Player Matchup

Bacchus
Bacchus
Hashira37
Bacchus
Level 24
God Stats
2W - 0L
1,724 SR
Queue Stats
43W - 26L
1,617 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shanatasy
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shir09
Tsukuyomi
Level 125
God Stats
3W - 1L
1,294 SR
Queue Stats
203W - 226L
1,507 Elo+
Solo
Cerberus
Cerberus
kyvonte
Cerberus
Level 84
God Stats
4W - 3L
1,847 SR
Queue Stats
150W - 131L
1,537 Elo+
Solo
Thor
Thor
xKherion
Thor
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,496 Elo+
Party 1
Team Averages
Level 80
1,573 SR
1,550 Elo+

VS

Team Averages
Level 100
1,629 SR
1,587 Elo+
Jormungandr
Jormungandr
BlackPhoenix996
Jormungandr
Level 129
God Stats
0W - 1L
1,758 SR
Queue Stats
182W - 182L
1,569 Elo+
Solo
Cupid
Cupid
Blue Bomber90
Cupid
Level 123
God Stats
6W - 3L
1,566 SR
Queue Stats
333W - 328L
1,594 Elo+
Solo
Cerberus
Cerberus
GameFreakJN
Cerberus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,608 Elo+
Party 2
Bacchus
Bacchus
Jonn THICCCC
Bacchus
Level 28
God Stats
1W - 1L
1,821 SR
Queue Stats
23W - 16L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
NoliePolie
Kuzenbo
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hashira37
Bacchus
19
7 / 4 / 18
11,969
921
13,226
18,036
22,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Shanatasy
Ah Muzen Cab
19
8 / 6 / 11
12,132
933
25,553
12,749
5,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Shir09
Tsukuyomi
18
6 / 7 / 16
11,064
851
18,268
12,820
6,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
kyvonte
Cerberus
18
3 / 5 / 20
11,159
858
14,355
23,727
25,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
18
7 / 8 / 15
11,252
866
11,734
14,121
6,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackPhoenix996
Jormungandr
18
5 / 4 / 14
11,345
873
12,179
18,448
25,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 8 / 11
10,726
825
13,361
19,215
8,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GameFreakJN
Cerberus
18
4 / 5 / 9
10,849
835
8,447
16,836
19,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Jonn THICCCC
Bacchus
17
13 / 8 / 11
11,170
859
16,372
17,284
13,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
NoliePolie
Kuzenbo
16
4 / 6 / 17
10,148
781
14,884
24,459
35,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
92
31
Kills
30
30
Deaths
31
80
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlackPhoenix996
Jormungandr
5
4
14
3
L
4
8
11
1.19
L
Cerberus
GameFreakJN
Cerberus
4
5
9
1.7
W
Bacchus
Hashira37
Bacchus
7
4
18
4
L
Bacchus
Jonn THICCCC
Bacchus
13
8
11
2.31
L
Kuzenbo
NoliePolie
Kuzenbo
4
6
17
2.08
W
Ah Muzen Cab
Shanatasy
Ah Muzen Cab
8
6
11
2.25
W
Tsukuyomi
Shir09
Tsukuyomi
6
7
16
2
W
Cerberus
kyvonte
Cerberus
3
5
20
2.6
W
Thor
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,136
Damage
65,243
81,453
Taken
96,242
66,771
Mitigated
102,347
29,434
Healing
24,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlackPhoenix996
Jormungandr
12,179
1,700
2,024
3,715
18,448
25,574
208
5,407
13,041
36,871
0
L
13,361
7,844
3,221
6,524
19,215
8,114
605
6,355
12,835
0
21,272
L
Cerberus
GameFreakJN
Cerberus
8,447
742
17
3,795
16,836
19,319
474
5,837
10,974
18,682
0
W
Bacchus
Hashira37
Bacchus
13,226
2,313
3,549
4,297
18,036
22,881
618
8,519
9,517
25,518
0
L
Bacchus
Jonn THICCCC
Bacchus
16,372
2,026
0
1,688
17,284
13,528
360
4,575
12,639
24,044
0
L
Kuzenbo
NoliePolie
Kuzenbo
14,884
4,090
290
3,049
24,459
35,812
324
5,407
19,028
21,346
0
W
Ah Muzen Cab
Shanatasy
Ah Muzen Cab
25,553
10,684
1,347
3,458
12,749
5,389
1,841
9,591
3,158
0
53,333
W
Tsukuyomi
Shir09
Tsukuyomi
18,268
4,540
2,190
2,689
12,820
6,564
979
9,510
3,310
0
29,582
W
Cerberus
kyvonte
Cerberus
14,355
733
222
8,613
23,727
25,670
595
14,741
8,986
31,249
0
W
Thor
11,734
1,592
1,825
1,244
14,121
6,267
963
9,521
4,600
0
21,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
54,238
178
Minions Killed
151
0
Camps Cleared
0
1,131,846
Distance Traveled
1,109,615
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,345
873
36
3
0
214,713
0
L
Cupid
10,726
825
26
2
0
228,464
0
L
Cerberus
10,849
835
43
3
0
224,161
0
W
Bacchus
11,969
921
23
2
0
231,792
2
L
Bacchus
11,170
859
24
2
0
210,028
1
L
Kuzenbo
10,148
781
22
2
0
232,249
0
W
Ah Muzen Cab
12,132
933
63
5
0
213,669
0
W
Tsukuyomi
11,064
851
21
2
0
234,633
0
W
Cerberus
11,159
858
53
4
0
232,525
0
W
Thor
11,252
866
18
1
0
219,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role