Player Matchup

Hercules
Hercules
ASAPZORO31
Hercules
Level 68
God Stats
37W - 30L
1,573 SR
Queue Stats
472W - 481L
1,485 Elo+
Party 1
Scylla
Scylla
Cristianohbk
Scylla
Level 20
God Stats
6W - 16L
1,191 SR
Queue Stats
122W - 153L
1,345 Elo+
Party 1
Artemis
Artemis
DiendaDistic
Artemis
Level 18
God Stats
21W - 10L
1,650 SR
Queue Stats
30W - 24L
1,527 Elo+
Party 3
Kuzenbo
Kuzenbo
SavageeMonkey
Kuzenbo
Level 113
God Stats
3W - 6L
1,500 SR
Queue Stats
328W - 343L
1,553 Elo+
Party 3
Sol
Sol
xxhighfivesxx
Sol
Level 128
God Stats
36W - 53L
1,401 SR
Queue Stats
666W - 694L
1,462 Elo+
Party 1
Team Averages
Level 69
1,463 SR
1,475 Elo+

VS

Team Averages
Level 60
1,519 SR
1,391 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Adomer246
Hou Yi
Level 80
God Stats
41W - 34L
1,595 SR
Queue Stats
123W - 140L
1,523 Elo+
Party 2
Nike
Nike
Gauss-_-Sensei
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 2
Ra
Ra
Mandy__Mayhem
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Vulcan
Vulcan
tyler12770
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASAPZORO31
Hercules
16
7 / 0 / 14
10,674
1,067
8,819
10,971
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
16
2 / 0 / 12
9,247
925
4,217
3,288
1,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DiendaDistic
Artemis
16
4 / 0 / 12
9,631
963
12,109
5,608
2,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
17
5 / 0 / 17
10,493
1,049
13,291
11,862
13,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 0 / 15
10,088
1,009
14,114
5,092
1,615
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

309

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 5 / 0
8,440
844
8,143
15,094
8,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Adomer246
Hou Yi
14
0 / 4 / 0
8,579
858
10,568
13,452
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 0
8,061
806
4,199
14,677
5,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 4 / 0
8,141
814
1,890
4,663
1,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
tyler12770
Vulcan
15
0 / 2 / 0
8,535
854
9,413
7,969
3,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
0
22
Kills
0
0
Deaths
22
70
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
W
Hercules
ASAPZORO31
Hercules
7
0
14
14
L
Hou Yi
Adomer246
Hou Yi
0
4
0
0
W
Scylla
2
0
12
8
W
Artemis
DiendaDistic
Artemis
4
0
12
10
L
0
7
0
0
L
0
4
0
0
W
Kuzenbo
5
0
17
13.5
L
Vulcan
tyler12770
Vulcan
0
2
0
0
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,550
Damage
34,213
36,821
Taken
55,855
27,176
Mitigated
24,952
7,802
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,143
275
0
2,146
15,094
8,753
0
8,446
6,583
30,847
0
W
Hercules
ASAPZORO31
Hercules
8,819
1,574
0
4,184
10,971
8,821
0
5,417
5,308
0
16,450
L
Hou Yi
Adomer246
Hou Yi
10,568
5,451
0
2,418
13,452
5,332
0
8,669
4,683
0
34,947
W
Scylla
4,217
432
0
1,945
3,288
1,133
0
2,630
522
19,754
0
W
Artemis
DiendaDistic
Artemis
12,109
7,136
0
488
5,608
2,179
0
2,740
2,862
0
36,160
L
4,199
1,179
0
170
14,677
5,671
0
8,222
6,280
0
7,702
L
1,890
120
945
0
4,663
1,791
0
1,876
2,737
12,643
0
W
Kuzenbo
13,291
3,351
0
0
11,862
13,428
0
4,824
6,795
24,938
0
L
Vulcan
tyler12770
Vulcan
9,413
1,436
0
632
7,969
3,405
0
4,409
3,460
22,274
0
W
14,114
3,608
0
1,185
5,092
1,615
0
3,092
1,888
39,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
41,756
235
Minions Killed
186
5
Camps Cleared
4
972,136
Distance Traveled
827,191
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,440
844
55
6
0
175,541
0
W
Hercules
10,674
1,067
20
2
1
221,968
1
L
Hou Yi
8,579
858
56
6
3
163,098
1
W
Scylla
9,247
925
54
5
0
169,796
0
W
Artemis
9,631
963
60
6
3
162,782
0
L
Nike
8,061
806
7
1
1
167,661
0
L
Ra
8,141
814
29
3
0
126,244
0
W
Kuzenbo
10,493
1,049
22
2
1
216,969
0
L
Vulcan
8,535
854
39
4
0
194,647
0
W
Sol
10,088
1,009
79
8
0
200,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role