Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FloofJunior
Hou Yi
Level 49
God Stats
2W - 2L
1,707 SR
Queue Stats
18W - 27L
1,505 Elo+
Party 2
Vulcan
Vulcan
MolestedSquirrel
Vulcan
Level 101
God Stats
2W - 3L
1,735 SR
Queue Stats
23W - 26L
1,525 Elo+
Party 2
Achilles
Achilles
WarHound17
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,588 SR
1,506 Elo+

VS

Team Averages
Level 65
1,359 SR
1,400 Elo+
Cthulhu
Cthulhu
Papa_Clean
Cthulhu
Level 29
God Stats
4W - 11L
1,350 SR
Queue Stats
29W - 41L
1,362 Elo+
Party 3
Anhur
Anhur
Papa_Rose12
Anhur
Level 61
God Stats
1W - 5L
1,465 SR
Queue Stats
123W - 147L
1,387 Elo+
Party 3
Cabrakan
Cabrakan
SadDadDance
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
biggtunatv
Kukulkan
Level 21
God Stats
6W - 8L
1,285 SR
Queue Stats
17W - 32L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
bizzlol
Guan Yu
Level 106
God Stats
1W - 7L
1,197 SR
Queue Stats
55W - 68L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
14 / 1 / 4
10,920
642
11,515
12,571
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
13
1 / 1 / 11
9,044
532
3,686
7,665
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
14
6 / 0 / 5
9,107
536
10,897
8,036
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 0 / 10
9,833
578
12,518
7,171
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WarHound17
Achilles
16
6 / 0 / 5
10,186
599
9,373
10,932
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Papa_Clean
Cthulhu
11
1 / 3 / 0
6,891
405
4,978
13,022
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 0
6,036
355
4,328
11,424
3,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
SadDadDance
Cabrakan
12
1 / 8 / 0
7,457
439
6,701
14,738
10,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
biggtunatv
Kukulkan
11
0 / 13 / 1
7,187
423
3,834
12,446
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
bizzlol
Guan Yu
11
0 / 3 / 0
6,745
397
1,081
6,565
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
3
34
Kills
2
2
Deaths
34
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
1
4
16
W
Ares
 
Ares
1
1
11
6.5
W
Hou Yi
6
0
5
8.5
W
7
0
10
12
L
Cthulhu
Papa_Clean
Cthulhu
1
3
0
0.33
L
0
7
0
0
L
Cabrakan
SadDadDance
Cabrakan
1
8
0
0.13
W
Achilles
WarHound17
Achilles
6
0
5
8.5
L
Kukulkan
biggtunatv
Kukulkan
0
13
1
0.04
L
Guan Yu
bizzlol
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
20,922
46,375
Taken
58,195
26,553
Mitigated
29,632
24,447
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,515
3,508
0
14,355
12,571
4,468
4,283
4,474
7,944
0
65,849
W
Ares
 
Ares
3,686
39
0
2,364
7,665
5,130
590
2,832
4,803
17,143
0
W
Hou Yi
10,897
5,898
0
3,122
8,036
3,319
2,381
2,329
5,707
0
64,053
W
12,518
2,520
0
737
7,171
2,581
2,578
2,960
4,131
54,085
0
L
Cthulhu
Papa_Clean
Cthulhu
4,978
230
198
1,524
13,022
7,945
0
4,017
8,832
21,062
0
L
4,328
1,407
0
419
11,424
3,197
0
5,190
6,035
0
26,676
L
Cabrakan
SadDadDance
Cabrakan
6,701
915
0
3,304
14,738
10,637
0
2,462
11,993
37,689
0
W
Achilles
WarHound17
Achilles
9,373
1,370
0
3,869
10,932
11,055
510
2,624
8,127
0
46,617
L
Kukulkan
biggtunatv
Kukulkan
3,834
696
0
0
12,446
3,283
968
3,775
8,370
30,635
0
L
Guan Yu
bizzlol
Guan Yu
1,081
149
128
835
6,565
4,570
410
0
6,243
0
21,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
34,316
447
Minions Killed
283
0
Camps Cleared
0
1,544,688
Distance Traveled
1,256,788
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,920
642
106
6
0
336,217
2
W
Ares
9,044
532
34
2
0
293,711
1
W
Hou Yi
9,107
536
102
6
0
279,131
0
W
Vulcan
9,833
578
98
6
0
324,232
0
L
Cthulhu
6,891
405
36
2
0
283,751
0
L
Anhur
6,036
355
56
3
0
230,379
1
L
Cabrakan
7,457
439
79
5
0
231,401
1
W
Achilles
10,186
599
107
6
0
311,397
0
L
Kukulkan
7,187
423
67
4
0
239,154
4
L
Guan Yu
6,745
397
45
3
0
272,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role