Player Matchup

Sun Wukong
Sun Wukong
Atlas_Aurelius
Sun Wukong
Level 67
God Stats
19W - 17L
1,500 SR
Queue Stats
357W - 380L
1,399 Elo+
Party 3
Anubis
Anubis
BabyPorkyChops
Anubis
Level 98
God Stats
18W - 17L
1,500 SR
Queue Stats
790W - 809L
1,449 Elo+
Party 3
Izanami
Izanami
SORVETICO
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
diegopro234
Tiamat
Level 138
God Stats
10W - 5L
1,607 SR
Queue Stats
103W - 107L
1,523 Elo+
Party 2
Ymir
Ymir
hoomun
Ymir
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 45L
1,431 Elo+
Party 3
Team Averages
Level 84
1,521 SR
1,461 Elo+

VS

Team Averages
Level 73
1,479 SR
1,436 Elo+
Cernunnos
Cernunnos
ElectroLag
Cernunnos
Level 33
God Stats
20W - 37L
1,507 SR
Queue Stats
133W - 237L
1,415 Elo+
Party 1
Pele
Pele
F4llENN IQ
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 171L
1,394 Elo+
Party 1
Baba Yaga
Baba Yaga
Scykel
Baba Yaga
Level 108
God Stats
0W - 5L
1,593 SR
Queue Stats
199W - 293L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Silver Kingsman
Cthulhu
Level 103
God Stats
3W - 10L
1,292 SR
Queue Stats
120W - 219L
1,426 Elo+
Party 1
King Arthur
King Arthur
TidiestComa959
King Arthur
Level 40
God Stats
50W - 54L
1,502 SR
Queue Stats
267W - 309L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atlas_Aurelius
Sun Wukong
13
2 / 2 / 4
7,406
570
6,583
9,308
6,317
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 1 / 2
7,903
608
6,958
8,201
4,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
SORVETICO
Izanami
11
1 / 4 / 3
6,516
501
4,682
8,357
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
11 / 0 / 2
9,257
712
8,720
4,537
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
hoomun
Ymir
10
1 / 3 / 4
6,405
493
2,212
8,019
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElectroLag
Cernunnos
11
3 / 3 / 3
6,470
498
3,871
6,926
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
6,309
485
2,955
11,385
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Scykel
Baba Yaga
10
2 / 8 / 1
6,570
505
5,520
8,200
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 3
6,775
521
6,418
9,244
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
TidiestComa959
King Arthur
12
2 / 3 / 1
7,239
557
5,562
11,858
6,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
22
Kills
10
10
Deaths
22
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Atlas_Aurelius
Sun Wukong
2
2
4
2
W
7
1
2
8
L
Cernunnos
ElectroLag
Cernunnos
3
3
3
1.5
L
0
5
2
0.2
W
Izanami
SORVETICO
Izanami
1
4
3
0.63
L
Baba Yaga
Scykel
Baba Yaga
2
8
1
0.31
L
3
3
3
1.5
L
King Arthur
TidiestComa959
King Arthur
2
3
1
0.83
W
Tiamat
11
0
2
12
W
Ymir
hoomun
Ymir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
24,326
38,422
Taken
47,613
21,112
Mitigated
20,072
14,948
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Atlas_Aurelius
Sun Wukong
6,583
1,234
0
2,383
9,308
6,317
0
588
8,648
0
39,442
W
6,958
266
0
5,498
8,201
4,348
262
1,687
6,350
49,629
0
L
Cernunnos
ElectroLag
Cernunnos
3,871
2,516
0
1,503
6,926
2,128
381
3,036
3,816
0
26,503
L
2,955
372
0
3,225
11,385
3,129
19
4,264
7,027
0
32,116
W
Izanami
SORVETICO
Izanami
4,682
2,869
0
2,745
8,357
2,397
0
3,930
4,337
0
45,596
L
Baba Yaga
Scykel
Baba Yaga
5,520
458
0
348
8,200
2,587
145
4,812
3,131
31,065
0
L
6,418
440
166
2,778
9,244
6,033
0
2,746
6,429
31,311
0
L
King Arthur
TidiestComa959
King Arthur
5,562
548
0
2,882
11,858
6,195
349
2,538
9,320
0
40,022
W
Tiamat
8,720
893
0
3,162
4,537
3,076
0
1,158
3,306
52,990
0
W
Ymir
hoomun
Ymir
2,212
336
0
1,160
8,019
4,974
176
4,126
3,843
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
33,363
375
Minions Killed
342
0
Camps Cleared
0
1,229,010
Distance Traveled
1,171,405
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,406
570
79
6
0
241,117
3
W
Anubis
7,903
608
86
7
0
241,630
2
L
Cernunnos
6,470
498
59
5
0
220,840
3
L
Pele
6,309
485
83
6
0
244,954
1
W
Izanami
6,516
501
83
6
0
212,504
3
L
Baba Yaga
6,570
505
62
5
0
233,376
1
L
Cthulhu
6,775
521
58
4
0
238,636
2
L
King Arthur
7,239
557
80
6
0
233,599
2
W
Tiamat
9,257
712
101
8
0
285,707
2
W
Ymir
6,405
493
26
2
0
248,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role