Player Matchup

Ymir
Ymir
GingyOnDeck
Ymir
Level 15
God Stats
19W - 21L
1,549 SR
Queue Stats
27W - 42L
1,472 Elo+
Party 2
Scylla
Scylla
colinLJ
Scylla
Level 64
God Stats
2W - 1L
1,817 SR
Queue Stats
175W - 162L
1,416 Elo+
Party 2
Apollo
Apollo
motoDoobie99
Apollo
Level 29
God Stats
48W - 51L
1,532 SR
Queue Stats
168W - 183L
1,402 Elo+
Party 2
Team Averages
Level 36
1,633 SR
1,430 Elo+

VS

Team Averages
Level 50
1,349 SR
1,458 Elo+
Hercules
Hercules
DantheDude
Hercules
Level 102
God Stats
1W - 1L
1,232 SR
Queue Stats
101W - 91L
1,437 Elo+
Party 1
Fenrir
Fenrir
DemCheeksTho
Fenrir
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 100L
1,396 Elo+
Party 1
He Bo
He Bo
IamChrisRivera
He Bo
Level 22
God Stats
1W - 3L
1,314 SR
Queue Stats
3W - 8L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,701
622
4,929
14,451
17,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
colinLJ
Scylla
12
5 / 4 / 4
9,630
688
11,744
11,125
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
11
4 / 8 / 4
9,671
691
7,183
13,475
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DantheDude
Hercules
13
3 / 3 / 9
9,454
675
13,468
16,018
13,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
7 / 6 / 5
10,095
721
7,152
11,753
7,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 2 / 6
9,681
692
8,336
7,719
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
15
15
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
DantheDude
Hercules
3
3
9
2.5
W
Fenrir
7
6
5
1.58
L
2
3
6
1.67
W
5
2
6
4
L
Scylla
colinLJ
Scylla
5
4
4
1.75
L
Apollo
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,856
Damage
28,956
39,051
Taken
35,490
26,428
Mitigated
22,942
6,850
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DantheDude
Hercules
13,468
5,500
990
5,896
16,018
13,042
830
6,847
9,171
0
34,825
W
Fenrir
7,152
772
906
920
11,753
7,298
0
5,938
5,815
0
12,999
L
4,929
472
1,185
708
14,451
17,251
0
3,008
11,135
14,123
0
W
8,336
618
0
3,198
7,719
2,602
645
3,944
3,775
32,902
0
L
Scylla
colinLJ
Scylla
11,744
1,773
687
2,666
11,125
4,527
0
1,130
9,839
29,536
0
L
Apollo
7,183
3,897
405
1,199
13,475
4,650
0
3,430
9,714
0
25,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
29,230
96
Minions Killed
121
0
Camps Cleared
0
632,669
Distance Traveled
675,170
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,454
675
53
4
0
249,832
1
W
Fenrir
10,095
721
15
1
0
233,909
0
L
Ymir
8,701
622
21
2
0
238,525
4
W
He Bo
9,681
692
53
4
0
191,429
0
L
Scylla
9,630
688
35
3
0
202,183
2
L
Apollo
9,671
691
40
3
0
191,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role