Player Matchup

Sun Wukong
Sun Wukong
BBQba11s
Sun Wukong
Level 16
God Stats
3W - 2L
1,541 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
HylianVan
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 92L
1,629 Elo+
Party 1
Nox
Nox
KimeeBee
Nox
Level 23
God Stats
5W - 1L
1,678 SR
Queue Stats
33W - 20L
1,601 Elo+
Party 1
Team Averages
Level 56
1,573 SR
1,557 Elo+

VS

Team Averages
Level 69
1,567 SR
1,549 Elo+
Persephone
Persephone
APEXJOK3R
Persephone
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
dsbtmb92
Danzaburou
Level 80
God Stats
55W - 56L
1,458 SR
Queue Stats
203W - 205L
1,491 Elo+
Party 2
Pele
Pele
rmjk27
Pele
Level 102
God Stats
0W - 1L
1,743 SR
Queue Stats
78W - 72L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BBQba11s
Sun Wukong
16
2 / 3 / 12
11,716
617
9,872
19,470
14,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
HylianVan
Xing Tian
15
4 / 1 / 8
12,715
669
14,514
19,927
23,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
10 / 2 / 5
13,443
708
14,785
12,262
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
APEXJOK3R
Persephone
16
3 / 5 / 2
11,627
612
13,990
11,290
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
dsbtmb92
Danzaburou
13
1 / 8 / 5
10,986
578
9,836
15,080
5,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
rmjk27
Pele
14
2 / 3 / 3
10,901
574
14,199
18,826
6,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
APEXJOK3R
Persephone
3
5
2
0.8
W
Sun Wukong
BBQba11s
Sun Wukong
2
3
12
2.67
W
Xing Tian
HylianVan
Xing Tian
4
1
8
8
W
10
2
5
6.25
L
Danzaburou
dsbtmb92
Danzaburou
1
8
5
0.44
L
Pele
rmjk27
Pele
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
38,025
51,659
Taken
45,196
43,106
Mitigated
15,767
15,379
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
APEXJOK3R
Persephone
13,990
681
0
1,891
11,290
4,067
308
7,382
3,905
56,889
0
W
Sun Wukong
BBQba11s
Sun Wukong
9,872
1,489
0
8,571
19,470
14,664
914
5,061
14,409
0
43,101
W
Xing Tian
HylianVan
Xing Tian
14,514
1,410
0
3,446
19,927
23,067
735
3,854
16,073
45,114
0
W
14,785
1,108
0
3,362
12,262
5,375
1,419
5,172
7,090
72,597
0
L
Danzaburou
dsbtmb92
Danzaburou
9,836
4,977
368
1,754
15,080
5,389
351
10,913
4,167
0
33,631
L
Pele
rmjk27
Pele
14,199
2,705
0
5,668
18,826
6,311
0
11,102
7,724
0
54,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
33,514
218
Minions Killed
208
0
Camps Cleared
0
1,031,800
Distance Traveled
932,253
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,627
612
82
4
0
287,777
1
W
Sun Wukong
11,716
617
54
3
0
345,728
0
W
Xing Tian
12,715
669
52
3
0
351,682
1
W
Nox
13,443
708
112
6
0
334,390
3
L
Danzaburou
10,986
578
47
2
0
290,893
0
L
Pele
10,901
574
79
4
0
353,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role