Player Matchup

Danzaburou
Danzaburou
AnD10S
Danzaburou
Level 26
God Stats
10W - 13L
1,344 SR
Queue Stats
63W - 85L
1,353 Elo+
Party 1
Yemoja
Yemoja
CapHammer
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,653 Elo+
Party 2
Loki
Loki
Drïzzt
Loki
Level 41
God Stats
10W - 20L
1,344 SR
Queue Stats
51W - 83L
1,341 Elo+
Party 1
Hel
Hel
Humowl
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Xetonia
Guan Yu
Level 103
God Stats
3W - 7L
1,248 SR
Queue Stats
173W - 160L
1,552 Elo+
Party 2
Team Averages
Level 79
1,387 SR
1,480 Elo+

VS

Team Averages
Level 64
1,293 SR
1,380 Elo+
Chaac
Chaac
K9Killster
Chaac
Level 48
God Stats
36W - 38L
1,046 SR
Queue Stats
117W - 116L
1,284 Elo+
Solo
Bacchus
Bacchus
McYobkins
Bacchus
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 50L
1,335 Elo+
Party 3
Thanatos
Thanatos
Retry41rus
Thanatos
Level 26
God Stats
1W - 4L
1,081 SR
Queue Stats
42W - 59L
1,320 Elo+
Party 3
Ullr
Ullr
Syver
Ullr
Level 41
God Stats
2W - 2L
1,338 SR
Queue Stats
78W - 88L
1,631 Elo+
Solo
Janus
Janus
danilochez
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnD10S
Danzaburou
9
1 / 3 / 1
5,295
530
2,959
6,071
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
CapHammer
Yemoja
7
0 / 1 / 2
4,767
477
2,100
5,855
2,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Drïzzt
Loki
8
4 / 4 / 0
5,307
531
3,092
5,878
1,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Humowl
Hel
9
2 / 3 / 2
5,445
545
5,687
6,698
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Xetonia
Guan Yu
5
0 / 2 / 1
4,099
410
948
3,883
2,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 0 / 1
5,991
599
4,950
6,693
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
McYobkins
Bacchus
7
3 / 2 / 3
5,349
535
4,622
5,197
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Retry41rus
Thanatos
9
4 / 2 / 3
5,772
577
2,870
5,808
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Syver
Ullr
8
0 / 2 / 3
5,077
508
2,397
4,410
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
10
3 / 1 / 2
6,114
611
3,780
5,069
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnD10S
Danzaburou
1
3
1
0.5
L
Yemoja
CapHammer
Yemoja
0
1
2
1
L
Loki
Drïzzt
Loki
4
4
0
1
L
Hel
Humowl
Hel
2
3
2
1
W
Chaac
3
0
1
3.5
W
Bacchus
McYobkins
Bacchus
3
2
3
2.25
W
Thanatos
Retry41rus
Thanatos
4
2
3
2.75
W
Ullr
Syver
Ullr
0
2
3
0.75
L
Guan Yu
Xetonia
Guan Yu
0
2
1
0.25
W
Janus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,786
Damage
18,619
28,385
Taken
27,177
10,190
Mitigated
11,775
6,728
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnD10S
Danzaburou
2,959
732
0
1,087
6,071
1,582
0
1,119
4,952
0
28,281
L
Yemoja
CapHammer
Yemoja
2,100
522
266
412
5,855
2,200
0
2,235
3,491
10,006
0
L
Loki
Drïzzt
Loki
3,092
1,302
0
1,016
5,878
1,610
0
1,238
4,571
0
18,043
L
Hel
Humowl
Hel
5,687
312
402
2,424
6,698
2,284
0
3,550
2,942
30,661
0
W
Chaac
4,950
986
0
4,016
6,693
4,436
0
429
6,139
0
30,889
W
Bacchus
McYobkins
Bacchus
4,622
495
0
1,859
5,197
2,774
0
1,479
3,718
11,403
0
W
Thanatos
Retry41rus
Thanatos
2,870
380
0
3,810
5,808
1,779
0
1,510
4,273
0
17,760
W
Ullr
Syver
Ullr
2,397
1,533
0
1,480
4,410
1,188
509
554
3,856
0
23,033
L
Guan Yu
Xetonia
Guan Yu
948
29
127
994
3,883
2,514
0
0
3,683
0
8,641
W
Janus
3,780
412
0
1,000
5,069
1,598
0
3,815
1,254
29,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
28,303
187
Minions Killed
250
0
Camps Cleared
0
864,134
Distance Traveled
930,157
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,295
530
56
6
0
169,839
0
L
Yemoja
4,767
477
20
2
0
194,785
0
L
Loki
5,307
531
33
3
0
184,791
0
L
Hel
5,445
545
48
5
0
190,476
2
W
Chaac
5,991
599
70
7
0
185,700
3
W
Bacchus
5,349
535
14
1
0
197,614
4
W
Thanatos
5,772
577
52
5
0
186,997
3
W
Ullr
5,077
508
49
5
0
175,271
1
L
Guan Yu
4,099
410
30
3
0
124,243
0
W
Janus
6,114
611
65
7
0
184,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role