Player Matchup

Odin
Odin
DjPrespi
Odin
Level 28
God Stats
13W - 15L
1,314 SR
Queue Stats
114W - 148L
1,250 Elo+
Party 2
Arachne
Arachne
Leddg
Arachne
Level 61
God Stats
13W - 12L
1,188 SR
Queue Stats
330W - 367L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
Med_Kit-Qc
Heimdallr
Level 43
God Stats
32W - 40L
1,447 SR
Queue Stats
241W - 273L
1,378 Elo+
Party 2
Scylla
Scylla
Ousou_Sama
Scylla
Level 78
God Stats
4W - 3L
1,834 SR
Queue Stats
125W - 129L
1,323 Elo+
Party 2
Jormungandr
Jormungandr
l_Extaaa_l
Jormungandr
Level 27
God Stats
21W - 25L
1,482 SR
Queue Stats
127W - 170L
1,340 Elo+
Party 2
Team Averages
Level 47
1,453 SR
1,327 Elo+

VS

Team Averages
Level 55
1,478 SR
1,426 Elo+
Gilgamesh
Gilgamesh
IISoRandomII
Gilgamesh
Level 28
God Stats
29W - 22L
1,530 SR
Queue Stats
74W - 67L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Its_GRiiMz
Tsukuyomi
Level 90
God Stats
15W - 8L
1,619 SR
Queue Stats
66W - 64L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
O_KaBooM_Zz
Danzaburou
Level 44
God Stats
25W - 16L
1,579 SR
Queue Stats
53W - 44L
1,491 Elo+
Party 1
Discordia
Discordia
VickyBlue
Discordia
Level 66
God Stats
4W - 10L
1,293 SR
Queue Stats
195W - 219L
1,365 Elo+
Solo
Hel
Hel
killerbro101540
Hel
Level 46
God Stats
0W - 3L
1,369 SR
Queue Stats
47W - 72L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 6 / 11
13,900
479
6,037
19,545
25,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Leddg
Arachne
20
12 / 3 / 8
15,432
532
13,694
19,548
9,253
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Med_Kit-Qc
Heimdallr
20
8 / 1 / 12
16,355
564
21,648
13,020
5,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Ousou_Sama
Scylla
20
4 / 3 / 14
14,430
498
17,257
16,038
5,932
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
l_Extaaa_l
Jormungandr
18
5 / 5 / 10
14,827
511
9,600
25,382
25,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IISoRandomII
Gilgamesh
20
4 / 4 / 7
14,157
488
17,689
21,268
21,621
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Its_GRiiMz
Tsukuyomi
19
8 / 7 / 7
13,213
456
17,790
21,412
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
O_KaBooM_Zz
Danzaburou
18
2 / 9 / 3
11,809
407
6,539
24,430
8,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
VickyBlue
Discordia
20
3 / 4 / 4
13,295
458
15,488
15,194
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 9 / 1
10,627
366
1,033
13,701
4,866

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
32
Kills
18
18
Deaths
33
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
3
6
11
1.42
L
Gilgamesh
IISoRandomII
Gilgamesh
4
4
7
1.88
L
Tsukuyomi
Its_GRiiMz
Tsukuyomi
8
7
7
1.64
W
Arachne
Leddg
Arachne
12
3
8
5.33
W
Heimdallr
Med_Kit-Qc
Heimdallr
8
1
12
14
L
Danzaburou
O_KaBooM_Zz
Danzaburou
2
9
3
0.39
W
Scylla
Ousou_Sama
Scylla
4
3
14
3.67
L
Discordia
VickyBlue
Discordia
3
4
4
1.25
L
1
9
1
0.17
W
Jormungandr
l_Extaaa_l
Jormungandr
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,236
Damage
58,539
93,533
Taken
96,005
71,406
Mitigated
48,689
11,132
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,037
196
0
1,335
19,545
25,099
3,105
1,814
17,731
0
60,750
L
Gilgamesh
IISoRandomII
Gilgamesh
17,689
4,191
0
3,571
21,268
21,621
1,892
6,764
14,187
664
97,391
L
Tsukuyomi
Its_GRiiMz
Tsukuyomi
17,790
3,979
0
2,564
21,412
8,280
677
5,672
15,599
0
83,648
W
Arachne
Leddg
Arachne
13,694
7,882
0
3,879
19,548
9,253
4,627
1,670
17,878
0
88,145
W
Heimdallr
Med_Kit-Qc
Heimdallr
21,648
5,763
911
987
13,020
5,986
8,241
3,517
9,503
1,874
88,610
L
Danzaburou
O_KaBooM_Zz
Danzaburou
6,539
2,831
0
5,045
24,430
8,070
2,087
6,590
17,726
0
84,833
W
Scylla
Ousou_Sama
Scylla
17,257
928
0
1,054
16,038
5,932
1,010
6,216
9,822
97,812
0
L
Discordia
VickyBlue
Discordia
15,488
56
0
2,584
15,194
5,852
292
3,372
11,555
96,943
0
L
1,033
241
3,043
2,258
13,701
4,866
290
3,911
9,626
12,074
0
W
Jormungandr
l_Extaaa_l
Jormungandr
9,600
1,311
304
2,662
25,382
25,136
1,241
3,608
21,774
40,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,944
Gold Earned
63,101
593
Minions Killed
625
0
Camps Cleared
0
2,702,396
Distance Traveled
2,529,120
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,900
479
109
4
0
523,162
1
L
Gilgamesh
14,157
488
165
6
0
494,145
2
L
Tsukuyomi
13,213
456
122
4
0
544,573
2
W
Arachne
15,432
532
148
5
0
613,373
9
W
Heimdallr
16,355
564
128
4
0
526,249
8
L
Danzaburou
11,809
407
143
5
0
507,306
0
W
Scylla
14,430
498
148
5
0
528,636
4
L
Discordia
13,295
458
163
6
0
501,131
9
L
Hel
10,627
366
32
1
0
481,965
0
W
Jormungandr
14,827
511
60
2
0
510,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role