Player Matchup

Tsukuyomi
Tsukuyomi
Cāps
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Joshy
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
NuklearPower
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
RatReina
Bacchus
Level 8
God Stats
7W - 1L
1,745 SR
Queue Stats
35W - 11L
1,980 Elo+
Party 2
Poseidon
Poseidon
Rocker8001
Poseidon
Level 122
God Stats
1W - 0L
1,808 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 64
1,611 SR
1,596 Elo+

VS

Team Averages
Level 24
1,527 SR
1,574 Elo+
Ra
Ra
MysticStar1
Ra
Level 14
God Stats
4W - 3L
1,645 SR
Queue Stats
43W - 30L
1,660 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDeathwish626
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,584 Elo+
Party 4
Medusa
Medusa
chicheeks
Medusa
Level 27
God Stats
2W - 7L
1,334 SR
Queue Stats
116W - 135L
1,419 Elo+
Solo
Vulcan
Vulcan
iHateNiceGirls
Vulcan
Level 29
God Stats
4W - 6L
1,502 SR
Queue Stats
13W - 12L
1,584 Elo+
Party 4
Neith
Neith
magicstar1
Neith
Level 19
God Stats
39W - 28L
1,653 SR
Queue Stats
41W - 31L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cāps
Tsukuyomi
18
18 / 1 / 12
13,432
1,343
23,644
7,226
7,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Joshy
Kukulkan
18
9 / 1 / 17
12,601
1,260
18,664
5,831
2,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NuklearPower
Bellona
16
4 / 6 / 22
10,323
1,032
8,996
12,706
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
RatReina
Bacchus
17
4 / 5 / 19
10,220
1,022
12,200
11,587
8,760
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Rocker8001
Poseidon
18
5 / 2 / 22
11,525
1,153
11,911
9,254
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

271

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 10
10,464
1,046
11,709
17,873
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TheDeathwish626
Sun Wukong
16
3 / 9 / 10
10,379
1,038
8,108
21,934
17,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
chicheeks
Medusa
14
0 / 7 / 6
8,409
841
3,243
10,582
3,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 9 / 7
10,061
1,006
6,571
12,331
4,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
16
5 / 7 / 9
11,001
1,100
11,589
18,340
6,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
57
40
Kills
15
15
Deaths
40
92
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cāps
Tsukuyomi
18
1
12
24
W
Kukulkan
Joshy
Kukulkan
9
1
17
17.5
L
3
8
10
1
W
Bellona
NuklearPower
Bellona
4
6
22
2.5
W
Bacchus
RatReina
Bacchus
4
5
19
2.7
W
Poseidon
Rocker8001
Poseidon
5
2
22
8
L
Sun Wukong
TheDeathwish626
Sun Wukong
3
9
10
0.89
L
Medusa
chicheeks
Medusa
0
7
6
0.43
L
4
9
7
0.83
L
Neith
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,415
Damage
41,220
46,604
Taken
81,060
29,882
Mitigated
39,383
3,276
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cāps
Tsukuyomi
23,644
6,927
0
1,230
7,226
7,233
0
2,179
4,944
0
36,552
W
Kukulkan
Joshy
Kukulkan
18,664
2,313
0
250
5,831
2,503
0
1,409
4,252
64,561
0
L
11,709
474
1,012
1,370
17,873
7,177
0
10,095
7,778
25,979
0
W
Bellona
NuklearPower
Bellona
8,996
2,270
0
594
12,706
8,050
0
5,984
6,589
0
17,860
W
Bacchus
RatReina
Bacchus
12,200
741
0
512
11,587
8,760
0
3,096
8,315
17,017
0
W
Poseidon
Rocker8001
Poseidon
11,911
1,457
0
690
9,254
3,336
0
4,864
4,224
32,506
0
L
Sun Wukong
TheDeathwish626
Sun Wukong
8,108
1,618
0
623
21,934
17,065
0
10,845
11,089
0
26,389
L
Medusa
chicheeks
Medusa
3,243
1,637
0
110
10,582
3,835
0
4,431
6,151
0
5,990
L
6,571
2,985
0
0
12,331
4,848
0
6,560
5,771
26,400
0
L
Neith
11,589
6,619
0
615
18,340
6,458
0
10,844
7,496
0
26,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,101
Gold Earned
50,314
223
Minions Killed
144
10
Camps Cleared
5
918,245
Distance Traveled
783,693
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,432
1,343
23
2
2
209,401
0
W
Kukulkan
12,601
1,260
134
13
4
193,321
1
L
Ra
10,464
1,046
34
3
1
185,452
1
W
Bellona
10,323
1,032
15
2
1
165,409
0
W
Bacchus
10,220
1,022
11
1
1
169,947
0
W
Poseidon
11,525
1,153
40
4
2
180,167
0
L
Sun Wukong
10,379
1,038
41
4
2
158,254
1
L
Medusa
8,409
841
4
0
1
126,567
0
L
Vulcan
10,061
1,006
39
4
0
149,868
0
L
Neith
11,001
1,100
26
3
1
163,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role