Player Matchup

Zhong Kui
Zhong Kui
Diabahl
Zhong Kui
Level 65
God Stats
2W - 5L
1,563 SR
Queue Stats
240W - 191L
1,566 Elo+
Party 3
Kuzenbo
Kuzenbo
Killazeen
Kuzenbo
Level 121
God Stats
0W - 1L
1,787 SR
Queue Stats
185W - 153L
1,569 Elo+
Party 3
Izanami
Izanami
Krippykris
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,582 Elo+
Party 3
Tyr
Tyr
TinFTW
Tyr
Level 83
God Stats
2W - 3L
1,186 SR
Queue Stats
80W - 75L
1,580 Elo+
Party 3
Mercury
Mercury
xxPr0GuYeZpZxx69
Mercury
Level 103
God Stats
1W - 7L
1,430 SR
Queue Stats
139W - 92L
1,639 Elo+
Party 3
Team Averages
Level 92
1,493 SR
1,587 Elo+

VS

Team Averages
Level 125
1,602 SR
1,628 Elo+
Mercury
Mercury
BriBriJ
Mercury
Level 128
God Stats
1W - 2L
1,614 SR
Queue Stats
25W - 21L
1,655 Elo+
Party 2
Fafnir
Fafnir
ItsPersonal25
Fafnir
Level 108
God Stats
10W - 5L
1,577 SR
Queue Stats
63W - 43L
1,637 Elo+
Party 2
Artemis
Artemis
MileHighDiddly
Artemis
Level 140
God Stats
8W - 7L
1,708 SR
Queue Stats
619W - 584L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
PastyKakes
Gilgamesh
Level 122
God Stats
3W - 1L
1,664 SR
Queue Stats
196W - 132L
1,631 Elo+
Party 2
Janus
Janus
SavageIiIAddict
Janus
Level 127
God Stats
20W - 18L
1,447 SR
Queue Stats
549W - 504L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Diabahl
Zhong Kui
14
0 / 5 / 3
8,776
462
10,897
16,472
12,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Killazeen
Kuzenbo
13
3 / 4 / 5
8,424
443
5,879
14,620
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Krippykris
Izanami
16
4 / 8 / 4
10,440
549
14,410
15,612
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
TinFTW
Tyr
13
1 / 11 / 0
7,863
414
4,584
18,967
13,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
8 / 6 / 2
10,530
554
8,768
16,689
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BriBriJ
Mercury
18
15 / 4 / 3
11,541
607
17,439
14,432
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 5
9,843
518
5,762
13,594
15,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 4 / 6
11,075
583
14,710
16,047
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
PastyKakes
Gilgamesh
19
8 / 2 / 6
12,257
645
15,455
13,097
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 3 / 6
10,488
552
9,538
10,586
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
16
Kills
34
34
Deaths
16
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
BriBriJ
Mercury
15
4
3
4.13
L
Zhong Kui
Diabahl
Zhong Kui
0
5
3
0.3
W
3
3
5
1.83
L
Kuzenbo
Killazeen
Kuzenbo
3
4
5
1.38
L
Izanami
Krippykris
Izanami
4
8
4
0.75
W
7
4
6
2.5
W
Gilgamesh
PastyKakes
Gilgamesh
8
2
6
5.5
W
1
3
6
1.33
L
Tyr
TinFTW
Tyr
1
11
0
0.09
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,538
Damage
62,904
82,360
Taken
67,756
51,118
Mitigated
42,345
18,775
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BriBriJ
Mercury
17,439
8,747
0
3,536
14,432
5,553
1,599
3,939
10,493
0
68,872
L
Zhong Kui
Diabahl
Zhong Kui
10,897
933
0
6,455
16,472
12,190
0
6,585
9,593
70,639
0
W
5,762
1,402
0
2,298
13,594
15,347
125
5,167
8,427
17,108
0
L
Kuzenbo
Killazeen
Kuzenbo
5,879
1,841
0
1,905
14,620
12,412
0
4,306
10,155
21,576
0
L
Izanami
Krippykris
Izanami
14,410
9,108
0
3,632
15,612
4,910
0
2,189
13,397
0
70,505
W
14,710
8,341
0
7,681
16,047
5,743
0
2,050
13,997
0
74,029
W
Gilgamesh
PastyKakes
Gilgamesh
15,455
5,211
0
1,934
13,097
11,341
1,250
212
12,885
0
89,782
W
9,538
753
0
2,437
10,586
4,361
0
5,408
5,178
90,355
0
L
Tyr
TinFTW
Tyr
4,584
844
0
2,428
18,967
13,999
201
0
18,967
0
38,975
L
8,768
4,999
0
4,355
16,689
7,607
0
1,695
14,948
0
60,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
55,204
492
Minions Killed
576
0
Camps Cleared
0
1,670,316
Distance Traveled
1,814,986
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,541
607
104
5
0
425,020
8
L
Zhong Kui
8,776
462
145
8
0
324,031
2
W
Fafnir
9,843
518
23
1
0
350,927
8
L
Kuzenbo
8,424
443
25
1
0
365,900
7
L
Izanami
10,440
549
137
7
0
285,596
0
W
Artemis
11,075
583
124
7
0
299,347
6
W
Gilgamesh
12,257
645
151
8
0
387,823
8
W
Janus
10,488
552
174
9
0
351,869
3
L
Tyr
7,863
414
84
4
0
315,405
5
L
Mercury
10,530
554
101
5
0
379,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role