Player Matchup

Fenrir
Fenrir
Khres
Fenrir
Level 12
God Stats
34W - 29L
1,130 SR
Queue Stats
51W - 51L
1,151 Elo+
Party 2
Ratatoskr
Ratatoskr
Michael11407
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,500 Elo+
Party 2
Ares
Ares
Serena1871
Ares
Level 5
God Stats
0W - 2L
1,223 SR
Queue Stats
50W - 41L
1,151 Elo+
Party 2
Nemesis
Nemesis
dragon_lover444
Nemesis
Level 9
God Stats
0W - 7L
1,170 SR
Queue Stats
3W - 9L
1,327 Elo+
Solo
Aphrodite
Aphrodite
faiwy
Aphrodite
Level 19
God Stats
1W - 10L
1,090 SR
Queue Stats
85W - 84L
1,151 Elo+
Party 2
Team Averages
Level 11
1,223 SR
1,256 Elo+

VS

Team Averages
Level 20
1,500 SR
1,380 Elo+
Nu Wa
Nu Wa
ALilBitOfHel
Nu Wa
Level 35
God Stats
42W - 38L
1,498 SR
Queue Stats
132W - 141L
1,453 Elo+
Party 1
Neith
Neith
EnvySaint
Neith
Level 28
God Stats
2W - 1L
1,502 SR
Queue Stats
138W - 123L
1,474 Elo+
Solo
Cthulhu
Cthulhu
ResidentWeeb
Cthulhu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 51L
1,365 Elo+
Party 1
Janus
Janus
SirKorgi
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,393 Elo+
Party 1
Tiamat
Tiamat
box_like_win
Tiamat
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Khres
Fenrir
15
4 / 5 / 3
10,414
947
8,332
17,139
9,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
Michael11407
Ratatoskr
15
1 / 15 / 3
9,440
858
3,908
22,781
9,645
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 6 / 3
9,051
823
5,734
18,266
16,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 10 / 2
8,755
796
1,846
18,931
6,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
faiwy
Aphrodite
15
2 / 1 / 5
10,059
914
5,021
13,676
7,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 18
11,464
1,042
25,847
3,540
1,275
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
EnvySaint
Neith
19
8 / 0 / 21
12,816
1,165
17,380
5,184
2,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ResidentWeeb
Cthulhu
17
3 / 3 / 16
10,327
939
11,967
9,095
9,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
SirKorgi
Janus
18
10 / 2 / 20
11,864
1,079
17,784
5,374
1,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
6 / 2 / 16
11,488
1,044
9,826
6,393
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
127
7
Kills
36
37
Deaths
7
16
Assists
91
Player
Kills
Deaths
Assists
KDA
W
9
0
18
18
W
Neith
EnvySaint
Neith
8
0
21
18.5
L
Fenrir
Khres
Fenrir
4
5
3
1.1
L
Ratatoskr
Michael11407
Ratatoskr
1
15
3
0.17
W
Cthulhu
ResidentWeeb
Cthulhu
3
3
16
3.67
L
0
6
3
0.25
W
Janus
SirKorgi
Janus
10
2
20
10
W
Tiamat
6
2
16
7
L
0
10
2
0.1
L
Aphrodite
faiwy
Aphrodite
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
82,804
90,793
Taken
29,586
50,174
Mitigated
20,257
7,563
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,847
4,160
0
396
3,540
1,275
0
1,103
2,362
40,970
0
W
Neith
EnvySaint
Neith
17,380
9,780
0
1,011
5,184
2,604
0
2,581
2,603
0
36,740
L
Fenrir
Khres
Fenrir
8,332
2,364
0
691
17,139
9,723
0
11,074
6,065
0
13,686
L
Ratatoskr
Michael11407
Ratatoskr
3,908
1,069
0
248
22,781
9,645
0
18,470
4,311
0
12,241
W
Cthulhu
ResidentWeeb
Cthulhu
11,967
1,770
19
0
9,095
9,089
0
3,580
5,345
22,024
0
L
5,734
456
0
0
18,266
16,366
0
11,964
6,302
13,405
0
W
Janus
SirKorgi
Janus
17,784
4,666
0
0
5,374
1,899
0
2,280
3,019
26,979
0
W
Tiamat
9,826
517
0
1,366
6,393
5,390
0
1,211
5,132
21,629
0
L
1,846
812
0
597
18,931
6,539
0
13,816
4,241
0
4,281
L
Aphrodite
faiwy
Aphrodite
5,021
1,448
3,063
2,964
13,676
7,901
0
10,100
3,576
13,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
57,959
63
Minions Killed
156
3
Camps Cleared
9
971,899
Distance Traveled
999,969
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,464
1,042
27
2
0
218,110
0
W
Neith
12,816
1,165
50
5
6
203,957
2
L
Fenrir
10,414
947
10
1
0
204,379
0
L
Ratatoskr
9,440
858
17
2
0
179,771
1
W
Cthulhu
10,327
939
28
3
0
190,703
0
L
Ares
9,051
823
10
1
2
192,816
1
W
Janus
11,864
1,079
22
2
1
172,539
0
W
Tiamat
11,488
1,044
29
3
2
214,660
0
L
Nemesis
8,755
796
3
0
1
189,440
4
L
Aphrodite
10,059
914
23
2
0
205,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role