Player Matchup

Sobek
Sobek
AvrgMstrpc
Sobek
Level 87
God Stats
5W - 9L
1,434 SR
Queue Stats
292W - 273L
1,541 Elo+
Party 2
Ullr
Ullr
DixonZider
Ullr
Level 27
God Stats
5W - 9L
1,359 SR
Queue Stats
68W - 50L
1,601 Elo+
Party 4
Awilix
Awilix
TheYoungJoey
Awilix
Level 117
God Stats
11W - 9L
1,326 SR
Queue Stats
393W - 344L
1,536 Elo+
Party 4
Janus
Janus
YRN Gmoney
Janus
Level 100
God Stats
4W - 9L
1,393 SR
Queue Stats
167W - 154L
1,520 Elo+
Party 4
Hercules
Hercules
bobward-tentpant
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,540 Elo+
Party 2
Team Averages
Level 74
1,402 SR
1,547 Elo+

VS

Team Averages
Level 70
1,634 SR
1,509 Elo+
King Arthur
King Arthur
APupNamedSmokey
King Arthur
Level 91
God Stats
32W - 26L
1,593 SR
Queue Stats
622W - 573L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
AngelOfWar13
Ao Kuang
Level 34
God Stats
36W - 29L
1,613 SR
Queue Stats
133W - 128L
1,521 Elo+
Party 1
Rama
Rama
ItssBMH
Rama
Level 79
God Stats
9W - 10L
1,673 SR
Queue Stats
135W - 110L
1,515 Elo+
Party 3
Ymir
Ymir
RubanMLG
Ymir
Level 27
God Stats
4W - 2L
1,726 SR
Queue Stats
54W - 37L
1,577 Elo+
Party 3
Chang'e
Chang'e
mrkurokishi
Chang'e
Level 121
God Stats
5W - 6L
1,567 SR
Queue Stats
390W - 386L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 4 / 4
7,561
473
4,984
13,003
10,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 2
7,223
451
4,769
8,668
2,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
15
5 / 4 / 2
8,741
546
7,880
11,286
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
15
2 / 2 / 5
8,838
552
11,134
6,060
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
7,785
487
3,320
11,120
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APupNamedSmokey
King Arthur
16
3 / 1 / 3
9,580
599
8,972
13,889
8,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
AngelOfWar13
Ao Kuang
16
2 / 2 / 4
9,460
591
5,783
12,502
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
ItssBMH
Rama
13
6 / 2 / 4
9,122
570
8,022
9,196
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
4 / 2 / 8
8,833
552
7,089
13,851
9,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
mrkurokishi
Chang'e
14
1 / 2 / 4
8,212
513
4,506
8,833
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
16
16
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
APupNamedSmokey
King Arthur
3
1
3
4.5
W
Ao Kuang
AngelOfWar13
Ao Kuang
2
2
4
2
L
Sobek
1
4
4
0.75
L
0
5
2
0.2
W
Rama
ItssBMH
Rama
6
2
4
4
W
Ymir
4
2
8
4
L
Awilix
5
4
2
1.5
L
Janus
2
2
5
2.25
L
1
1
1
1.5
W
Chang'e
mrkurokishi
Chang'e
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
34,372
50,137
Taken
58,271
30,935
Mitigated
28,972
16,011
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
APupNamedSmokey
King Arthur
8,972
426
0
4,199
13,889
8,217
276
4,573
8,874
0
51,610
W
Ao Kuang
AngelOfWar13
Ao Kuang
5,783
1,736
0
3,564
12,502
4,824
2,852
2,502
9,819
59,853
0
L
Sobek
4,984
697
0
2,715
13,003
10,020
0
4,936
8,067
20,155
0
L
4,769
1,970
0
1,700
8,668
2,678
0
1,873
6,795
0
39,956
W
Rama
ItssBMH
Rama
8,022
6,489
0
4,591
9,196
2,895
1,245
1,860
7,262
0
49,280
W
Ymir
7,089
1,512
0
1,540
13,851
9,882
167
2,795
10,934
31,523
0
L
Awilix
7,880
2,722
0
3,891
11,286
4,300
0
3,878
7,408
0
60,360
L
Janus
11,134
742
0
2,019
6,060
2,422
108
3,608
2,452
68,360
0
L
3,320
706
0
5,686
11,120
11,515
399
3,083
8,037
0
31,971
W
Chang'e
mrkurokishi
Chang'e
4,506
616
621
4,762
8,833
3,154
841
3,715
4,928
46,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
45,207
440
Minions Killed
436
0
Camps Cleared
0
1,552,287
Distance Traveled
1,489,139
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,580
599
110
7
0
326,465
4
W
Ao Kuang
9,460
591
107
7
0
307,804
2
L
Sobek
7,561
473
17
1
0
332,038
7
L
Ullr
7,223
451
83
5
0
279,014
4
W
Rama
9,122
570
96
6
0
260,831
3
W
Ymir
8,833
552
35
2
0
299,722
4
L
Awilix
8,741
546
120
8
0
346,652
2
L
Janus
8,838
552
139
9
0
309,064
6
L
Hercules
7,785
487
81
5
0
285,519
1
W
Chang'e
8,212
513
88
6
0
294,317
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role