Player Matchup

Vamana
Vamana
AGIIRA
Vamana
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
331W - 291L
1,588 Elo+
Party 1
Thor
Thor
FulgorWolf
Thor
Level 141
God Stats
7W - 7L
1,606 SR
Queue Stats
451W - 443L
1,532 Elo+
Solo
Olorun
Olorun
FuzzyPterodactyl
Olorun
Level 88
God Stats
7W - 7L
1,617 SR
Queue Stats
440W - 427L
1,535 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
OriginalCritch
Ah Muzen Cab
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
fpanzer99
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,544 SR
1,531 Elo+

VS

Team Averages
Level 108
1,544 SR
1,536 Elo+
Zeus
Zeus
C0C0NUTC00K1E
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Agni
Agni
GH1234567891011
Agni
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 204L
1,583 Elo+
Party 3
King Arthur
King Arthur
Platypus930
King Arthur
Level 108
God Stats
3W - 7L
1,720 SR
Queue Stats
199W - 202L
1,583 Elo+
Party 3
Anhur
Anhur
Snowwolf124
Anhur
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 182L
1,583 Elo+
Party 3
Nu Wa
Nu Wa
shakydeath
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AGIIRA
Vamana
14
4 / 7 / 5
9,664
743
12,419
21,962
24,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 8 / 6
8,166
628
9,669
12,155
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 8 / 2
10,054
773
8,009
14,248
5,659
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
OriginalCritch
Ah Muzen Cab
18
3 / 5 / 5
10,306
793
11,294
12,740
4,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
fpanzer99
Hachiman
14
0 / 7 / 3
8,201
631
5,608
13,504
4,522
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 15
10,650
819
15,909
8,156
4,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
13 / 2 / 18
11,790
907
17,430
10,712
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Platypus930
King Arthur
18
5 / 3 / 20
10,822
832
8,939
14,138
16,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 20
10,272
790
7,719
12,588
5,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
17
6 / 2 / 20
10,557
812
15,598
11,650
6,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
128
12
Kills
35
35
Deaths
13
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Vamana
AGIIRA
Vamana
4
7
5
0.93
W
8
2
15
7.75
L
0
8
6
0.38
L
5
8
2
0.75
W
13
2
18
11
L
Ah Muzen Cab
OriginalCritch
Ah Muzen Cab
3
5
5
1.1
W
King Arthur
Platypus930
King Arthur
5
3
20
5
W
3
4
20
3.25
L
Hachiman
fpanzer99
Hachiman
0
7
3
0.21
W
Nu Wa
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,999
Damage
65,595
74,609
Taken
57,244
43,690
Mitigated
38,432
23,074
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AGIIRA
Vamana
12,419
4,314
1,247
8,036
21,962
24,838
0
12,808
9,154
174
25,087
W
15,909
987
1,574
1,618
8,156
4,330
1,113
1,252
6,904
28,155
0
L
9,669
389
878
511
12,155
3,788
0
7,248
4,907
0
17,733
L
8,009
4,069
3,319
3,093
14,248
5,659
0
11,034
3,214
22,915
0
W
17,430
941
3,224
2,738
10,712
5,444
1,239
1,077
9,635
33,058
0
L
Ah Muzen Cab
OriginalCritch
Ah Muzen Cab
11,294
1,860
647
3,464
12,740
4,883
0
8,510
4,230
0
41,991
W
King Arthur
Platypus930
King Arthur
8,939
1,793
1,963
1,378
14,138
16,334
168
3,136
11,002
0
25,724
W
7,719
3,289
1,971
1,889
12,588
5,709
1,984
2,225
10,363
0
13,908
L
Hachiman
fpanzer99
Hachiman
5,608
3,255
867
1,012
13,504
4,522
0
9,337
4,167
0
24,735
W
Nu Wa
15,598
5,204
2,301
1,718
11,650
6,615
1,219
439
11,211
30,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
54,091
166
Minions Killed
156
0
Camps Cleared
0
1,037,874
Distance Traveled
1,209,042
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,664
743
11
1
0
241,903
0
W
Zeus
10,650
819
23
2
0
232,528
1
L
Thor
8,166
628
16
1
0
190,074
0
L
Olorun
10,054
773
30
2
0
186,800
0
W
Agni
11,790
907
42
3
0
238,874
0
L
Ah Muzen Cab
10,306
793
77
6
0
225,846
0
W
King Arthur
10,822
832
35
3
0
251,660
0
W
Anhur
10,272
790
19
1
0
251,975
0
L
Hachiman
8,201
631
32
2
0
193,251
0
W
Nu Wa
10,557
812
37
3
0
234,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role