Player Matchup

Ah Muzen Cab
Ah Muzen Cab
C0C0NUTC00K1E
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,427 Elo+
Party 2
Bakasura
Bakasura
Kmurda112
Bakasura
Level 139
God Stats
0W - 2L
1,303 SR
Queue Stats
317W - 315L
1,516 Elo+
Party 3
Bacchus
Bacchus
SonofAthena25
Bacchus
Level 149
God Stats
7W - 10L
1,431 SR
Queue Stats
403W - 417L
1,509 Elo+
Party 3
Discordia
Discordia
YooKing_
Discordia
Level 122
God Stats
16W - 19L
1,599 SR
Queue Stats
429W - 439L
1,458 Elo+
Party 3
Osiris
Osiris
shakydeath
Osiris
Level 119
God Stats
1W - 2L
1,840 SR
Queue Stats
34W - 43L
1,500 Elo+
Party 2
Team Averages
Level 124
1,535 SR
1,482 Elo+

VS

Team Averages
Level 128
1,587 SR
1,512 Elo+
Vulcan
Vulcan
BrysonnyD
Vulcan
Level 128
God Stats
5W - 1L
1,501 SR
Queue Stats
52W - 58L
1,452 Elo+
Solo
Thor
Thor
Dizzys
Thor
Level 121
God Stats
11W - 9L
1,552 SR
Queue Stats
108W - 89L
1,567 Elo+
Party 1
Neith
Neith
Natkattt
Neith
Level 111
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
SquadBear69
Chaac
Level 129
God Stats
10W - 8L
1,629 SR
Queue Stats
86W - 85L
1,543 Elo+
Party 1
Chang'e
Chang'e
XxKaOS_TaLEnTxX
Chang'e
Level 149
God Stats
4W - 6L
1,539 SR
Queue Stats
121W - 93L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C0C0NUTC00K1E
Ah Muzen Cab
17
0 / 4 / 7
9,733
608
11,578
13,336
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Kmurda112
Bakasura
16
1 / 6 / 4
9,653
603
3,040
18,654
8,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
5 / 5 / 2
10,221
639
11,948
17,559
19,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
YooKing_
Discordia
15
2 / 7 / 2
9,447
590
13,179
11,434
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
shakydeath
Osiris
16
1 / 7 / 2
9,500
594
8,058
16,384
12,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BrysonnyD
Vulcan
18
3 / 2 / 9
11,490
718
11,626
8,322
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Dizzys
Thor
19
3 / 3 / 19
12,742
796
13,936
13,549
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Natkattt
Neith
17
3 / 4 / 13
11,236
702
9,559
11,162
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 19
12,625
789
14,725
22,587
15,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 0 / 9
14,689
918
18,054
13,240
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
9
Kills
29
29
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BrysonnyD
Vulcan
3
2
9
3.75
L
Ah Muzen Cab
C0C0NUTC00K1E
Ah Muzen Cab
0
4
7
0.88
W
Thor
Dizzys
Thor
3
3
19
4.17
L
Bakasura
Kmurda112
Bakasura
1
6
4
0.5
W
Neith
Natkattt
Neith
3
4
13
2.38
L
Bacchus
5
5
2
1.2
W
5
1
19
14.5
W
15
0
9
19.5
L
Discordia
YooKing_
Discordia
2
7
2
0.43
L
Osiris
shakydeath
Osiris
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,803
Damage
67,900
77,367
Taken
68,860
50,804
Mitigated
34,403
9,669
Healing
37,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BrysonnyD
Vulcan
11,626
4,645
0
1,815
8,322
3,293
2,478
3,575
4,309
58,715
0
L
Ah Muzen Cab
C0C0NUTC00K1E
Ah Muzen Cab
11,578
2,391
0
3,372
13,336
5,777
0
3,929
9,311
0
41,333
W
Thor
Dizzys
Thor
13,936
4,213
0
3,074
13,549
6,007
0
5,301
7,795
0
51,059
L
Bakasura
Kmurda112
Bakasura
3,040
2,394
0
2,941
18,654
8,734
0
6,248
12,123
0
22,382
W
Neith
Natkattt
Neith
9,559
4,046
892
1,696
11,162
4,661
2,049
3,226
7,524
0
28,381
L
Bacchus
11,948
935
0
2,122
17,559
19,213
0
6,306
10,906
18,963
0
W
14,725
1,298
0
11,986
22,587
15,005
1,416
6,672
15,017
0
48,801
W
18,054
945
9,316
8,568
13,240
5,437
1,325
4,543
8,167
49,216
0
L
Discordia
YooKing_
Discordia
13,179
266
0
1,204
11,434
4,196
1
5,452
5,726
33,779
0
L
Osiris
shakydeath
Osiris
8,058
1,654
0
30
16,384
12,884
0
6,944
9,127
0
26,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
62,782
260
Minions Killed
418
5
Camps Cleared
12
1,354,284
Distance Traveled
1,523,096
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,490
718
115
7
2
298,721
0
L
Ah Muzen Cab
9,733
608
73
5
0
252,496
0
W
Thor
12,742
796
80
5
7
285,545
4
L
Bakasura
9,653
603
60
4
3
299,698
0
W
Neith
11,236
702
47
3
0
253,190
0
L
Bacchus
10,221
639
26
2
0
279,527
6
W
Chaac
12,625
789
78
5
2
333,946
0
W
Chang'e
14,689
918
98
6
1
351,694
2
L
Discordia
9,447
590
57
4
2
250,869
2
L
Osiris
9,500
594
44
3
0
271,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role