Player Matchup

Loki
Loki
ArtcCerberus
Loki
Level 14
God Stats
2W - 0L
1,832 SR
Queue Stats
4W - 1L
1,780 Elo+
Party 2
Cthulhu
Cthulhu
ImTheKnightEX
Cthulhu
Level 118
God Stats
1W - 1L
1,678 SR
Queue Stats
4W - 2L
1,780 Elo+
Party 2
King Arthur
King Arthur
SoulStar1000
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
Zaiira
Neith
Level 28
God Stats
81W - 97L
1,562 SR
Queue Stats
308W - 369L
1,402 Elo+
Solo
Janus
Janus
ZombieGodX
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,780 Elo+
Party 2
Team Averages
Level 41
1,614 SR
1,648 Elo+

VS

Team Averages
Level 25
1,382 SR
1,442 Elo+
Tiamat
Tiamat
AfraidApollo899
Tiamat
Level 25
God Stats
0W - 1L
1,270 SR
Queue Stats
21W - 15L
1,544 Elo+
Solo
Chaac
Chaac
BLACKTIPREEF13
Chaac
Level 29
God Stats
6W - 9L
1,374 SR
Queue Stats
111W - 119L
1,411 Elo+
Party 1
Anhur
Anhur
Jew_bocka
Anhur
Level 14
God Stats
2W - 6L
1,482 SR
Queue Stats
13W - 22L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MuffDawg3000
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 149L
1,526 Elo+
Party 3
Bacchus
Bacchus
comrademavrik
Bacchus
Level 29
God Stats
11W - 17L
1,283 SR
Queue Stats
48W - 73L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,853
532
2,860
5,434
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
11
8 / 0 / 4
6,834
621
6,814
6,328
2,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
SoulStar1000
King Arthur
8
0 / 5 / 0
4,694
427
1,612
7,406
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Zaiira
Neith
9
3 / 1 / 4
5,729
521
2,097
3,323
914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
10
1 / 0 / 2
5,698
518
3,063
4,427
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,925
539
3,803
5,165
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 2 / 0
6,916
629
3,909
4,934
2,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Jew_bocka
Anhur
8
0 / 3 / 0
4,573
416
408
5,030
1,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
MuffDawg3000
Tsukuyomi
9
0 / 4 / 2
5,185
471
4,594
7,792
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
8
1 / 5 / 1
5,327
484
2,387
6,822
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
8
8
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
2
2
2
L
6
2
0
3
W
Cthulhu
8
0
4
10
L
Anhur
Jew_bocka
Anhur
0
3
0
0
L
Tsukuyomi
MuffDawg3000
Tsukuyomi
0
4
2
0.25
W
King Arthur
SoulStar1000
King Arthur
0
5
0
0
W
Neith
Zaiira
Neith
3
1
4
5
W
Janus
1
0
2
2
L
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,446
Damage
15,101
26,918
Taken
29,743
10,869
Mitigated
13,217
6,770
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,803
135
0
1,859
5,165
2,557
424
2,422
2,537
36,015
0
W
2,860
400
0
1,466
5,434
1,673
0
1,020
4,414
0
22,693
L
3,909
595
0
1,348
4,934
2,099
399
51
4,708
0
35,162
W
Cthulhu
6,814
1,234
186
3,354
6,328
2,837
386
1,344
4,984
24,762
0
L
Anhur
Jew_bocka
Anhur
408
143
0
1,041
5,030
1,483
405
2,828
2,202
0
20,451
L
Tsukuyomi
MuffDawg3000
Tsukuyomi
4,594
1,981
0
2,233
7,792
2,132
0
1,342
6,398
0
23,960
W
King Arthur
SoulStar1000
King Arthur
1,612
480
0
246
7,406
4,067
86
0
7,406
0
12,938
W
Neith
Zaiira
Neith
2,097
921
0
1,518
3,323
914
555
817
2,506
0
21,541
W
Janus
3,063
182
0
0
4,427
1,378
662
3,009
1,418
25,848
0
L
Bacchus
2,387
292
0
967
6,822
4,946
481
2,976
3,846
9,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
27,926
226
Minions Killed
262
0
Camps Cleared
0
1,071,493
Distance Traveled
934,711
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,925
539
82
7
0
205,544
3
W
Loki
5,853
532
54
5
0
226,870
0
L
Chaac
6,916
629
76
7
0
182,845
2
W
Cthulhu
6,834
621
46
4
0
222,360
2
L
Anhur
4,573
416
39
4
0
145,104
1
L
Tsukuyomi
5,185
471
51
5
0
223,696
0
W
King Arthur
4,694
427
18
2
0
228,145
0
W
Neith
5,729
521
37
3
0
187,815
0
W
Janus
5,698
518
71
6
0
206,303
0
L
Bacchus
5,327
484
14
1
0
177,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role