Player Matchup

Serqet
Serqet
NANoti
Serqet
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
RiomaFnL
Bellona
Level 160
God Stats
6W - 6L
1,678 SR
Queue Stats
342W - 308L
1,572 Elo+
Party 1
Scylla
Scylla
ZeckFnL
Scylla
Level 159
God Stats
4W - 4L
1,582 SR
Queue Stats
314W - 273L
1,597 Elo+
Party 1
Nox
Nox
tedshyne21
Nox
Level 83
God Stats
12W - 9L
1,675 SR
Queue Stats
299W - 266L
1,593 Elo+
Party 1
Skadi
Skadi
zSnowy
Skadi
Level 157
God Stats
5W - 3L
1,515 SR
Queue Stats
170W - 146L
1,591 Elo+
Party 1
Team Averages
Level 120
1,590 SR
1,571 Elo+

VS

Team Averages
Level 68
1,465 SR
1,527 Elo+
Mercury
Mercury
 
Mercury
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
BorAlGhul
Odin
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 166L
1,411 Elo+
Solo
Khepri
Khepri
NuLLTap3
Khepri
Level 47
God Stats
4W - 5L
1,339 SR
Queue Stats
170W - 141L
1,581 Elo+
Party 2
Medusa
Medusa
YannLuc
Medusa
Level 64
God Stats
8W - 11L
1,487 SR
Queue Stats
229W - 195L
1,566 Elo+
Party 2
Hel
Hel
xRaTaToSkrz
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 40L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NANoti
Serqet
15
5 / 2 / 8
10,012
589
8,339
12,099
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
RiomaFnL
Bellona
17
5 / 0 / 6
10,853
638
14,008
13,364
12,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
ZeckFnL
Scylla
17
12 / 0 / 5
10,860
639
12,412
8,841
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 9
8,127
478
5,736
6,075
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
zSnowy
Skadi
15
1 / 3 / 3
9,781
575
5,165
10,323
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 5 / 2
7,587
446
3,708
13,279
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
13
1 / 6 / 0
7,695
453
4,064
15,001
9,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
NuLLTap3
Khepri
11
0 / 3 / 4
6,945
409
3,402
12,414
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
YannLuc
Medusa
14
3 / 4 / 0
8,237
485
7,113
11,285
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 1
8,434
496
6,102
13,284
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
5
5
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
2
0.2
L
Odin
1
6
0
0.17
W
Serqet
NANoti
Serqet
5
2
8
4.5
L
Khepri
NuLLTap3
Khepri
0
3
4
0.67
W
Bellona
RiomaFnL
Bellona
5
0
6
8
L
Medusa
YannLuc
Medusa
3
4
0
0.75
W
Scylla
ZeckFnL
Scylla
12
0
5
14.5
W
1
0
9
5.5
L
1
6
1
0.25
W
Skadi
zSnowy
Skadi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,660
Damage
24,389
50,702
Taken
65,263
26,681
Mitigated
29,618
19,659
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,708
1,673
0
4,370
13,279
4,750
0
3,537
9,415
0
50,157
L
Odin
4,064
336
0
4,363
15,001
9,564
0
3,503
11,459
0
37,781
W
Serqet
NANoti
Serqet
8,339
2,065
0
5,702
12,099
4,738
0
2,828
9,271
0
51,557
L
Khepri
NuLLTap3
Khepri
3,402
589
0
2,309
12,414
6,771
41
5,951
5,799
19,620
0
W
Bellona
RiomaFnL
Bellona
14,008
3,907
0
6,283
13,364
12,958
76
457
12,907
11,497
60,530
L
Medusa
YannLuc
Medusa
7,113
2,606
0
3,722
11,285
3,895
995
1,232
9,530
0
51,449
W
Scylla
ZeckFnL
Scylla
12,412
1,688
0
3,414
8,841
3,146
868
3,507
5,334
68,061
0
W
5,736
325
0
398
6,075
2,729
0
1,975
4,100
27,860
0
L
6,102
57
2,590
6,586
13,284
4,638
0
5,167
7,461
60,285
0
W
Skadi
zSnowy
Skadi
5,165
2,598
0
3,862
10,323
3,110
3,118
737
9,586
0
68,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,633
Gold Earned
38,898
504
Minions Killed
423
0
Camps Cleared
0
1,709,215
Distance Traveled
1,660,027
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,587
446
96
6
0
378,216
4
L
Odin
7,695
453
88
5
0
302,728
5
W
Serqet
10,012
589
86
5
0
371,888
7
L
Khepri
6,945
409
31
2
0
331,902
4
W
Bellona
10,853
638
135
8
0
336,528
4
L
Medusa
8,237
485
100
6
0
325,994
1
W
Scylla
10,860
639
114
7
0
344,696
6
W
Nox
8,127
478
45
3
0
350,465
4
L
Hel
8,434
496
108
6
0
321,187
4
W
Skadi
9,781
575
124
7
0
305,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role