Player Matchup

Danzaburou
Danzaburou
Gamepro Gaming
Danzaburou
Level 51
God Stats
14W - 14L
1,378 SR
Queue Stats
86W - 115L
1,436 Elo+
Party 1
Anubis
Anubis
OnYungJuice
Anubis
Level 27
God Stats
5W - 2L
1,481 SR
Queue Stats
99W - 79L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Super Squig6071
Gilgamesh
Level 79
God Stats
1W - 3L
1,196 SR
Queue Stats
193W - 202L
1,505 Elo+
Party 1
Ymir
Ymir
TayluhWRLD
Ymir
Level 35
God Stats
19W - 21L
1,527 SR
Queue Stats
86W - 85L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
bèrsèrk
Guan Yu
Level 124
God Stats
17W - 6L
1,813 SR
Queue Stats
312W - 307L
1,530 Elo+
Party 1
Team Averages
Level 63
1,479 SR
1,500 Elo+

VS

Team Averages
Level 50
1,583 SR
1,435 Elo+
Skadi
Skadi
Bach69420
Skadi
Level 59
God Stats
0W - 1L
1,615 SR
Queue Stats
76W - 95L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
F34R3DMantis55
Gilgamesh
Level 89
God Stats
6W - 8L
1,632 SR
Queue Stats
85W - 94L
1,473 Elo+
Party 2
Hades
Hades
FT1776 Bitty
Hades
Level 21
God Stats
3W - 7L
1,519 SR
Queue Stats
9W - 19L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
Hardfastball3
Cthulhu
Level 35
God Stats
22W - 18L
1,619 SR
Queue Stats
63W - 83L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
TheRealJogan
Sun Wukong
Level 48
God Stats
7W - 5L
1,532 SR
Queue Stats
54W - 69L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gamepro Gaming
Danzaburou
16
0 / 4 / 8
11,209
487
5,264
8,938
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
20
17 / 2 / 10
15,288
665
39,304
28,670
16,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Super Squig6071
Gilgamesh
20
14 / 3 / 9
14,691
639
16,842
22,202
17,236
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 4 / 11
10,553
459
5,936
14,947
9,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
bèrsèrk
Guan Yu
20
2 / 0 / 10
13,777
599
13,950
25,850
25,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bach69420
Skadi
14
2 / 9 / 6
8,980
390
10,400
15,160
4,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
F34R3DMantis55
Gilgamesh
16
7 / 4 / 2
10,700
465
15,959
19,653
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 13 / 3
9,901
430
13,883
25,626
9,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
14
1 / 6 / 5
9,721
423
12,951
23,361
17,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheRealJogan
Sun Wukong
17
0 / 3 / 1
10,294
448
8,727
16,174
10,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
35
Kills
13
13
Deaths
35
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bach69420
Skadi
2
9
6
0.56
L
Gilgamesh
F34R3DMantis55
Gilgamesh
7
4
2
2
L
3
13
3
0.35
W
Danzaburou
Gamepro Gaming
Danzaburou
0
4
8
1
L
Cthulhu
1
6
5
0.58
W
Anubis
17
2
10
11
W
Gilgamesh
Super Squig6071
Gilgamesh
14
3
9
6.17
W
2
4
11
1.88
L
Sun Wukong
TheRealJogan
Sun Wukong
0
3
1
0.17
W
Guan Yu
bèrsèrk
Guan Yu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,296
Damage
61,920
100,607
Taken
99,974
71,495
Mitigated
50,403
50,352
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bach69420
Skadi
10,400
4,099
0
2,091
15,160
4,741
537
3,555
11,605
0
41,321
L
Gilgamesh
F34R3DMantis55
Gilgamesh
15,959
4,086
0
6,080
19,653
7,847
0
8,110
11,543
0
68,128
L
13,883
450
253
5,393
25,626
9,648
669
19,204
6,422
53,480
0
W
Danzaburou
Gamepro Gaming
Danzaburou
5,264
2,548
0
986
8,938
3,084
3,339
3,370
5,568
0
47,903
L
Cthulhu
12,951
193
103
1,280
23,361
17,426
0
10,329
13,032
49,136
0
W
Anubis
39,304
4,267
990
21,216
28,670
16,078
1,974
11,277
17,393
154,834
0
W
Gilgamesh
Super Squig6071
Gilgamesh
16,842
5,860
0
4,745
22,202
17,236
2,707
6,513
15,689
0
112,193
W
5,936
875
1,489
3,716
14,947
9,992
201
7,229
7,718
41,161
0
L
Sun Wukong
TheRealJogan
Sun Wukong
8,727
923
0
1,190
16,174
10,741
308
4,042
12,132
0
76,114
W
Guan Yu
bèrsèrk
Guan Yu
13,950
2,810
3,758
13,452
25,850
25,105
1,065
4,376
21,474
0
100,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,518
Gold Earned
49,596
670
Minions Killed
465
0
Camps Cleared
0
2,218,244
Distance Traveled
2,105,197
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,980
390
80
3
0
391,625
3
L
Gilgamesh
10,700
465
100
4
0
484,756
2
L
Hades
9,901
430
95
4
0
350,549
0
W
Danzaburou
11,209
487
76
3
0
398,001
3
L
Cthulhu
9,721
423
68
3
0
404,295
4
W
Anubis
15,288
665
201
9
0
396,751
4
W
Gilgamesh
14,691
639
149
6
0
484,548
0
W
Ymir
10,553
459
54
2
0
452,392
6
L
Sun Wukong
10,294
448
122
5
0
473,972
4
W
Guan Yu
13,777
599
190
8
0
486,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role