,063
0
65,545
W
Izanami
ChipChops
Izanami
8,024
5,929
0
4,624
10,927
4,068
8,025
3,981
6,837
0
76,850
L
6,344
3,387
0
2,205
11,125
3,347
0
4,428
6,621
0
43,073
L
Scylla
GVOZomB
Scylla
6,991
371
0
921
8,880
3,240
0
5,322
3,358
61,444
0
L
10,296
311
0
1,991
16,097
13,612
0
3,909
12,104
33,280
0
W
Kumbhakarna
PoobPursuer
Kumbhakarna
5,182
685
0
4,358
17,446
15,342
332
5,700
11,581
27,663
0
W
Tsukuyomi
SinOfWrath1x
Tsukuyomi
15,820
3,540
0
4,723
12,968
5,527
870
2,077
10,865
0
81,655
L
Horus
Skuanshis
Horus
2,321
1,287
462
804
9,258
6,043
0
3,628
5,548
0
22,898
W
Cabrakan
blob234
Cabrakan
7,666
1,141
0
4,948
12,970
14,213
1,191
3,131
9,616
54,162
0
W
11,556
2,790
0
1,489
5,337
2,354
968
1,961
3,193
74,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
57,082
418
Minions Killed
548
0
Camps Cleared
0
1,726,960
Distance Traveled
1,835,209
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,342
467
113
6
0
396,822
4
W
Izanami
11,665
583
150
8
0
340,323
1
L
Neith
8,351
418
89
4
0
316,947
0
L
Scylla
9,301
465
133
7
0
333,068
5
L
Ares
8,594
430
37
2
0
357,703
1
W
Kumbhakarna
10,125
506
23
1
0
369,241
1
W
Tsukuyomi
12,010
601
113
6
0
408,729
0
L
Horus
7,237
362
46
2
0
322,420
1
W
Cabrakan
11,542
577
117
6
0
330,310
1
W
Vulcan
11,740
587
145
7
0
386,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role