Player Matchup

Ullr
Ullr
IVI A X 1 M U 5
Ullr
Level 145
God Stats
2W - 5L
1,237 SR
Queue Stats
114W - 125L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
TOMTOM03
Jing Wei
Level 61
God Stats
0W - 3L
1,223 SR
Queue Stats
46W - 38L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The M1dget21
Tsukuyomi
Level 63
God Stats
2W - 1L
1,856 SR
Queue Stats
103W - 96L
1,493 Elo+
Party 1
Odin
Odin
hannahlicious
Odin
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
381W - 404L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
viGooNx
Zhong Kui
Level 44
God Stats
0W - 3L
1,173 SR
Queue Stats
58W - 55L
1,422 Elo+
Party 1
Team Averages
Level 74
1,398 SR
1,428 Elo+

VS

Team Averages
Level 84
1,463 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EDMxFan
Ares
Level 110
God Stats
7W - 2L
1,429 SR
Queue Stats
153W - 168L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
Mast3rCyclop
Ah Puch
Level 47
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 54L
1,327 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WillYouRunAway
Kumbhakarna
Level 84
God Stats
1W - 0L
1,194 SR
Queue Stats
16W - 16L
1,466 Elo+
Party 2
Tiamat
Tiamat
romans6 l4
Tiamat
Level 104
God Stats
1W - 1L
1,474 SR
Queue Stats
151W - 157L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
8,097
810
10,740
13,295
5,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
TOMTOM03
Jing Wei
14
2 / 5 / 7
7,956
796
8,803
8,660
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
The M1dget21
Tsukuyomi
14
4 / 7 / 6
8,272
827
8,931
12,897
4,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 6 / 4
7,620
762
5,122
13,960
8,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
viGooNx
Zhong Kui
13
2 / 8 / 9
7,410
741
7,642
11,758
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
13 / 2 / 11
10,738
1,074
17,596
11,921
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
EDMxFan
Ares
16
5 / 2 / 18
9,783
978
8,565
12,272
15,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Mast3rCyclop
Ah Puch
18
8 / 1 / 18
10,296
1,030
16,653
8,147
5,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
WillYouRunAway
Kumbhakarna
14
1 / 4 / 14
8,295
830
3,789
11,272
14,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
romans6 l4
Tiamat
13
4 / 4 / 10
8,500
850
8,528
7,322
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
13
Kills
31
31
Deaths
13
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
2
11
9.25
W
Ares
EDMxFan
Ares
5
2
18
7
L
4
5
5
1.3
W
Ah Puch
Mast3rCyclop
Ah Puch
8
1
18
17
L
Jing Wei
TOMTOM03
Jing Wei
2
5
7
1.1
L
Tsukuyomi
The M1dget21
Tsukuyomi
4
7
6
1
W
Kumbhakarna
WillYouRunAway
Kumbhakarna
1
4
14
2
L
1
6
4
0.5
W
Tiamat
romans6 l4
Tiamat
4
4
10
2.25
L
Zhong Kui
viGooNx
Zhong Kui
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
55,131
60,570
Taken
50,934
27,243
Mitigated
46,641
13,626
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,596
11,030
1,907
3,567
11,921
6,881
3,620
2,947
8,974
0
39,969
W
Ares
EDMxFan
Ares
8,565
216
183
1,925
12,272
15,075
498
1,618
10,654
10,369
0
L
10,740
4,700
563
3,695
13,295
5,226
0
7,635
5,562
0
22,603
W
Ah Puch
Mast3rCyclop
Ah Puch
16,653
772
1,709
2,201
8,147
5,090
1,120
805
7,342
33,064
0
L
Jing Wei
TOMTOM03
Jing Wei
8,803
7,332
1,459
1,304
8,660
3,413
0
6,148
2,402
0
15,488
L
Tsukuyomi
The M1dget21
Tsukuyomi
8,931
2,062
151
3,328
12,897
4,760
0
7,351
5,360
0
14,675
W
Kumbhakarna
WillYouRunAway
Kumbhakarna
3,789
367
0
0
11,272
14,961
251
1,135
10,137
4,808
0
L
5,122
1,324
1,174
824
13,960
8,357
0
9,096
4,588
869
14,326
W
Tiamat
romans6 l4
Tiamat
8,528
1,096
230
1,464
7,322
4,634
178
1,201
6,121
10,236
0
L
Zhong Kui
viGooNx
Zhong Kui
7,642
764
189
939
11,758
5,487
0
6,421
5,123
10,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
47,612
82
Minions Killed
103
0
Camps Cleared
0
858,318
Distance Traveled
965,668
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,738
1,074
57
6
0
179,355
1
W
Ares
9,783
978
2
0
0
194,652
0
L
Ullr
8,097
810
30
3
0
157,729
0
W
Ah Puch
10,296
1,030
34
3
0
220,582
0
L
Jing Wei
7,956
796
10
1
0
176,839
0
L
Tsukuyomi
8,272
827
14
1
0
184,245
2
W
Kumbhakarna
8,295
830
5
1
0
171,601
0
L
Odin
7,620
762
18
2
0
163,379
0
W
Tiamat
8,500
850
5
1
0
199,478
0
L
Zhong Kui
7,410
741
10
1
0
176,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role