Player Matchup

Yemoja
Yemoja
CheekyCorvid
Yemoja
Level 26
God Stats
9W - 5L
1,559 SR
Queue Stats
26W - 27L
1,412 Elo+
Party 2
Izanami
Izanami
CrimsonLycan
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 2
Janus
Janus
FierceFett
Janus
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 48L
1,512 Elo+
Party 2
Jing Wei
Jing Wei
Maplefrostu
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,420 Elo+
Party 2
Ganesha
Ganesha
Seonn7
Ganesha
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 11L
1,474 Elo+
Party 2
Team Averages
Level 40
1,512 SR
1,472 Elo+

VS

Team Averages
Level 29
1,470 SR
1,647 Elo+
Tyr
Tyr
Jacobball007
Tyr
Level 25
God Stats
2W - 1L
1,715 SR
Queue Stats
50W - 33L
1,610 Elo+
Solo
Ymir
Ymir
Kenyawnn
Ymir
Level 21
God Stats
2W - 0L
1,436 SR
Queue Stats
20W - 5L
1,865 Elo+
Party 1
Discordia
Discordia
Stohwic
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,605 Elo+
Party 1
Nemesis
Nemesis
TRieglsaurusrex
Nemesis
Level 41
God Stats
2W - 3L
1,184 SR
Queue Stats
31W - 23L
1,578 Elo+
Party 1
Cupid
Cupid
artenisentri
Cupid
Level 28
God Stats
10W - 4L
1,516 SR
Queue Stats
300W - 258L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 9 / 5
6,615
413
1,697
12,586
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
CrimsonLycan
Izanami
15
7 / 6 / 4
9,621
601
12,543
12,070
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
6 / 4 / 0
9,283
580
7,330
8,240
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Maplefrostu
Jing Wei
10
1 / 9 / 3
6,860
429
2,395
14,074
3,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Seonn7
Ganesha
13
2 / 3 / 6
8,346
522
6,189
8,734
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
5,181
324
241
2,281
538
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
12
2 / 5 / 11
8,448
528
3,998
11,846
7,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Stohwic
Discordia
13
3 / 5 / 6
8,277
517
6,385
8,902
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 6
9,450
591
4,537
10,677
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
21 / 2 / 6
11,428
714
26,069
12,011
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
16
Kills
30
31
Deaths
18
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
9
5
0.28
L
Izanami
CrimsonLycan
Izanami
7
6
4
1.5
L
Janus
6
4
0
1.5
W
0
2
0
0
W
Ymir
2
5
11
1.5
L
Jing Wei
Maplefrostu
Jing Wei
1
9
3
0.28
L
Ganesha
Seonn7
Ganesha
2
3
6
1.67
W
Discordia
Stohwic
Discordia
3
5
6
1.2
W
4
4
6
1.75
W
21
2
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
41,230
55,704
Taken
45,717
19,087
Mitigated
18,424
9,811
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,697
586
1,795
750
12,586
4,881
240
1,286
11,300
7,928
0
L
Izanami
CrimsonLycan
Izanami
12,543
8,790
0
3,088
12,070
4,293
680
4,770
6,947
0
62,633
L
Janus
7,330
956
0
868
8,240
2,426
0
1,933
6,207
51,535
0
W
241
0
0
133
2,281
538
0
1,490
647
0
3,654
W
Ymir
3,998
1,264
0
867
11,846
7,238
165
1,732
9,930
20,665
0
L
Jing Wei
Maplefrostu
Jing Wei
2,395
1,984
0
1,531
14,074
3,496
530
820
13,220
0
22,890
L
Ganesha
Seonn7
Ganesha
6,189
489
0
1,779
8,734
3,991
40
995
7,647
37,182
0
W
Discordia
Stohwic
Discordia
6,385
792
0
1,501
8,902
2,817
267
2,751
5,949
31,898
0
W
4,537
1,725
0
721
10,677
3,704
0
3,064
7,482
0
62,849
W
26,069
16,582
578
5,606
12,011
4,127
3,646
5,246
6,493
0
89,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
42,784
350
Minions Killed
359
0
Camps Cleared
0
1,318,471
Distance Traveled
1,232,664
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,615
413
15
1
0
258,465
1
L
Izanami
9,621
601
118
7
0
276,092
4
L
Janus
9,283
580
105
7
0
311,426
4
W
Tyr
5,181
324
7
0
0
43,614
0
W
Ymir
8,448
528
28
2
0
277,946
4
L
Jing Wei
6,860
429
44
3
0
241,469
1
L
Ganesha
8,346
522
68
4
0
231,019
1
W
Discordia
8,277
517
66
4
0
287,958
0
W
Nemesis
9,450
591
124
8
0
333,969
0
W
Cupid
11,428
714
134
8
0
289,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role