Player Matchup

Nu Wa
Nu Wa
Kokes Smush
Nu Wa
Level 19
God Stats
4W - 4L
1,535 SR
Queue Stats
8W - 18L
1,351 Elo+
Solo
Hera
Hera
Poopooman129175
Hera
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,260 Elo+
Solo
Fenrir
Fenrir
RazeenHazeem
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,048 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
flappyangel
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 143L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
tybeeriusrich
Kuzenbo
Level 25
God Stats
2W - 7L
1,498 SR
Queue Stats
145W - 173L
1,297 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,264 Elo+

VS

Team Averages
Level 37
1,494 SR
1,366 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JB79433
Artemis
Level 10
God Stats
1W - 1L
1,516 SR
Queue Stats
3W - 7L
1,114 Elo+
Solo
Tsukuyomi
Tsukuyomi
KillShotRL
Tsukuyomi
Level 21
God Stats
2W - 1L
1,509 SR
Queue Stats
7W - 4L
1,457 Elo+
Party 1
Tiamat
Tiamat
antwonfern
Tiamat
Level 18
God Stats
7W - 4L
1,490 SR
Queue Stats
44W - 38L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
chaosthegod99
Cthulhu
Level 29
God Stats
10W - 6L
1,454 SR
Queue Stats
17W - 15L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,805
425
3,729
9,316
4,204
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 0
7,939
496
5,383
6,902
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
8
0 / 11 / 1
5,945
372
1,375
11,040
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
flappyangel
Ah Muzen Cab
12
4 / 6 / 0
7,467
467
6,465
12,498
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
9
0 / 3 / 3
6,703
419
3,318
12,553
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
17 / 1 / 3
9,862
616
13,693
9,283
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
JB79433
Artemis
11
0 / 3 / 7
7,245
453
5,950
6,946
1,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
KillShotRL
Tsukuyomi
14
4 / 2 / 4
8,504
532
4,771
10,758
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
antwonfern
Tiamat
15
9 / 0 / 5
9,787
612
10,532
7,794
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
2 / 2 / 2
7,938
496
4,668
7,686
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
32
32
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
17
1
3
18.5
W
Artemis
JB79433
Artemis
0
3
7
1.17
W
Tsukuyomi
KillShotRL
Tsukuyomi
4
2
4
3
L
1
6
1
0.25
L
3
6
0
0.5
L
Fenrir
0
11
1
0.05
W
Tiamat
antwonfern
Tiamat
9
0
5
11.5
W
Cthulhu
2
2
2
1.5
L
Ah Muzen Cab
flappyangel
Ah Muzen Cab
4
6
0
0.67
L
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
39,614
52,309
Taken
42,467
25,350
Mitigated
24,455
8,733
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,693
4,955
0
2,331
9,283
6,360
314
2,368
6,875
0
46,519
W
Artemis
JB79433
Artemis
5,950
2,056
0
0
6,946
1,868
1,085
1,969
4,941
0
29,705
W
Tsukuyomi
KillShotRL
Tsukuyomi
4,771
1,062
0
6,134
10,758
3,570
0
2,542
8,176
0
50,296
L
3,729
1,912
0
0
9,316
4,204
0
1,300
7,827
27,065
0
L
5,383
1,596
0
281
6,902
2,247
0
3,043
3,521
35,993
0
L
Fenrir
1,375
575
0
433
11,040
3,059
0
957
9,686
0
7,242
W
Tiamat
antwonfern
Tiamat
10,532
939
0
3,896
7,794
5,854
3,266
4,241
3,316
49,613
0
W
Cthulhu
4,668
262
250
2,482
7,686
6,803
1,063
957
6,729
44,855
0
L
Ah Muzen Cab
flappyangel
Ah Muzen Cab
6,465
3,682
0
4,795
12,498
4,367
394
4,514
7,642
0
39,520
L
Kuzenbo
3,318
1,916
0
3,224
12,553
11,473
0
4,200
7,866
16,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
43,336
221
Minions Killed
416
0
Camps Cleared
0
1,214,603
Distance Traveled
1,505,882
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,862
616
68
4
0
319,243
0
W
Artemis
7,245
453
59
4
0
233,217
5
W
Tsukuyomi
8,504
532
105
7
0
320,392
0
L
Nu Wa
6,805
425
54
3
0
223,333
0
L
Hera
7,939
496
58
4
0
221,020
0
L
Fenrir
5,945
372
13
1
0
291,348
0
W
Tiamat
9,787
612
101
6
0
300,193
0
W
Cthulhu
7,938
496
83
5
0
332,837
0
L
Ah Muzen Cab
7,467
467
75
5
0
212,357
0
L
Kuzenbo
6,703
419
21
1
0
266,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role