Player Matchup

Cthulhu
Cthulhu
KingSaltLife
Cthulhu
Level 108
God Stats
2W - 2L
1,604 SR
Queue Stats
407W - 565L
1,433 Elo+
Party 1
Raijin
Raijin
Zaverene
Raijin
Level 110
God Stats
21W - 31L
1,498 SR
Queue Stats
229W - 328L
1,398 Elo+
Party 1
Pele
Pele
flowseidon44
Pele
Level 105
God Stats
0W - 1L
1,264 SR
Queue Stats
30W - 43L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
logurt160
Sun Wukong
Level 101
God Stats
6W - 4L
1,644 SR
Queue Stats
27W - 39L
1,403 Elo+
Party 1
Chiron
Chiron
proebmx
Chiron
Level 68
God Stats
3W - 6L
1,639 SR
Queue Stats
13W - 25L
1,397 Elo+
Party 1
Team Averages
Level 98
1,530 SR
1,405 Elo+

VS

Team Averages
Level 91
1,598 SR
1,522 Elo+
Chaac
Chaac
Casanova_lit
Chaac
Level 85
God Stats
49W - 25L
1,717 SR
Queue Stats
65W - 59L
1,504 Elo+
Solo
Sylvanus
Sylvanus
DWARFSTVR
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,486 Elo+
Solo
Arachne
Arachne
Toxic_Yoris
Arachne
Level 67
God Stats
35W - 22L
1,697 SR
Queue Stats
126W - 125L
1,562 Elo+
Solo
Ra
Ra
raydogs1
Ra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 266L
1,502 Elo+
Solo
Chernobog
Chernobog
tomasaki22
Chernobog
Level 124
God Stats
16W - 7L
1,576 SR
Queue Stats
363W - 316L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingSaltLife
Cthulhu
19
2 / 7 / 9
14,213
526
16,764
29,181
33,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
Zaverene
Raijin
20
11 / 4 / 3
14,753
546
21,719
17,566
8,552
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 8 / 14
13,118
486
18,790
29,972
23,962
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
logurt160
Sun Wukong
18
2 / 5 / 8
12,345
457
13,055
28,115
19,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
proebmx
Chiron
20
4 / 7 / 1
13,060
484
15,554
25,989
11,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
17,067
632
21,422
30,933
33,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
DWARFSTVR
Sylvanus
20
2 / 3 / 10
14,578
540
10,493
24,233
26,774
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Toxic_Yoris
Arachne
20
12 / 8 / 8
17,155
635
18,633
25,303
15,610
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 9 / 8
14,789
548
17,526
23,145
10,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
tomasaki22
Chernobog
20
11 / 1 / 7
17,311
641
36,777
24,860
10,744
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
22
Kills
31
31
Deaths
22
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
Sylvanus
DWARFSTVR
Sylvanus
2
3
10
2.33
L
Cthulhu
KingSaltLife
Cthulhu
2
7
9
0.93
W
Arachne
Toxic_Yoris
Arachne
12
8
8
2
L
Raijin
Zaverene
Raijin
11
4
3
3.13
L
3
8
14
1.25
L
Sun Wukong
logurt160
Sun Wukong
2
5
8
1.2
L
Chiron
proebmx
Chiron
4
7
1
0.64
W
1
9
8
0.56
W
Chernobog
tomasaki22
Chernobog
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,882
Damage
104,851
130,823
Taken
128,474
97,324
Mitigated
96,753
29,741
Healing
61,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,422
4,637
0
17,068
30,933
33,165
3,816
4,083
26,850
0
116,378
W
Sylvanus
DWARFSTVR
Sylvanus
10,493
2,593
2,665
9,587
24,233
26,774
419
7,981
16,252
51,474
0
L
Cthulhu
KingSaltLife
Cthulhu
16,764
928
964
1,572
29,181
33,453
0
5,661
23,428
63,240
0
W
Arachne
Toxic_Yoris
Arachne
18,633
13,715
0
5,679
25,303
15,610
1,810
7,776
17,527
0
146,450
L
Raijin
Zaverene
Raijin
21,719
1,868
0
4,570
17,566
8,552
0
5,699
11,575
106,529
0
L
18,790
4,613
0
5,674
29,972
23,962
0
8,392
21,234
0
103,691
L
Sun Wukong
logurt160
Sun Wukong
13,055
3,686
0
8,375
28,115
19,653
650
3,493
24,576
41
69,460
L
Chiron
proebmx
Chiron
15,554
6,817
1,128
7,458
25,989
11,704
1,498
3,914
21,814
0
84,230
W
17,526
2,327
3,419
8,088
23,145
10,460
690
9,749
13,316
117,717
0
W
Chernobog
tomasaki22
Chernobog
36,777
24,783
0
15,201
24,860
10,744
7,890
9,494
15,366
0
157,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,489
Gold Earned
80,900
712
Minions Killed
829
0
Camps Cleared
0
2,363,746
Distance Traveled
2,537,012
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,067
632
197
7
0
550,115
2
W
Sylvanus
14,578
540
73
3
0
471,628
11
L
Cthulhu
14,213
526
110
4
0
499,679
7
W
Arachne
17,155
635
166
6
0
532,974
2
L
Raijin
14,753
546
179
7
0
444,154
6
L
Pele
13,118
486
145
5
0
456,123
4
L
Sun Wukong
12,345
457
136
5
0
504,195
1
L
Chiron
13,060
484
142
5
0
459,595
4
W
Ra
14,789
548
192
7
0
475,831
7
W
Chernobog
17,311
641
201
7
0
506,464
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role