Player Matchup

Discordia
Discordia
Chieagle
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,618 Elo+
Party 1
Apollo
Apollo
Cyanninja913
Apollo
Level 57
God Stats
5W - 7L
1,698 SR
Queue Stats
148W - 151L
1,465 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Dustysteve
Kumbhakarna
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,501 Elo+
Party 1
Bacchus
Bacchus
Rikka7
Bacchus
Level 25
God Stats
3W - 5L
1,821 SR
Queue Stats
72W - 61L
1,465 Elo+
Party 3
Hun Batz
Hun Batz
WhiteMare12
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 1
Team Averages
Level 46
1,604 SR
1,513 Elo+

VS

Team Averages
Level 73
1,432 SR
1,475 Elo+
Janus
Janus
ATiltedSupport
Janus
Level 120
God Stats
1W - 2L
1,335 SR
Queue Stats
354W - 360L
1,498 Elo+
Party 2
Merlin
Merlin
BigStu1217
Merlin
Level 44
God Stats
49W - 65L
1,437 SR
Queue Stats
688W - 666L
1,459 Elo+
Party 2
Awilix
Awilix
CelestialProphet
Awilix
Level 149
God Stats
3W - 4L
1,348 SR
Queue Stats
357W - 334L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
JungusMungus
Baron Samedi
Level 14
God Stats
78W - 59L
1,465 SR
Queue Stats
204W - 234L
1,379 Elo+
Party 2
Heimdallr
Heimdallr
SlojiwiKilla
Heimdallr
Level 36
God Stats
113W - 100L
1,575 SR
Queue Stats
536W - 522L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chieagle
Discordia
17
4 / 8 / 7
12,201
488
18,768
13,174
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
20
10 / 4 / 13
15,121
605
12,876
18,734
7,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Dustysteve
Kumbhakarna
16
0 / 5 / 14
10,609
424
8,435
17,778
17,302
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Rikka7
Bacchus
18
7 / 6 / 15
13,457
538
15,091
24,390
34,651
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
WhiteMare12
Hun Batz
20
18 / 8 / 6
14,646
586
23,211
22,772
9,957
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 10
13,016
521
17,049
14,720
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
BigStu1217
Merlin
17
8 / 10 / 7
11,412
456
14,961
18,922
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 7 / 8
13,162
526
13,360
21,639
12,263
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
JungusMungus
Baron Samedi
16
4 / 9 / 14
11,754
470
9,174
21,699
8,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SlojiwiKilla
Heimdallr
17
4 / 8 / 11
11,292
452
13,770
22,086
8,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
80
39
Kills
30
31
Deaths
39
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
L
Merlin
BigStu1217
Merlin
8
10
7
1.15
L
10
7
8
2
W
Discordia
Chieagle
Discordia
4
8
7
0.94
W
Apollo
10
4
13
4.13
W
Kumbhakarna
Dustysteve
Kumbhakarna
0
5
14
1.4
L
Baron Samedi
JungusMungus
Baron Samedi
4
9
14
1.22
W
Bacchus
Rikka7
Bacchus
7
6
15
2.42
L
Heimdallr
SlojiwiKilla
Heimdallr
4
8
11
1.19
W
Hun Batz
WhiteMare12
Hun Batz
18
8
6
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,381
Damage
68,314
96,848
Taken
99,066
73,502
Mitigated
40,626
16,442
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,049
818
0
1,689
14,720
5,038
0
5,566
9,088
80,788
0
L
Merlin
BigStu1217
Merlin
14,961
790
0
4,652
18,922
6,530
39
5,592
13,236
61,968
0
L
13,360
6,008
0
1,573
21,639
12,263
0
10,447
10,906
0
107,737
W
Discordia
Chieagle
Discordia
18,768
1,656
0
450
13,174
4,424
0
7,702
5,002
54,503
0
W
Apollo
12,876
5,347
0
6,308
18,734
7,168
4,473
6,084
12,006
0
130,248
W
Kumbhakarna
Dustysteve
Kumbhakarna
8,435
260
0
650
17,778
17,302
463
9,212
7,750
37,520
0
L
Baron Samedi
JungusMungus
Baron Samedi
9,174
1,220
0
2,556
21,699
8,469
0
9,594
11,533
49,299
0
W
Bacchus
Rikka7
Bacchus
15,091
1,392
0
5,463
24,390
34,651
592
8,067
15,863
51,160
0
L
Heimdallr
SlojiwiKilla
Heimdallr
13,770
6,845
0
7,023
22,086
8,326
0
9,975
11,849
0
76,004
W
Hun Batz
WhiteMare12
Hun Batz
23,211
7,453
0
3,571
22,772
9,957
1,420
7,298
15,043
0
72,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,034
Gold Earned
60,636
526
Minions Killed
578
0
Camps Cleared
0
2,394,267
Distance Traveled
2,033,514
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,016
521
123
5
0
416,105
2
L
Merlin
11,412
456
87
3
0
395,628
1
L
Awilix
13,162
526
137
5
0
467,837
2
W
Discordia
12,201
488
92
4
0
419,256
0
W
Apollo
15,121
605
197
8
0
549,274
0
W
Kumbhakarna
10,609
424
60
2
0
427,056
3
L
Baron Samedi
11,754
470
104
4
0
377,192
0
W
Bacchus
13,457
538
69
3
0
484,936
3
L
Heimdallr
11,292
452
127
5
0
376,752
2
W
Hun Batz
14,646
586
108
4
0
513,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role